I think dominion players should get there own version of a starter pack themed after the dominion.
Which ever faction you play you can get either this one or either the fed or kdf one.
It would come with a T1 attack ship and one unique Jem'hadar Borg tact BOFF
Considering that Jem'Hadar start off with a T5U Bugship... this is rather pointless. No one's gonna spend money for their Jem'Hadar to get a T1 Dominion ship that they're only going to throw away after claiming an Admiralty Card. If you're gonna go that route... just make it a frickin' Admiralty Card by itself and charge maybe 100 Zen. Making up a full on playable ship that is not even going to be used for anything other than claiming an Admiralty Card on a character that doesn't even START with T1 ships... is a waste of time, money, and resources.
T1 Jem'Hadar shuttle/fighter? I can't remember if they get one already.
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I'll join the dogpile: Your idea is bad and you should feel bad
Unless the Jem'hadar starting level is changed to 1 this is useless and as mentioned above they should just sell an admiralty card instead for anyone who collects them like trading cards.
Bingo.
That's why the Federation/Klingon/Romulan characters still start at Level 1. And only white items on character (no purples).
Cryptic still gets to monetize while players level up from Level 1+.
Dare I suggest that Cryptic regrets letting the Jem'Hadar characters start at Level 60, and with EVERYTHING in purple?
Considering that Jem'Hadar start off with a T5U Bugship... this is rather pointless. No one's gonna spend money for their Jem'Hadar to get a T1 Dominion ship that they're only going to throw away after claiming an Admiralty Card. If you're gonna go that route... just make it a frickin' Admiralty Card by itself and charge maybe 100 Zen. Making up a full on playable ship that is not even going to be used for anything other than claiming an Admiralty Card on a character that doesn't even START with T1 ships... is a waste of time, money, and resources.
Dare I suggest that Cryptic regrets letting the Jem'Hadar characters start at Level 60, and with EVERYTHING in purple?
No... I don't think they regret it. Because STO isn't the only game out there that has a high level starting experience. WoW introduced Death Knights back in Wrath of the Lich King, and they started at or near top level at the time. Also I think they were locked behind having a character who was already high level.
Dare I suggest that Cryptic regrets letting the Jem'Hadar characters start at Level 60, and with EVERYTHING in purple?
Definitely not. That default Jem'Hadar setup is a pretty terribad/unoptimized as TRIBBLE. You still have to rebuild a Jem'Hadar from the ground up. And while you bypass the need to "grind" to level 60, all your recruitment goodies are locked behind a 20 hour wait time wall.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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Jem'hadar are given a fighter as small craft.
Unless the Jem'hadar starting level is changed to 1 this is useless and as mentioned above they should just sell an admiralty card instead for anyone who collects them like trading cards.
That's why the Federation/Klingon/Romulan characters still start at Level 1. And only white items on character (no purples).
Cryptic still gets to monetize while players level up from Level 1+.
Dare I suggest that Cryptic regrets letting the Jem'Hadar characters start at Level 60, and with EVERYTHING in purple?
No... I don't think they regret it. Because STO isn't the only game out there that has a high level starting experience. WoW introduced Death Knights back in Wrath of the Lich King, and they started at or near top level at the time. Also I think they were locked behind having a character who was already high level.