At first its fun, like "finally I am working!" But, after awhile it becomes a constant grind, little return, dead end feeling. It's especially that when trying to run and advance a guild. Maze Engine better make some positive changes or there may be another round of players heading for the exits.
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The other issue is pvp, there just isnt enough players to play to queue under 3k.. which leaves A LARGISH gap between 2k -3kish players and even then... a 2k player is getting wiped by a 2.7kish player.
I dont know how to fix that other then.
A. make a non gear centric pvp queue system
B. make a unlimited pvp queue.
A. rewards seals, banners, glory and AD as currently designed.
B. doubles the AD reward, and starts at 3k entry (at present) to enter.
There is no class balance that can be done , to make a 2.1k player be able to pvp with a 3.2k i level player.
There is no "bowling league" level of PVP anymore.
Just play the game as long as you have fun. When the fun is gone, take a break from playing, or play something else.
Or just reduce your time in game to the absolute minimum:
+ grab your ViP lockbox key,
+ invoke,
+ log out and call it a day.
And while it looks like they gain more players with every new module, it also starts to feel like they are losing more players shortly after a new module too.
It's a constant up and down...
But at some point, some players might start to ask themself, why even bother returning with a new module... and then what?
I realized I don't have to do "everything". ...I do only what I enjoy and what I feel like doing on any particular day. I don't grind anything just to get what I need for a minuscule upgrade to my gear.
It is a game. It is supposed to be fun. It it feels like a job, maybe it is time to step back and reconsider things.
Earn 100k ad. Then stop playing.
Level artifact X no. of levels. Then stop.
Play Y no. of pvp matches... etc.
If you look at the global difference between your character and the BiS guy, you'll just get overwhelmed by the grind.
I'm just weird I guess, all my goals revolve around pvp gear, but if I'm honest, I spend like only 5% of my time actually in pvp dom, and all the broken stuff and crappy matchmaking make all my amazing gear useless anyway most of the time.
Hmm. Note to self: get a life.
Play something real casual.
Go outside, it's almost summer time. March madness is upon us. I think someone asked in a different thread where Ive been. Ive been watching football and basketball.
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
I'm finding it easier and easier to spend less time in game - I know I'm literally missing out on nothing...
and until mod 9 it will stay that way. I remember before mod 8 a lot of people were saying that if it (mod 8) wasn't great they'd bail. I'm hearing it again now pre-mod 9. That's a pretty cr***y pattern. Eventually I suspect I'll realize this is just a colossal waste of time and move on.
No work ethic at all this days.
As a leader I already have to manage daily DF, HE runs, pvp domination and doing campaign dailies. Now I have to manage to do Tiamat runs.
Just for the Stronghold.
I didn't care about new instances in epic forms but I screamed in joy for the SH cost reduction.
Can't wait to finish Stronghold and only play for myself for a change.
If ever will be an extension on Stronghold or something similar community campaign I will be gone on the first patch on preview...
They won't get me into this twice.
Food for thought. If SH is done, nothing to be built and the coffer is filled, how can you get guild mark?
basically large fleets to support smaller guilds.