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Intel Team Gets Disabled By...[what]?

redwatchmanredwatchman Member Posts: 141 Arc User
What is it that keeps disabling Intel Team on my character? It's frequently disabled when I would most like some stealth and threat reduction (or to trigger some traits that go off Intel powers)
Post edited by baddmoonrizin on

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  • leemwatsonleemwatson Member Posts: 5,343 Arc User
    What is it that keeps disabling Intel Team on my character? It's frequently disabled when I would most like some stealth and threat reduction (or to trigger some traits that go off Intel powers)

    It is disabled when another team member uses it. Only 1 instance of Intel maybe in use at any one time. When someone else uses it, you also get the benefit of it, hence 'Intel Team'.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • disqord#9557 disqord Member Posts: 567 Arc User
    leemwatson wrote: »
    What is it that keeps disabling Intel Team on my character? It's frequently disabled when I would most like some stealth and threat reduction (or to trigger some traits that go off Intel powers)

    It is disabled when another team member uses it. Only 1 instance of Intel maybe in use at any one time. When someone else uses it, you also get the benefit of it, hence 'Intel Team'.

    You're thinking of Intelligence FLEET or Precision Offensive on ground. Intelligence Team is like Tac Team, Engi Team, etc. It gives the target stealth and some other benefits.

    Unfortunately OP I can't think of an answer to it. Are there any specific situations you can think of that might give us a better insight?
  • leemwatsonleemwatson Member Posts: 5,343 Arc User
    leemwatson wrote: »
    What is it that keeps disabling Intel Team on my character? It's frequently disabled when I would most like some stealth and threat reduction (or to trigger some traits that go off Intel powers)

    It is disabled when another team member uses it. Only 1 instance of Intel maybe in use at any one time. When someone else uses it, you also get the benefit of it, hence 'Intel Team'.

    You're thinking of Intelligence FLEET or Precision Offensive on ground. Intelligence Team is like Tac Team, Engi Team, etc. It gives the target stealth and some other benefits.

    Unfortunately OP I can't think of an answer to it. Are there any specific situations you can think of that might give us a better insight?

    The effect OP describes is what happens with Fleet, indeed. I presume he actually means Fleet.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • tobiashirttobiashirt Member Posts: 630 Arc User
    Stealth and threat reduction that the OP describes would be caused by Intel Team, while the lockout described would be for Intel Fleet.

    If it is actually Intel Fleet, that's how it's supposed to work, and if it's Intel Team, all I can think of is that it's a result of some buff clearing like subnuc (some enemies do this).

    Lastly, Intel Team only makes you hard to target (not impossible) for 10s, so things that had you in their crosshairs before will reacquire.
  • sylveriareldensylveriarelden Member Posts: 531 Arc User
    Probably shares a global cooldown with another ability.
    It's not you- it's me. I just need my space.

    Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
  • rattler2rattler2 Member Posts: 58,015 Community Moderator
    Probably shares a global cooldown with another ability.

    Only cooldown I can think of with Intel Fleet is it gets blocked out if someone else on the team uses it, so you can't double up on it. As for Intel Team the BOff ability... not that I am aware of. You can literally pop Sci, Engie, Tac, and Intel team right on top of each other just fine.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • redwatchmanredwatchman Member Posts: 141 Arc User
    leemwatson wrote: »
    The effect OP describes is what happens with Fleet, indeed. I presume he actually means Fleet.

    No I said Intel Team because I am asking about Intel Team
  • redwatchmanredwatchman Member Posts: 141 Arc User
    edited May 2019
    It's not a shared cool down or being removed. It's just grayed out so I can't activate it. Some effect is being used on me. It happens on multiple characters. It's certain enemies like Vaadwaur and Iconians. It's not the general Iconian intel abilities because the "all your stuff is disabled" happens separately. This is exclusively Intel Team just being disabled.
  • rattler2rattler2 Member Posts: 58,015 Community Moderator
    That doesn't make sense for Intel Team to be singled out like that.

    Just to be clear... you are flying a ship that has Intel seating... right?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • tom61stotom61sto Member Posts: 3,636 Arc User
    Found an old thread on the subject, if you are blocked from cloaking it can't be activated according to the dev Borticus. I think some of the Iconian stuff can disable cloaking without doing a full knock-out of systems. Not sure on the Vaadwaur, though. If you use things like Sensor Analysis, that blocks cloaking.

    See:
    https://www.arcgames.com/en/forums/startrekonline#/discussion/1204611/intelligence-team-bugged
  • redwatchmanredwatchman Member Posts: 141 Arc User
    Oh? Sensor analysis? I will test that out.
  • davefenestratordavefenestrator Member Posts: 10,512 Arc User
    edited May 2019
    Antiproton Sweep, Charged Particle Burst also disables cloaking - https://sto.gamepedia.com/Cloak

    I half-remember some ship console(s) also having an AOE that disables cloak, but I could easily be wrong about that.
  • redwatchmanredwatchman Member Posts: 141 Arc User
    I think it's the sensor analysis. The thing that bothered me was that it was prolonged. That must be it.
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