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dingoballzdingoballz Member Posts: 148 Arc User
Not sure why you changed it. Did not ever see anything wrong with it,it worked great before. Now it's terrible . With all the things that players ask for to be changed I have yet to find the posts that asked for this. Would think you would use your resources more wisely and concentrate on things that do need fixing.

Mod edit: Don't taunt us. Thanks.
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Post edited by kreatyve on

Comments

  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    Its a bit clunky and cluttered. It didn't make anything easier, it just made it harder pick out campaigns from leveling content.

    Perhaps if after you have fully completed a leveling task, and claimed everything, you can grey out the panel for it. Or even set it aside from the tree. Sorta like the portobello and respens tasks. It would still help new players and reduce all the cutter for the veterans.

  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,153 Arc User
    What I've noticed is that the color changes for completed areas and that it tends to "sink" leaving the next area you need to do on the screen while the finished areas are below the screen.
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  • dingoballzdingoballz Member Posts: 148 Arc User
    Well my real question was/is why even bother with it? Are there not more pressing problems /issues in game? This is some thing that should not of even made it to the "to do" list IMO . Oh almost forgot to add this: game game great team keep up the good work.

    Do not want to seem like I'm bashing anything.
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  • two30two30 Member, NW M9 Playtest Posts: 1,168 Arc User

    Well my real question was/is why even bother with it?

    They're trying to improve the new-player experience before the PS4 release. The transitions from level 1 to 60 content, then 60 to 70 content, and post-70 content were a bit awkward. Maybe the new design is better at directing new players to relevant content.

    As an experienced player, I dislike the change. The new campaign window is pretty, but the old campaign window was much easier to navigate.
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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    In my opinion it was a massive waste of time and resources. The leveling areas aren't even campaigns and the actual campaigns are tossed in between the zone windows. Messy and unnecessary.
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  • wildfiredewildfirede Member Posts: 886 Arc User
    waste of time imo, for a function that you will do once we lost the fast sidebars, maybe it should return to the old one when campaign completed... know that console players need more 'guiding' but my eyes hurt each time i have to start a daily campaigb quest.

    Oh you need to start your daily demogorgon key - dodge this masive clusterstruck menu.... that you completed in 30min claim reward clicking...
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  • izworizwor Member, NW M9 Playtest Posts: 238 Arc User
    Campaign window is a mess rirght now.

    What needs to be done:
    Option to hide Campaigns under lvl 70. Most people don't care about it after first few weeks of gameplay.
    Sort Campaign by name or chronology, now it's just random (at least lvl70 campaigns).
    Visual notification for completed task in Campaign, now we must guess/remember which task we started yesterday. And if you have more than one toon it's terrible.
    I'd like to see some visual changes to campaign names, now we have 3 different colours (why?) and it's hard to read because of art in background. (Art is very nice, but text is unreadable).
    Option for 'old visual' would be nice.
  • urabaskurabask Member Posts: 2,923 Arc User
    izwor said:

    Campaign window is a mess rirght now.

    What needs to be done:
    Option to hide Campaigns under lvl 70. Most people don't care about it after first few weeks of gameplay.
    Sort Campaign by name or chronology, now it's just random (at least lvl70 campaigns).
    Visual notification for completed task in Campaign, now we must guess/remember which task we started yesterday. And if you have more than one toon it's terrible.
    I'd like to see some visual changes to campaign names, now we have 3 different colours (why?) and it's hard to read because of art in background. (Art is very nice, but text is unreadable).
    Option for 'old visual' would be nice.

    That would hide sharandar. Should just hide all the deeds.
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    I think show/hide toggles for everything would be good functionality. It would also remove the PvP campaign from taking up visual space for anyone who is never going to interact with it at all.
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  • bitt3rnightmar3bitt3rnightmar3 Member, NW M9 Playtest Posts: 788 Arc User
    I'd like to be able to click a button to move it back to where it was. I'm leveled now 3 years.. I don't need to see lower level areas all the time. When you're working on boons clicking a billion things after scrolling to try to figure out why my UI is glowing because I need to start a new campagin task is maddening for my Alts that don't have all the boons finished.
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  • sorce#8115 sorce Member Posts: 1,009 Arc User
    All the Deeds should be embedded into their own Campaign window, so rather than having each area as a separate box to click on, you'd instead click on a 'Deeds' box like you do Dread Ring of Sharandar and that would then take you to the proposed order (and make that window look like the other campaigns.

    This would then tidy up the main window and make it a lot easier to navigate. Please also highlight or flash, or something a panel when there is a completed task in that panel.
  • dingoballzdingoballz Member Posts: 148 Arc User
    edited June 2016
    Personally I would just like to be able to change it back to way it was ,worked great,now not so. Looks like it was designed by a grade schooler to cartoony.But just another thing that had nothing wrong with it and they decided to change it .
    Hoping next time we will get more new EYE candy , reminds me of my navy days and a saying we had, Run it may ,Shine it must. Or it doesn't have to work ,but it has to look pretty.
    "What is the sense of living the life you're given if all you ever do is stand in one place?" Lord Huron
  • qexoticqexotic Member, NW M9 Playtest Posts: 841 Arc User
    One big problem is that the new campaign window has clearly been designed with the idea that it is being accessed on a smartphone or tablet with a touch screen that lets you sroll up and down easily with your finger rather than the PC/keyboard/mouse combination actually being used by players. Like several other people in this thread, I would like to have the option to go back to the easy to use, original single screen campaign window as it was so much easier to use.
  • aganwayaganway Member Posts: 269 Arc User
    I don't like it. It is confusing and slightly time-consuming to navigate on PC and never stays where you left it. -I click out of it, forget what I just read, open it again and it has scrolled to another part again so I have to read them all again to locate the one I wanted to read.
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