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  • With Andre's appointment, and given his history with run and gun shooter styled games (Dead to Rights, Wet...), does this mean we'll FINALLY get some reworked hitboxes that actually select properly when you click on them and perhaps some properly workable ground UI?
  • That's probably because someone decided to have Lighting 2.0 automatically apply when you initially change your graphics settings. This isn't a fix or a work-around, just an underhanded method of getting people to use a sub-standard setting that still doesn't work properly. So instead of one lighting setting that doesn't…
  • I've been heavily critical of Cryptic in the past, and absolutely will continue to do so in the hopes that highlighting the negative aspects of the game leads to greater improvements overall. However... This latest expansion is remarkably well put together. The new animation style for cutscenes with greater facial…
  • It's a good looking map, but it needs MASSIVE optimisation work done. STO in general is horrible for how it behaves graphically, where I typically see 40% utilisation or under on CPU and GPU (i5 4690K, GTX970) but yet the frame rates drop into the 40s. On the new DS9 map, I was regularly seeing under 30fps with 50%ish…
  • The devs' are aware that April fools' was last month, right?
  • Ability tray's were locked for me while flying/running around as Neth Parr. Don't know if that's a bug or if it's intentional, but it's a pain in the backside either way. (If it's intentional, we've had pre-built ships before with the Dyson and Obelisk as examples, but this is just annoyingly stupid and unnecessary) Also…
  • Yeah, a brand new player who's pushing out 70K+ DPS with a Zen ship and rep gear who absolutely knows nothing about how the game works and is now seemingly trolling players by reducing their rewards while simultaneously increasing the required playtime just to get through the mission. Can't help but think you've missed the…
  • Nah, 'out of position' as in way out the other side of the Trans, no where near the spheres or their path from the Gate. I wouldn't call someone who's in/near the path of the spheres from the gate out of position, for precisely the reasons you outlined. Also yeah, cookie cutters can go burn somewhere and die screaming. If…
  • Skills? You going to try and swing getting us free respec's to go with every use?
  • While that does help, it misses the point that the game already gets patched during server downtime so why does this even exist in the first place? If the ability exists to ensure that the game is patched and up to date (not that this seemingly does anything about the bugs), why is it so buggy/inexplicably unhelpful itself?
  • Only someone with a biased agenda quotes out of context. You can say it's likely they won't roll it back because historically they haven't, but you can't say that you know they won't and the point of the poll is obvious, it's to get an approximate understanding of how many people agree/disagree with the premise. Your…
  • From my last post on the 'drain is insane' post started by mattjonsonva: I'm starting to wonder something, like if we have a text issue here, with my thoughts stemming largely from how a DrainX 90 build is actively resisting DrainX 371 Tykens III. I know it's not much, but perhaps it would make more sense if it was worded…
  • Which absolutely would be an improvement to the UI for this aspect of the game which is absolutely the paramount issue here regardless of whether it's 'new' or 'old', but if it's 'functional' and better at it's given function overall. They might well know what they have planned for the game but that doesn't necessarily…
  • I've almost literally just (about an hour ago) had a pvp run against someone with 90 active DrainX while I was in the build I outlined previously running ~370 DrainX and Tykens III. He escaped 90% of the time, even when I timed the Tykens to land just after Nukara web mines held him. He wasn't using anything particularly…
  • I'll admit to having been away from the forums for a while, but it's good to see alcyoneserene still hammering out well reasoned points with blunt force honesty. Needless to say, all of the above. Just, 'THIS', so much 'this'. I tried to be a bit more diplomatic about it... As a slight side point, I never found the old…
  • Actually, I have to disagree with your summary here as you've completely missed my point again. I didn't want an every growing list and that was absolutely one of the failings of the previous UI which is why I'm continually making reference to applying filters to the complete list rather than bouncing around in multiple…
  • Keeping the 'don't want to be a one trick pony' because I like it :) Neutronic vs hy3 other torp is another question entirely, but since you're specifying a pilot escort (probably sci variant; guessing) I'm going to take a massive stab in the dark about them being optimised for torps with high EPG and having higher…
  • I commend your pedantry, but that's not memorising a list, that's applying a system of order to a pre-sorted list as an index. So how is it leaner; it didn't require you to bounce between multiple different sections to find the different queues you wanted to then have to change the difficulty on each one of them, check a…
  • It happens if you leave the given 'mark type' section from one to another, it automatically reverts to 'normal' difficulty so you have to reset the difficulty to the queue you're actually in for you to check the status of how may players are actually waiting with you.
  • I'm actually not going to argue this, generally speaking people hate change never mind it being specific to forums. But this isn't just about 'improvement', and I'll continue that after keeping the context of the remainder of your reply: Bullcrud. Learning the alphabet is something that the vast majority of us do at a…
  • I can't tell if this is just the tail end of people crying wolf or not. You're basically saying that because other people have complained about things unjustly (in your eyes) that you believe that this specific issue contains nothing to complain about? That's a non-argument and you know it. So what if people have…
  • lol! Virus detection warning on that Zelda jpg...
  • They are buffs and do now have a lockout. Not that this is really an issue with drains per se. Can't honestly say if buff cleanse applies to them but I believe it should...
  • That I can agree with but it doesn't get away from the fact that you based your decision and comments on a factor that wasn't involved in the given topic and even taking that into consideration are now overlooking some of the good ideas which exist here. One of the major improvements that has come from the change and…
  • Thanks for that. I did noticed that there were a few changes but they were minor, specifically: Embassy console explosions being limited to once per cycle (which I assume is still per weapon, per console), entropic rider and a text change for shield absorptive frequency generator. Nothing seems to have stated anywhere that…
  • Given the 'not solve puzzles' bit, could it be that those other captains weren't actually sitting doing nothing but were in fact either healing up in the cube or sitting with no shields because they were holding the door keys? Just saying, there might be a pretty decent chance that just because you don't like the mission…
  • I must've missed this. I take it it's buried in the patch notes somewhere? If that's actually the case then you're right, what I'm witnessing probably has more to do with it being on a cycle basis rather than per shot. I remember it being cycle based a few years ago and was changed to per shot to more accurately reflect…
  • Edit; clarified the skill tree difference comment. If there was some sort of 'karma' system on these forums, you'd get a +1. Thank you. I think that's generally been one of the larger issues with Science overall and has now been compounded with the latest skill tree. More so with insane levels of EPG application, but It's…
  • I'd say that the 'rebalancing' has unbalanced all of my builds, certainly always to their detriment without exception. I'll give a single example of something that really irks me. I've never been a high DPS player, it's just not my style. I like getting to a point where my overall damage output and manner of application…
  • 'I don't think my doing things will make any difference so I'll do nothing at all'... Or you could make the point that the devs don't listen to their players, continually make poor judgement calls, frequently release content that they shouldn't because it doesn't actually work as intended, etc, etc. At least that way when…