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Unplayable levels of bad lag?

lexusk19lexusk19 Member Posts: 1,403 Arc User
Anyone else noticing terrible lag? Like utterly atrocious lag? Trying to do Kobali ground zone and its literally unplayable. Rubber banding, freezing, skipping, enemies not registering hits. All of the above. Run all the tests on my end, 250 mbs down 20mbs up for me. Only game that lags on my PC.
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Post edited by baddmoonrizin on
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Comments

  • echattyechatty Member Posts: 5,913 Arc User
    I do have some rubberbanding on Kobali, but not unplayable. I go there to get my kill x Vaudwaar endeavor and have no problems doing that.

    My rubberbanding also happens in sector space going between point A and point B. If it happens too often I know I'm about to get booted off the game.

    I rubberband almost anywhere I go between space and ground.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • lexusk19lexusk19 Member Posts: 1,403 Arc User
    echatty wrote: »
    I do have some rubberbanding on Kobali, but not unplayable. I go there to get my kill x Vaudwaar endeavor and have no problems doing that.

    My rubberbanding also happens in sector space going between point A and point B. If it happens too often I know I'm about to get booted off the game.

    I rubberband almost anywhere I go between space and ground.

    Same here, but its just extra bad today...

    1e3sni150tar.jpg
  • chipg7chipg7 Member Posts: 1,577 Arc User
    Lag is usually bad for a week or so after a big content drop/large patch. I don't claim to have any idea how their servers are set up, but I'm sure everyone downloading all the updates has an effect on lag.
  • echattyechatty Member Posts: 5,913 Arc User
    I experienced normal rubberbanding when I went in to do my endeavors awhile ago, over both accounts.

    It was mainly minor backwards-jumping while running/flying to my destinations. Battles had no rubberbanding at all.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • kibi#8855 kibi Member Posts: 101 Arc User
    I'm getting some horrendous lag along with constant disconnects.
  • jonsillsjonsills Member Posts: 10,354 Arc User
    kurzis wrote: »
    I'm getting some horrendous lag along with constant disconnects.
    Check with other players (in between disconnects, obvs), to see if they're having the same problems. If so, file tickets, leave messages in the Support section of the forums, and of course keep bringing it to everyone's attention here. Squeaky wheel and all that.

    If not, there's a command you can issue (can't remember it offhand, I'm sure someone here knows it) to check the integrity of the connection between your computer and the server. You might have a great connection to your ISP, but there could still be a hangup somewhere along the way. (Level 3 connections to CogentCo have been infamous for this since the end of Net Neutrality, as CogentCo wants extra money from Level 3's owners at Verizon to conduct all the data traffic L3 sends their way.) If there's a big lag somewhere in the Intertubes, well, there's not a lot Cryptic can do about that, sadly.
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  • spiritbornspiritborn Member Posts: 4,248 Arc User
    Oh and for the "but other games are fine" it could be that those other games use a different path or have their servers in a different location then Cryptic and moving those isn't easy. FF14 used to (might still be) for having really bad North American servers due the location/ISP they chose when the game launched and IIRC it's not been fixed yet and Square-Enix has more resources to spare then Cryptic.
  • captainkoltarcaptainkoltar Member Posts: 895 Arc User
    Yeah Kobali has been near unplayable for a couple of days for ne too. Everywhere else seems Ok, weirdly.
  • uiabuiab Member Posts: 23 Arc User
    1 of the solution would be them using libtorrent in the launcher.

    Otherwise stop crying, lag will go away in a week.
  • echattyechatty Member Posts: 5,913 Arc User
    I had a Kobali ground endeavor yesterday and was able to complete it. I did notice more rubberbanding than on other maps, but it wasn't unplayable. When combat started the lag seemed to go away.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    I hadn't been on Kobali in some time and was surprised by the rubberbanding. I switched to lower pop instance and was able to complete my endeavor. It would have been very difficult in the crowded instance. No problems anywhere else in game.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • captainhunter1captainhunter1 Member Posts: 1,626 Arc User
    Yep. Major rubberbanding at ESD and the Academy.

    Also, trying to run, and just cuts out. The 'run bar' shows up on screen but the character doesn't move.

    It's terrible.
  • rattler2rattler2 Member Posts: 57,973 Community Moderator
    echatty wrote: »
    I had a Kobali ground endeavor yesterday and was able to complete it. I did notice more rubberbanding than on other maps, but it wasn't unplayable. When combat started the lag seemed to go away.

    Yea... last time I went to Kobalistan for an Endeavor I had some rubberbanding. Was fine as soon as I left the planet.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • ltminnsltminns Member Posts: 12,569 Arc User
    As above, ESD and the Academy are where I see it. Nowhere else. Like this. :)

    https://youtu.be/fFufoOgCMW8
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • darkbladejkdarkbladejk Member Posts: 3,698 Community Moderator
    There's a ton of reasons you could be experiencing lag. Very rarely is it just their servers at fault. It's also not a straight shot to their servers from your rig as there are several hops along the way your connection makes. Along that route there is also hundreds and even typically thousands of miles of wire and cable. it's absolutely possible for something to be wrong along that route and more often than not that's the case. Despite the advent of wireless technology, the internet itself is still largely wired. What do you see that suggests to you its the Cryptic servers and not something like that going on? I don't care to make a bug report if something is going on but need more information.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
    Yes, was even thinking this today as I rubberbanded all over the place, how much this game has declined. Bad enough any power doesn't reliably or timely activate, but now everything lags randomly too. What a mess this is.
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  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    Yes, was even thinking this today as I rubberbanded all over the place, how much this game has declined. Bad enough any power doesn't reliably or timely activate, but now everything lags randomly too. What a mess this is.

    I'm sorry, but I'm just not experiencing this, and I'm playing on a laptop and console.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • protoneousprotoneous Member Posts: 2,952 Arc User
    There's a ton of reasons you could be experiencing lag. Very rarely is it just their servers at fault. It's also not a straight shot to their servers from your rig as there are several hops along the way your connection makes. Along that route there is also hundreds and even typically thousands of miles of wire and cable. it's absolutely possible for something to be wrong along that route and more often than not that's the case. Despite the advent of wireless technology, the internet itself is still largely wired. What do you see that suggests to you its the Cryptic servers and not something like that going on? I don't care to make a bug report if something is going on but need more information.
    I was going to suggest that those experiencing difficulties perform a traceroute LINK.

    Everything I'm reading here mirrors exactly what various fleet members and friends are saying about their own recent experiences in-game with respect to connectivity and/or lag.

    Having issues? Follow the instructions on the link above and post it if it's not right.

    I believe somebody recently posted a way to do a traceroute over time as an additional test using software. If anybody has of the name of that software or the acceptable range of latency for a traceroute that would be great to know as well.

    It's always nice to have some numbers. They're harder to dismiss and avoid 'lot's of things are absolutely possible' type answers, even though in many cases they most certainly are.
  • lexusk19lexusk19 Member Posts: 1,403 Arc User
    Yeah, I give up, Kobali is just to laggy. Im phasing through buildings now and then being slingshoted around the map.
    1e3sni150tar.jpg
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    uiab wrote: »
    Otherwise stop crying, lag will go away in a week.

    No one is 'crying,' they're asking a question for discussion. If you have nothing to contribute then feel free to remain quiet.

    The Lag has been far worse over the last couple of weeks, and it's currently especially bad on Kobali. The other day I was doing Hive Elite and we were fighting the queen at the end. One of the green shock traps appeared below me, so I of course moved out of the way. Then the field electrifies and oh joy.. I am rubber banded right back into it and killed.

    I have played STO for many years and I have a fantastic connection. I usually get no lag from this game at all even on my laptop tethered to my phone. Recently though, something has definitely been up with the server.

    I was going to ask this question myself, but I of course knew that there would be the usual 'it's not the game it's you' posts from people who assume it can't possibly be the game..

    Well, it is.

    It's nowhere near unplayable for me, but I usually get no lag at all and now I am getting occasional spikes and rubber banding. It's been happening for an extended period of time, not just a one time thing. For people that were having lag before when I had none, I can only imagine how bad it is for them now.

    The workaround I have found for Kobali is change instance and pick the one with the lowest population. This works well if you don't need any help with the zone and just want to be able to pick up an endeavor or something.

    Insert witty signature line here.
  • darkbladejkdarkbladejk Member Posts: 3,698 Community Moderator
    If folks have the tracerout logs and such i will be glad to take a look at them. Right now there's just not enough to diagnose it as being Cryptic side or something else.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • feliseanfelisean Member Posts: 688 Arc User
    edited May 2019
    If folks have the tracerout logs and such i will be glad to take a look at them. Right now there's just not enough to diagnose it as being Cryptic side or something else.

    there are some connection issues indeed. ping went up by a huge amount. sadly the europe proxy didnt seem to work anymore and using (or not using) that one was a good way to dodge such lag issues ^^

    but there are although some signs of the lag we had 2 (?) years ago with the buff stacking issue. so there might be a problem with some of the lately introduced traits too. into the breach might be one of the candidates i have in mind causing some trouble. maybe its something equal with debuffs like we had in the past with the buff stacking that 1 buff/debuff applies 1 instance per damage type or so?
    in an isa last week we sometimes saw the massively delayed warp in from the first group of spheres/cubes again, that was always a heavy indicate of that instance being super laggy and when that happens usualy the complete team experience such things.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited May 2019
    If folks have the tracerout logs and such i will be glad to take a look at them. Right now there's just not enough to diagnose it as being Cryptic side or something else.

    There has been problems with server wide lag in the past that have had nothing to do with trace routes. More then once there have been issues with certain powers causing server wide lag, that is not something the player base can diagnose.

    Remember back when Command Specialization was introduced and it brought the server to a near halt? It's not even close to being like that.. but I have to wonder if there is something that is causing a minor issue.

    For me, the issue is rare enough that my logs probably wouldn't be much help but perhaps someone that has the problem on a more consistent basis can provide that info just to make sure it's not client side. I haven't seen the 'unplayable' lag, just spikes that can be mildly irritating at times.

    Cool of you to offer to look into it.
    Insert witty signature line here.
  • lexusk19lexusk19 Member Posts: 1,403 Arc User
    If folks have the tracerout logs and such i will be glad to take a look at them. Right now there's just not enough to diagnose it as being Cryptic side or something else.

    So what do I tell it to search for then? What website to trace to live server? Or is it just the patch server? This is all new to me.
    1e3sni150tar.jpg
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    I've had some major lag over the last few days, but the worst of it seemed to be connected to stormy weather, as my area always has lag issues in stormy weather.
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  • darkbladejkdarkbladejk Member Posts: 3,698 Community Moderator
    There has been problems with server wide lag in the past that have had nothing to do with trace routes. More then once there have been issues with certain powers causing server wide lag, that is not something the player base can diagnose.

    Remember back when Command Specialization was introduced and it brought the server to a near halt? It's not even close to being like that.. but I have to wonder if there is something that is causing a minor issue.

    For me, the issue is rare enough that my logs probably wouldn't be much help but perhaps someone that has the problem on a more consistent basis can provide that info just to make sure it's not client side. I haven't seen the 'unplayable' lag, just spikes that can be mildly irritating at times.

    Cool of you to offer to look into it.

    That's true that there have been issues before, however there is not yet enough information at this time to say for certain that's what it is. Believe me I don't like this anymore than you guys do as part of my duties aside from forum moderation include being a Bug Hunter. I've gotten the occasional lag spike as well, however at the same time we've gotten some pretty nasty weather in the past couple weeks here, so I can't be certain what is my end and what could be server related.

    If folks have evidence they would like to present then by all means. Biggest thing I would need from folks right now is some type of evidence or information to tell us which way to go with it. Do we treat it as simply certain players having a problem, or as a server issue? As the saying goes, right now we don't know what we don't know, if you catch my drift.
    felisean wrote: »
    there are some connection issues indeed. ping went up by a huge amount. sadly the europe proxy didnt seem to work anymore and using (or not using) that one was a good way to dodge such lag issues ^^

    but there are although some signs of the lag we had 2 (?) years ago with the buff stacking issue. so there might be a problem with some of the lately introduced traits too. into the breach might be one of the candidates i have in mind causing some trouble. maybe its something equal with debuffs like we had in the past with the buff stacking that 1 buff/debuff applies 1 instance per damage type or so?
    in an isa last week we sometimes saw the massively delayed warp in from the first group of spheres/cubes again, that was always a heavy indicate of that instance being super laggy and when that happens usualy the complete team experience such things.

    I believe it that folks are having issues, however like I said above we don't yet have enough information to point us in one direction or the other. Without doing the proper checks first we have no way of knowing if it's actually something server side, or if it's something between the end user and the server. Alot of it also depends on which route one's connection takes to get to the server as well. I would love to be able to fire something up the chain to get it resolved but at the moment I simply don't have enough to tell them anything.

    Other factors have to be considered as well such as how many people are on. Typically on patch days or close to it the server gets slammed that I've noticed as folks ping it for the patch and then log in.

    Yall get me some data to work with to show it's server side or data in general and I'll be glad to get something figured out.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • lexusk19lexusk19 Member Posts: 1,403 Arc User
    protoneous wrote: »
    There's a ton of reasons you could be experiencing lag. Very rarely is it just their servers at fault. It's also not a straight shot to their servers from your rig as there are several hops along the way your connection makes. Along that route there is also hundreds and even typically thousands of miles of wire and cable. it's absolutely possible for something to be wrong along that route and more often than not that's the case. Despite the advent of wireless technology, the internet itself is still largely wired. What do you see that suggests to you its the Cryptic servers and not something like that going on? I don't care to make a bug report if something is going on but need more information.
    I was going to suggest that those experiencing difficulties perform a traceroute LINK.

    Everything I'm reading here mirrors exactly what various fleet members and friends are saying about their own recent experiences in-game with respect to connectivity and/or lag.

    Having issues? Follow the instructions on the link above and post it if it's not right.

    I believe somebody recently posted a way to do a traceroute over time as an additional test using software. If anybody has of the name of that software or the acceptable range of latency for a traceroute that would be great to know as well.

    It's always nice to have some numbers. They're harder to dismiss and avoid 'lot's of things are absolutely possible' type answers, even though in many cases they most certainly are.

    So what do I tell it to search for then? What website to trace to live server? Or is it just the patch server? This is all new to me.
    1e3sni150tar.jpg
  • tom61stotom61sto Member Posts: 3,635 Arc User
    lexusk19 wrote: »
    protoneous wrote: »
    There's a ton of reasons you could be experiencing lag. Very rarely is it just their servers at fault. It's also not a straight shot to their servers from your rig as there are several hops along the way your connection makes. Along that route there is also hundreds and even typically thousands of miles of wire and cable. it's absolutely possible for something to be wrong along that route and more often than not that's the case. Despite the advent of wireless technology, the internet itself is still largely wired. What do you see that suggests to you its the Cryptic servers and not something like that going on? I don't care to make a bug report if something is going on but need more information.
    I was going to suggest that those experiencing difficulties perform a traceroute LINK.

    Everything I'm reading here mirrors exactly what various fleet members and friends are saying about their own recent experiences in-game with respect to connectivity and/or lag.

    Having issues? Follow the instructions on the link above and post it if it's not right.

    I believe somebody recently posted a way to do a traceroute over time as an additional test using software. If anybody has of the name of that software or the acceptable range of latency for a traceroute that would be great to know as well.

    It's always nice to have some numbers. They're harder to dismiss and avoid 'lot's of things are absolutely possible' type answers, even though in many cases they most certainly are.

    So what do I tell it to search for then? What website to trace to live server? Or is it just the patch server? This is all new to me.

    Patch server. It's on the same connection as the live server.
This discussion has been closed.