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[PC] The Command Cruiser Dreadnought Bundle!

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  • genhaukgenhauk Member Posts: 1,318 Arc User
    strathkin wrote: »
    Scan for 'The Fleet T6 Buran Performance' and see update above.

    I know I took a little 'heat' in our fleet, having suggested it 'may' in fact be 'very' good, or better than many thought...

    Thought I think even Cryptic in their Official blog, eluded to Creativity, a reference to 'open mind' about the ship.

    o:)

    Looks like they did it with 3 LT tac boff slots, using the extra for that.
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    Hoq'nej of House Henej - I.K.S. jev'etlh (D7-class / flagship) + U.S.S. Chimera, NCC-1747 (Constitution-class) - Tripp
  • xorvxorv Member Posts: 51 Arc User
    Does the Ship trait Unified Engineering stack with team mates? If so that would mean a premade team of 5 could have bonus 19% hull, 50% flight and turn rate, and 250% regen. Granted as most would have to use Aux2Sif to activate the trait the meta A2B wouldn't be available to them, but then if the Cool Down part of the trait that was announced is actually just missing due to a bug that might not matter at all and would make this trait very powerful for some people.
  • azrael605azrael605 Member Posts: 9,444 Arc User
    > @strathkin said:
    > lianthelia wrote: »
    >
    > I have to agree, I mean it's a very beautiful ship and easily my favorite design from Discovery, but the stats of the ship I just don't think I can like.
    >
    > Just feels like she is a space whale with a weak bite
    >
    >
    >
    >
    > I believe someone (not me) today showed a Fleet version of the ship at 173.7k DPS, in fact almost 40k better than the T6 - Constitution Class, TOS, or Temporal Light Cruiser T6. Using similar traits I believe, just a few subtle changes to some weapons/consoles, a result of being different ships.
    >
    > A forum with 'Red' in it comes to mind - and I believe the person was using a TAC with TAC preference build. I eluded to some 'hints' earlier in this thread, but those options were focused on ENG/SCI.
    >
    > - - - UPDATE - - -
    > I suspect there are many ships, despite initial perceptions, that many have overlooked; I think they elude to even being surprised!

    So more than double the DPS that even the DPS league says is needed for 90 percent of the game's content. Yep, that is perfectly fine, and just about exactly what I expected.
    Star Trek Discovery Season 3
    Star Trek Picard
    Star Trek Lower Decks
    Star Trek Short Treks
    And more to come.

    Only the pathetic have to hide their posts.
  • strathkinstrathkin Member Posts: 850 Bug Hunter
    edited April 27
    Yeah there are often 2/3 various ways to skin a potato, what works best for you depends on your Skill Choices, Consoles, Gear, Traits, etc... But there's likely room to still yet improve the ship as people explore various creative combinations as well.

    ENG/SCI can focus a bit more on 'some' idea suggested on Page 4 but there are several options in missions, various rep, including the new REP, not to mention the Colony as well!

    Yet as this isn't a build forum, I've kept comments minimal, but enough to rethink some 'first impressions'.

    The other woman nodded. “Yes, it’s important for a captain to know every bolt, every weld in her ship. And while it might not be prudent to see a mace in every hammer, galactic circumstances have taught me that a certain amount of ...creativity can keep you alive.”

    Live Long & Prosper!
    Post edited by strathkin on
    Strathkin.png
  • kellmg96#5851 kellmg96 Member Posts: 473 Arc User
    Why does the Walker bridge have none of my actual BOFFs on it. Even if bridges stick to having vendor console boffs, given a choice between generic or custom, always choose custom.
    sE8rUC0.jpg
    T6 Cooperative Tactical Dreadnought ~ Mirror Universe Borg Queen Leeta
  • kellmg96#5851 kellmg96 Member Posts: 473 Arc User
    Hopefully Jette can explain. So slow to to turn, but 4 nacelles. Doesnt have a lot of bite to it. Eh
    sE8rUC0.jpg
    T6 Cooperative Tactical Dreadnought ~ Mirror Universe Borg Queen Leeta
  • strathkinstrathkin Member Posts: 850 Bug Hunter
    edited April 29
    xorv wrote: »
    Does the Ship trait Unified Engineering stack with team mates? If so that would mean a premade team of 5 could have bonus 19% hull, 50% flight and turn rate, and 250% regen. Granted as most would have to use Aux2Sif to activate the trait the meta A2B wouldn't be available to them, but then if the Cool Down part of the trait that was announced is actually just missing due to a bug that might not matter at all and would make this trait very powerful for some people.

    What I can say is, it works well with Speed Tweaks & Reinforced Engineering, if it fits within your design specifications.

    Now perhaps time to only slight expand on what was said on Page 4 little bit...

    Command & Miracle worker Specializations are good possibilities, or Command and Temporal, perhaps even Command and Constable perhaps depending if your ENG/SCI/TAC based.

    Still the T6 Ambassador trait may help some, but will depend on your build; or consider obtaining Honored Dead especially for Federation characters.

    NOTE: History will Remember & Honored Dead once a stack is earned remain, at least until you leave the map. I believe Vengence or Kelvin Dread offer's something very similar. The sale on now is/was also a good time to maybe consider some options.

    Prolonged Engagement Set is another very good set as suggested by someone in our Fleet, as is perhaps the Kentari Mass-Produced Missle which pairs 'very' well with another I eluded to should you choose 2 Torp's; some 'find' 1 works best but two is very viable. Regardless Surface Tension with Admiral Tuvok also has some good options, and to complete the SET you do 8472 REP. In it the console provides Phaser & Disruptor bonus, not to mention Kinetic & Radiation, which can also benefit the first two items identified here.

    Advanced Engine's Trait from REP &/or a Crafted ENG/SCI consoles can also improve turn rate.

    The Sunrise Mission with a Dying Star also pairs with Kentari & likely several other creative solutions found in Beyond the Nexus I referenced to much earlier with Geordi.

    What works best for everyone is going to vary a lot, as there's too many variables from skills, gear, consoles, trait's, etc... ...so the only way to really know what works best for you is to explore. In fact there are other very good opportunities, depending on your build choices from Colony or others as well.

    ----
    So there are various opportunities to explore with this ship, most in fact from Missions, Events, Reputation, or Lobi from Past & Future rewards of all kinds. Focus also on Omni or 2/3 360 options in Aft ARC, and realize with changes to FAW that accuracy can help. Regardless it leaves everyone opportunities to explore!

    Live Long & Prosper!
    Post edited by strathkin on
    Strathkin.png
  • kodachikunokodachikuno Member Posts: 6,001 Arc User1
    edited April 26
    so I had really been waiting on the cardenas and dont min/max so despite the blek lookin stats I got the bundle and rigged this real quick on 2 different alts... bit too sluggish even for dual beams but it does turn better than youd expect for its 6 rating somehow. I threw on a fleet RCS from the dil min and fleet neutronium[turn] and she makes a solid omni/array circle strafer. Tanking is obviously pretty easy. All in all not as bad as expected but still a big damned letdown

    edit: just as a side note I used purple mkXII gear as a baseline on both alts
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • kellmg96#5851 kellmg96 Member Posts: 473 Arc User
    was kinda hoping for more an Arbiter class that trades some movement for some tank and spank. But not to this degree. IDK.....
    sE8rUC0.jpg
    T6 Cooperative Tactical Dreadnought ~ Mirror Universe Borg Queen Leeta
  • reyan01reyan01 Member Posts: 12,422 Arc User
    edited April 26
    Hopefully Jette can explain. So slow to to turn, but 4 nacelles. Doesnt have a lot of bite to it. Eh

    I asked about the ship's turn rate in yesterday's Livestream, and they did address it:
    https://facebook.com/StarTrekOnlineGame/videos/400435000779783/?t=2281
    Post edited by reyan01 on
    3U3C0SJ.jpg

  • mustrumridcully0mustrumridcully0 Member Posts: 12,360 Arc User
    reyan01 wrote: »
    Hopefully Jette can explain. So slow to to turn, but 4 nacelles. Doesnt have a lot of bite to it. Eh

    I asked about the ship's turn rate in yesterday's Livestream, and they did address it:
    https://facebook.com/StarTrekOnlineGame/videos/400435000779783/?t=2281

    So it's basically the prize for its high hull modifier.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • questeriusquesterius Member Posts: 6,751 Arc User
    reyan01 wrote: »
    Hopefully Jette can explain. So slow to to turn, but 4 nacelles. Doesnt have a lot of bite to it. Eh

    I asked about the ship's turn rate in yesterday's Livestream, and they did address it:
    https://facebook.com/StarTrekOnlineGame/videos/400435000779783/?t=2281

    So it's basically the prize for its high hull modifier.

    Yes.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • reyan01reyan01 Member Posts: 12,422 Arc User
    edited April 26
    Have to admit, based on the looks/design of the Buran I did purchase this ship. Was sitting on a Stipend and a heap of Dil that I saved for.... who knows what. Converted that Dil to Zen and decided to throw caution to the wind and buy the 'bundle'.

    And you know what? It isn't actually that bad. I did wonder whether I'd be hit with buyer's remorse but I am actually really enjoying the ship.

    Firstly, I find this ship more than adequate to handle Advanced content. The first TFO I took her into was CCA and she took that on without issues.
    Then took her into ISA - coincidentially, the run was parsed. I managed just shy of 15k DPS in that run. Pretty rubbish BUT more than enough for a PuG ISA and I certainly wasn't the lowest 'score' of that run.
    Then ran Operation Riposte - piece of cake, since it's 'Normal' level content.
    'Swarm' Advanced - admittedly had trouble keeping aft shields online at times, but otherwise was fine
    Finally ran Starbase One Advanced. Again, wasn't really a struggle.

    Also worth noting that I hadn't progressed beyond Tier III mastery of the ship by the time I logged off; not that it'll make that much difference, but nonethelss.....

    I guess it takes take a little longer to kill enemy ships one-on-one but honestly? If, like me, the content you play doesn't generally extend beyond Advanced level TFO's and story missions this ship isn't a terrible choice. Frankly, I'll be using that Fleet Module that came in the pack to purchase the fleet version of this ship.

    As I said, I am really enjoying this ship and when it all boils down to it, isn't that what is most important?

    And to return to what I said in an earlier post, about there being very similar ships that can do the same thing better; well, there is one thing that this ship does better - it LOOKS better ;)
    FoYKLF5.jpg

    Post edited by reyan01 on
    3U3C0SJ.jpg

  • kirk2811kirk2811 Member Posts: 48 Arc User
    strathkin wrote: »
    Yeah there are often 2/3 various ways to skin a potato, what works best for you depends on your Skill Choices, Consoles, Gear, Traits, etc... But there's likely room to still yet improve the ship as people explore various creative combinations as well.

    ENG/SCI can focus a bit more on 'some' idea suggested on Page 4 but there are several others in missions, rep, and not to mention the new REP just announced!

    Live Long & Prosper!

    I know it is off-topic but which new REP is that?
  • kirk2811kirk2811 Member Posts: 48 Arc User
    kirk2811 wrote: »
    strathkin wrote: »
    Yeah there are often 2/3 various ways to skin a potato, what works best for you depends on your Skill Choices, Consoles, Gear, Traits, etc... But there's likely room to still yet improve the ship as people explore various creative combinations as well.

    ENG/SCI can focus a bit more on 'some' idea suggested on Page 4 but there are several others in missions, rep, and not to mention the new REP just announced!

    Live Long & Prosper!

    I know it is off-topic but which new REP is that?

    Sorry, I hadn't read the Rise of Discovery thread
  • ulysses359#8595 ulysses359 Member Posts: 1 Arc User
    reyan01 wrote: »
    Have to admit, based on the looks/design of the Buran I did purchase this ship. Was sitting on a Stipend and a heap of Dil that I saved for.... who knows what. Converted that Dil to Zen and decided to throw caution to the wind and buy the 'bundle'.

    And you know what? It isn't actually that bad. I did wonder whether I'd be hit with buyer's remorse but I am actually really enjoying the ship.

    May you post your Boff Layout for the Buran? I'm thinking about to buy it or not, because I'm not sure how to fly it. It could positively influence my decision.
  • kodachikunokodachikuno Member Posts: 6,001 Arc User1
    just to follow up my last post
    unknown.png
    like I said nothing special gear wise, and it works... struggles with those dual beamers but it does work.

    also, vastly underplayed alt with not much gear so dont give me much grief over that :P
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • reyan01reyan01 Member Posts: 12,422 Arc User
    reyan01 wrote: »
    Have to admit, based on the looks/design of the Buran I did purchase this ship. Was sitting on a Stipend and a heap of Dil that I saved for.... who knows what. Converted that Dil to Zen and decided to throw caution to the wind and buy the 'bundle'.

    And you know what? It isn't actually that bad. I did wonder whether I'd be hit with buyer's remorse but I am actually really enjoying the ship.

    May you post your Boff Layout for the Buran? I'm thinking about to buy it or not, because I'm not sure how to fly it. It could positively influence my decision.

    I'll try to do so later - am at work at present and can't access the game (and can't remember the layout from memory).
    3U3C0SJ.jpg

  • mamif3mamif3 Member Posts: 135 Arc User
    Are we going to get the Trait fixed or know the final stats for it before the ship sale is over?
  • somtaawkharsomtaawkhar Member Posts: 5,890 Arc User
    mamif3 wrote: »
    Are we going to get the Trait fixed or know the final stats for it before the ship sale is over?
    The trait isn't broken in the way people think, the tooltip doesn't list the boff cooldown, but it is functioning.

    They mentioned in the livestream the tooltip fix is already done, coming next week most likely.
  • sophlogimosophlogimo Member Posts: 6,474 Arc User
    edited April 26
    After having commanded it a bit, I must say it's a nice vessel. But the usual flaw applies: It's a cruiser with great healing potential in a game that doesn't require healing your team mates.

    I would even say, has no use for healing team mates.
    DPS derives from gear, and gear alone.
  • mamif3mamif3 Member Posts: 135 Arc User
    mamif3 wrote: »
    Are we going to get the Trait fixed or know the final stats for it before the ship sale is over?
    The trait isn't broken in the way people think, the tooltip doesn't list the boff cooldown, but it is functioning.

    They mentioned in the livestream the tooltip fix is already done, coming next week most likely.

    I have not seen this in any of the places i frequent for information. Not saying you are not telling the truth but i need more information than i have to justify buying a ship i don't really want for a trait.

    Can it replace aux2bat? Is it enough by itself to manage CDs. What is the % cool down per second. Does it lower the CD of your hanger pets skills?

    If anyone with the ship has tested this stuff i would love to see it.
  • somtaawkharsomtaawkhar Member Posts: 5,890 Arc User
    mamif3 wrote: »
    I have not seen this in any of the places i frequent for information.
    They talked about it on the last livestream, it works exactly like its stated in the blog, the tooltip simply doesn't show it.

  • kaggert27kaggert27 Member Posts: 110 Arc User
    just to follow up my last post
    unknown.png
    like I said nothing special gear wise, and it works... struggles with those dual beamers but it does work.
    also, vastly underplayed alt with not much gear so dont give me much grief over that :P
    I honestly think the the crafted Conductive RCS Accelerator do better turn than the Fleet Dilithium Mine ones, as they come with additional buffing when being healed for 10% shield resistance and +20% turn rate for 15 seconds. Though if you craft yourself, you are bound to RNG on their secondary when Ultra-Rare, so check Exchange for possible ones you want. --This is for anyone, not directed at you so much.

    Same goes for if possible run the mission "Temporal Reckoning" for a Temporal Shielded Datacore(which I assume is that Ultra Rare console I see in the leftmost Science Slot); and "Ragnarok" for Trellium-D Plating. Also getting a Exotic Particle Field Exciter from crafting or Exchange with Ultra-Rare RNG buff added on. all 4= survivability with turn rate, at would negate the need of one of the Sci consoles in the slots there, meaning you could throw a Rep Universal console like Hydrodynamics Compensator from Counter-Command for +23.1% Turn Rate, +17.3 Accuracy, +3 Engine and +3 Aux power (at XII). Or go more science heavy with a Fleet Research or Embassy Sci Consoles, it is your way to play, not mine to dictate to you people.
  • pwemademedothispwemademedothis Member Posts: 72 Arc User
    Love the look. Can live with the turn rate. Not bothering with the bridge officer layout. Great model but no sale (and I buy *everything* Fed).
  • vegeta50024vegeta50024 Member Posts: 1,986 Arc User
    saber1973a wrote: »
    It is just me?
    There is literally not one Discovery Z-Store ship that would be really impressive performance-wise.
    Ok - the lockbox/lobi maybe are, but I use mainly Z-Store ships.
    The earlier ships are for me much better.
    The only Discovery ship that I actually buyed is the Prototype Light Exploration Cruiser (Walker) - and only because it was - I think - first scaleable Z-Store ship.
    Now I know that all older T6 ships will go fully scaleable, there is no need for me to buy the new ships - especially as they do not have any special mechanics.
    I mean, when new seasons go online there was normally some new mechanics:
    Solenae Dyson Sphere got Dyson Sci-Destroyers, Delta Quadrant got Intel Ships, then there were Command Ships, then Pilot Ships, then Temporal mechanics for TOS, after that was Miracle Worker Ships, and lastly - JemHadar Vanguard Ships with their escorts.
    Now we got the Discovery ships - alright, but is there any special "gimmick" for even one of the ships?
    Ok - there was Scaleable ships, but now we know it will be for all T6 ships, so it's not unique Discovery thing.
    So… unles someone really like Discovery is there anything special about the ships, that would make me want them?
    For me - no.
    Edit:
    Also, I'm not sure how much of percantage of players actually saw and like ST Discovery, after all - it's behind a paywall.
    For example - I did not see any episode of it, simply because I do not have Netflix access, and I'm not planning to get it in the future, so while I do not actually dislike Discovery, I do not like it either - simply I do not know anything about it, that is not from the game.

    How about traits?

    - Europa Heavy Battlecruiser: Its trait activates when you get below 50% health and applies a teamwide heal and buffs your outgoing healing.
    - Gagarin Miracle Worker Battlecruiser: While this trait is slotted, Beam: Fire At WIll or Scatter Volley become linked with Torpedo Spread, so that when you activate Torpedo Spread, you get an application of the lowest FAW or Cannon SV and vice versa.
    - Shran Light Pilot Escort: Attacking an enemy that is not targeting you will apply a placate debuff for a short duration, which during this time you'll have increased weapon damage, critical hit chance and makes you less of a threat than other attackers.
    - Buran Command Dreadnought Cruiser: When Aux to SIF or any command ability is activated, you and your team will get increased hull capacity, reduction of boff cooldown timers, 10% more flight turn and speed and 50% hull regen rates for 15 seconds.

    Discovery ships also have a large array of materials that can be applied, such as 6 Discovery materials, the NX and NX refit materials, the TOS connie material, and a TMP Connie and Miranda material (Type 8).
  • strathkinstrathkin Member Posts: 850 Bug Hunter
    edited April 27
    How about traits?

    - Europa Heavy Battlecruiser: Its trait activates when you get below 50% health and applies a teamwide heal and buffs your outgoing healing.
    - Gagarin Miracle Worker Battlecruiser: While this trait is slotted, Beam: Fire At WIll or Scatter Volley become linked with Torpedo Spread, so that when you activate Torpedo Spread, you get an application of the lowest FAW or Cannon SV and vice versa.
    - Shran Light Pilot Escort: Attacking an enemy that is not targeting you will apply a placate debuff for a short duration, which during this time you'll have increased weapon damage, critical hit chance and makes you less of a threat than other attackers.
    - Buran Command Dreadnought Cruiser: When Aux to SIF or any command ability is activated, you and your team will get increased hull capacity, reduction of boff cooldown timers, 10% more flight turn and speed and 50% hull regen rates for 15 seconds.

    Discovery ships also have a large array of materials that can be applied, such as 6 Discovery materials, the NX and NX refit materials, the TOS connie material, and a TMP Connie and Miranda material (Type 8).

    Yes the Gagarin is a very fine Ship, as are others you've identified above. And the Buran Command Dreadnought Ship Trait 'Unified Engineering' can also be quite nice especially if you FOCUS on Command in your ENG Commander slot.

    Earlier I eluded it works very well the two set bonus from Nexus SET and may also help you be more nimble for sure. :)

    Have a wonderful weekend!
    Strathkin.png
  • luminaire#0745 luminaire Member Posts: 77 Arc User
    I think we're overlooking the biggest flaw with the Buran: It doesn't kitbash with the Cheyenne. Epic fail, Cryptic.
  • avoozuulavoozuul Member Posts: 2,245 Arc User
    Maybe because at some point they might make a T6 variant of the Constellation and make that one kitbash with the Cheyenne.
  • reyan01reyan01 Member Posts: 12,422 Arc User
    I think we're overlooking the biggest flaw with the Buran: It doesn't kitbash with the Cheyenne. Epic fail, Cryptic.

    Why would it? The Buran is supposed to be a contemporary of the Cardenas-class, not the Cheyenne.

    And the Cheyenne class is a 'Heavy Crusier' whilst the Buran is a (Command) Dreadnought Cruiser.

    Sorry - not intending to sound condescending or anything here but the only, minor, similiarity is that both ships have four nacelles. They share nothing else in common.
    3U3C0SJ.jpg

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