This line: Was a very direct buff to some powers, including Gravity Well. If you recall the issues with the initial Auxiliary Power Normalization on Tribble, one thing I noticed during this set of changes was that some powers, including Gravity Well, did not get the second change to scale off of 50 base Auxiliary Power…
Some suggested the damage of cannon rapid fire has increased, have I misunderstood what was said about CRF and CSV? Is it +0%, 5%, 10% per rank for CSV on top of the 15%, 20%, 25% it already gets or instead of? Is it +0%, 10%, 20% per rank for CRF on top of the 30%, 40%, 50% it already gets or instead of?
All Marauding Shuttles don't say they get Layered Defence III in their description. It say it does Boarding Party once every 90 seconds. They do say they slow the weapons refresh by 3 seconds and have a 50% chance of doing the same to bridge officer powers by 3 seconds. This power only seems even weaker then before aside…
Ok, full disclosure: I'm a dark highlord of the super sekrit council of 'Nerf BFAW NAO', but I'm gonna say it - You and I do not use the word 'slight' in even remotely the same way :smirk:. B:FAW I -- 80% damage; -50% Accuracy B:FAW II -- 85% damage; -40% Accuracy B:FAW III -- 90% damage; -30% Accuracy That's... dramatic.…
See I don't have this problem, while it's true I don't dedicate builds to drain and that if I did I might come to see things differently, I simply filled the control void for Rift using Tractor beam. Sure it's only good for one target at a time but it does stop things running away. Also, I forgot to talk about it yesterday…
I didn't say it contradicted the patch note. I said the console's getting the short end of the turbolift shaft. If it had that 45 physical resistance item budget allocated to anything else it would have gotten 30 physical resistance "for free". Given that it was initially offered as the premier temporal shenanigans…
I play like they do in the TV show which is as Captain I tell my tactical officer to prepare a torpedo spread on my mark. Then I fly in at range on full impulse and at the right tactical moment go mark and the tactical officer responds with the pre prepared orders. It’s fun and just like what they do in the TV show. Only…
So from what I'm gathering as far as Good Day to Die goes, I can keep that trait slotted but drop the Temporal Spec and it will still work as it does now? Or I can drop GDtD and continue with the Temporal Spec as my primary? It seems it's one or the other but not both. I wouldn't bother asking except for the fact that I…