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Beacon of Kahless

westmetalswestmetals Member Posts: 2,882 Arc User
Could the developers PLEASE revisit the concept behind the visual effect here?

I mean... a supposedly "friendly" and "helpful" power... which when used creates a BLINDING WHITE SCREEN for several seconds... not just for the user but for their teammates as well?

I get the concept, but could we please either tone it down, and/or make it affect the user only?


  • fallwindsfallwinds Member Posts: 1 Arc User
    I agree. This causes undue physical harm to the players. In my case: eye pain, headaches and migraines.
  • westmetalswestmetals Member Posts: 2,882 Arc User
    Not to mention the gameplay effects: since the players can't see what they are doing, they effectively lose control of their ship and abilities and can't effectively target weapons. It becomes a disabling ability, when it's intended to be beneficial.

    And since the visual effect impacts other players as well as the user, you can't even choose not to use it!
  • syrupofsquillsyrupofsquill Member Posts: 73 Arc User
    There is some way you can change your game play settings to a point where the beacon doesn't make your screen flash.
    Try setting visual fx settings to medium and turning post processing effects off. I'm not sure that is how but i think it is.
  • trillbuffettrillbuffet Member Posts: 515 Arc User
    This is a feature designed to attack the trust fund baby. Intense periods of light from kahless make them go crazy and throw money in every direction and this feature is needed so that STO can keep running.
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