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nulonu Arc User

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  • Like the changes so far. Eng felt good to play again for pvp. If anything my eng felt a little too strong, but it has been terribly weak for a long time. The TR116 is still something eng has little defense against. Posted in bug reports also that hyperonic radiation is damaging the caster and not affecting enemies in case…
  • Hmm a bit surprising they'd bother. Not sure if I'll be motivated to log in though. The escort change is LONG overdue so bravo for finally getting around to it.
  • Melee and had a psionic hold attack while they drained your health.
  • Pretty much how this is working bones. There will be even less reason to have an alt for ground and an alt for space aside from race specific traits. Everyone's character will be a "jack of all trades" so to speak. There are some negatives to this but I think the positives outweigh them. Means I'll probably just delete a…
  • Icon is good for a raw hp buff and the armor has good resists. The shield lacks a dodge chance bonus but does clear a rebuff every 10 secs. Don't much care for the gun compared to others. The Omega rep stuff is still really good IMO.
  • http://www.arcgames.com/en/forums/startrekonline#/discussion/1130454/release-notes-october-3-2013 Fix was in place for this issue then. Knew I'd seen it before. They must have broke it again somewhere.
    in Torp nerfs Comment by nulonu March 2016
  • The sky is falling!!!! The new system which is still a month+ away isn't done yet butbutbut THE SKY IS FALLING!! Seriously people come on. Even in this state under the new tree my characters are stronger in most areas then they are on holodeck. Granted maybe not everyone is that way but if your problem is that pesky Borg…
  • Looks like the notes explained it well enough. If I recall correctly there already was a patch long ago that stopped the torp CD doffs from affecting the ball. I guess at some point something they changed undid that fix. Been flying a Tvaro since Lor, myself.
  • RE: Resolved an issue that was allowing some ground captain abilities to benefit from kit readiness skill. So there is an intentional "nerf" to ground captain abilities as they were affected in the old system. That will take some getting used to. :wink:
  • They've already figured out that they don't care for or need pvp in this game.
  • OP, you have to take some of that feedback with a grain of salt. Some peeps seem to glance at it, cry that they are getting "screwed" without reading everything or even trying a build and then flying into rage on the forum. That being said there have been some great points made and those have been acknowledged by Dev…
  • Kinda surprised there's no talk about the dmg drop off penalty increase that beams are getting. And tachyon emission had its cool down increased to 5 minutes
  • Thing I noticed also is the character status window is missing the Space based stats and Ground based stats tabs. I realize that they are obsolete with the new system but not being sure what you are getting in each can lead to confusion. For example, with 6 points in willpower, I can go over to the stat window and see…
  • Edit: hmm won't let me quote, @tiraomega in regard to ground captain powers I noticed that also and had that same first impression but after thinking about it some more, it's not a big deal. So many other things can enhance the effectiveness especially tricorder scan. Only one really left in the cold is engineers as…
  • some good stuff in the patch notes. Concussive tachyon emission is no longer affected by tac ini for one.
  • "Engineers dream"? Currently engineers are weakest class from a ground pvp perspective. Curious if this is a fleet event why it's posted here for general public to see but can't participate in if they wanted.
  • Mmm dunno yet. The split may help ground as most people invest in space and it may help simplify the choices as it sounds like powers will be globbed together especially for kits. On the other hand, it may produce less diversity in builds and fewer specialization options. As I read it, the kit portion would benefit kit…
  • Otha does have this mixture of pve/pvp, however I think it's a poor example of what could be done as at level 60 the pve side has no reward for completion and provides little incentive aside from the pvp aspect and it's far too easy to camp a side there. I don't think the mechanics can change much more from what they did…
  • Limit the escort doffs to one. I can get 16 security escort pets by myself with tactical initiative and a lucky proc. That much spam is nonsense. Since engineers lose ownership of turrets upon death and can easily have 9 or more out with some luck, MORE turrets is not the answer. What I'd really like to see is those…
  • The tr-116b doesn't shoot through walls though.
  • It's always interesting to read threads like this. I've been playing the game since about season 3 and my focus has always been ground combat. I've played space with beam boats, cannon escorts and torpedo bomber but none of them are as dynamic and fun as the ground combat. Yea it can be glitchy with animations but I'd…
  • The other threads quickly degenerated into trolling/flaming. Why would the mods think any other thread on the same subject wouldn't end up the same way? There's a lot of strong feelings about what happened. Should all just pvp. There's a nice player made leaderboard for that too. :P
  • Same thing. GPU usage plummets facing the island and the fps tanks.
  • How was there even a fight when the first Iconian we saw vaporized an entire group of Klingons with a wave of it's hand? Suddenly it forgot it could do that when some Klingon comes knocking with a little knife? Mission was good up to there, then it lost me, Omega energy or not.
  • My first thought when this came out was yeah because they specifically changed the others to not be reduced by tac ini. Then the question becomes, should it be taking tac buffs to the point where you can single hits on multiple targets around 5-6k per.
  • What war? I mean I read about one and played a couple episodes but haven't felt like a war is happening? Ima go surfing and flying..
  • In the end, isn't that all that matters? Sometimes I rather would not have all the knowledge I've accumulated pvp-wise as it can the suck the simple fun out of it if that makes sense. Or maybe what I mean is I preferred it simpler in general, a la vanilla pvp. I look at that match and I'm so jaded now my first thought is…
  • Didn't watch much Voyager but weren't they one shotting cubes in that show? When they added the adaptation mechanic to Borg ground NPCs in Season 4(I think) I wondered why there was no such mechanic for space. I think Borg ships should have stupid high regen that would need to be overcome. They always repaired and…