Today's patch notes: https://www.arcgames.com/en/games/star-trek-online/news/detail/11484943-patch-notes-for-3%2F4%2F21 " * Resolved an issue that was preventing Legacy Progress contribution from rewarding Event Campaign Progress. * Captains that did not receive their Event Campaign Progress due to this issue will have…
Hello, The fix does not seem to retroactively apply for those of us who blew 14 Legacy Tokens *before* the server restart. Will you be addressing that in an upcoming patch? Thanks
Some good news. Tumerboy confirmed on reddit that the fix to the transparency issues is still coming: https://www.reddit.com/r/sto/comments/6cqg1z/tacos_guide_to_environment_bugs/dhxskth/?context=3
Yep, same frustrating issue here. Issue is also being discussed over on reddit with dev feedback here: https://www.reddit.com/r/sto/comments/67q2wh/bizarre_texturing_glitches_at_starfleet_academy/dgt8hyu/?context=3 If I understand correctly (and as reddit user/u/frtoaster suggested), the reason for this "new look" is that…
I can confirm this. Opening the "options" menu resets both the ground and space "controls" tab to its default settings. So merely opening the options undoes any changes you do to your control settings. As far as I can tell, the only temporary solution around this issue is to set your desired control settings, and never…
I can only second Eli's thoughts: I don't remotely consider myself a "Wizard of STO"; I believe that honor goes to others...but thank you for the praise nonetheless :) As for the run itself, it was our second attempt at the deed and it was certainly a lot of fun. Sadly lag was never far away (is it ever?) and there were a…
Yep...since last patch matters are even worse. ISA/CCA runs are worse than ever...and despite the haste "fix", I see a drop in my energy weapon attack/s. Something really has to be done about these performance issues. Solo play is no problem, but a team environment with several high-end players pretty much breaks the game.
I can only agree and repeat what I said elsewhere: We need Elites for the rest of the queues. ISE, KSE, CSE, CCE etc... This would go a long way in making end-game content somewhat proportioned to the "pew pew" at our disposal. Powercreep is, IMO, a good thing overall. It provides the playerbase a sense of progress. At the…
Yep...Frenzy is a real issue. FWA from the Tac Flagship Console can also be a problem in terms of lag. Team-wide haste abilities can really turn runs into slideshows at times. Lag, firing cycles being interrupted, abilities misfiring; these seem to be the main symptoms.
Welcome to the "club"... Not much we can do but wait and hope it seems. However, considering that over three months have passed since my initial bug report/ticket, I can't say I'm holding my breath at this point.
I agree that this needs a fix ASAP. Waiting for DS9 to load since 10mins as I type this... Edit: It also happens on occasion with other maps too. Stuck in K7 loading screen ATM.
Sorry to hear you are suffering from this issue too. The responses I got from support were something along the lines of "we have no fix for this at the moment...". I truly hope this bug will be looked into at some point. A fix would be much appreciated.
For me? My Fleet Arbiter Beam Boat. Perfect platform for survivable DPS. Can be setup to hit 100K+ DPS and yet survive 60/70% of incoming shots in pugs with no deaths. Importantly (for me), it does so whilst being a Fed Ship (vs. being cross-faction) and shooting faction-correct orange phasers too! :) Really fun ship for…
Sorry to bump my thread again, but is there really nothing that can be done? Should I be holding any hopes for a solution to this? Thank you in advance.
I've now played a total of 3/4 hrs since the fix and experienced no crashes. Seems to work fine on my machine. Same performance a pre-S11 as far as I can tell so far. Knock on wood. Even managed a couple of high-end ISA DPS runs (50/75K channel teams) with not major issues (these runs tend to be very taxing on the system…
To be honest, at this stage, I don't care so much about missed promotions or compensation. I would just like the game to run at least as it did pre-S11...
It seems to be a "work in progress" fix: (source: http://www.arcgames.com/en/games/star-trek-online/news/detail/9636563) Also a further update here: (source: http://forum.arcgames.com/startrekonline/discussion/comment/12770098#Comment_12770098) ...hopefully a full fix will come sooner rather than later. "Crashing a few…
I am still facing this bug. Is there any chance for a fix so I can buy my third SRO? I know that everyone is very busy with S11 issues (as a Mac user, I am very aware of that)...but any help would be appreciated :)