After Checking all of my Alts, I didn't have any ACTIVE projects that were supposed to auto-complete that didn't autocomplete after this latest patch, However Not one of my QUEUED projects (those in the historical second slot) auto-completed.
moonroach wrote: »
Tribble has been updated to ST.90.20180917a.10
* Resolved an issue that would allow players to queue multiple reputation projects in one slot.
This is should read Removed the ability to queue multipl…
I Had this earlier, if you check the BOffs who join you on the mission you will see that there are some enemies under the world that they are still targeting, I had to log my character out then in to reset that stage to get them targetable.
Yep, Went to Create a New Female Cardassian to Look at the changes since the the last patch, Had to quit out of the client, Back Doesn't work on any of the screens during character creation for me either
I do have some questions and a bug from creating my Male Fed Cardassian:
Question: Should the Cardassian 7 Hairstyle (Intricate Rear Braid) be available to Male Cardassians?
Question: Is the Cardassian 3 Hairstyle a Man-Bun or a Female Top-Kno…
zepharynthe wrote: »
tobywitczak wrote: »
zepharynthe wrote: »
Attempting to open the GameClient.exe filews in both the x64 and x86 nsubdirectories results in the following error message in a pop-up window:
Unable to find required game …
On Further Testing:
Uniforms From Fleet Stores Do Auto Consume
K13 Traits Don't
Research Lab Trait and R&D Project Slots Don't
Fleet Embassy Active Duty Slots Don't
Fleet Spire Duty Officer Slots Don't, But Atmospheric Flight Training Does
AutoConsume on Tribble seems to be disabled, I logged into check this problem with the trait slots folloing the mini-patch on Tuesday and the Captain that I was testing with had the trait slot unlock doodads in his inventory
CTD on upgrading items as well, for which I submitted a crash report.
I did need to reboot as well as the CTD did not clear up some of the game processes and graphics leaving me working in the dark on my computer.
The Colony is big... Very Big! However Colony Transporters is an Infrastructure T5 Project Unlock. Could we get the ability earlier or incrementally unlocked starting at lower levels?
There is a lot of water and a beach unlock, is there …
3 of my AoY toons, who have the Temporal Agent DoDad and have had zen unlocks added are unable to accecept any Missions from the Klingon War arc as well. Only Missions I can see and do are Replays of the AoY missions
I am hoping that the Neon colours will be toned down as the lighting gets another pass, The 4 Neon Pink Space Jelly Fish and the Neon Spot lights on Station officers were disturbing
The Dr Brown Type Android also seems to be slightly bugged, in t…
To check if it was a letter sequence problem I created a new Tac officer after the patch on the 19th This time with the ship name Tellar's Pride and it displayed in sector and planet space as TELLAR7S PRIDE
Not just personal Reps, I am unable to add commodities and provisions including the Dil Mine/Embassy/Spire Provisions. To Fleet projects
If you are very lucky you can catch the buttons when they flicker, but as they are alight for a fraction of a…
As it stands at the moment The Dilithium Store and Console Pack, Kits and Modules all have Mk vs Rank levels that are out of Sync will all the the other itemisation in game, will the Kits/Modules be brought into line with existing item Mk Levels (I/…
With more and more Ships available, Rather than increasing a Captains number of Ship Slots could we get an account Surplus Depot Z15 (at Qualor Two as seen in TNG Unification) for Factional and Cross Factional Ships we no longer wish to fly regularl…