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Prototype Photon Torpedo

questeriusquesterius Member Posts: 8,309 Arc User
I saw someone mention this torpedo in a video and got curious.
So it is a mission reward for this: https://sto.gamepedia.com/Mission:_The_Shadow_Knows but can anyone tell me what is so special about that torpedo?

I'm looking at it ingame and not seeing it.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Post edited by baddmoonrizin on

Comments

  • rickvic#6033 rickvic Member Posts: 129 Arc User
    I would say its just a torpedo looking like in Disco
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Good question. I didn't have a regular photon torpedo to compare it too so far (at least not the mark and rarity.) rickvic could be right, but I don't really remember the exact looks.
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  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    Yea... I think its the Discovery style torpedo, which is also available to everyone else through playing one of the two Discovery missions available in the Age of Discovery arc. Don't remember which one off the top of my head. Looks a bit like the tadpole style torpedo used in TOS, but more streamlined.

    One thing to note is that using Torp Spread removes its tail so you're shooting a volley of blue/white balls rather than tadpoles. Kinda suffers from the same issue the Advanced Radiant Quantum Torpedo has with Torp Spread.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
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  • questeriusquesterius Member Posts: 8,309 Arc User
    edited November 2018
    rattler2 wrote: »
    Yea... I think its the Discovery style torpedo, which is also available to everyone else through playing one of the two Discovery missions available in the Age of Discovery arc. Don't remember which one off the top of my head. Looks a bit like the tadpole style torpedo used in TOS, but more streamlined.

    One thing to note is that using Torp Spread removes its tail so you're shooting a volley of blue/white balls rather than tadpoles. Kinda suffers from the same issue the Advanced Radiant Quantum Torpedo has with Torp Spread.

    So if you're shooting tadpoles, does that mean that you're firing frogs at high yield?
    Makes me want to do that mission just to see it in action.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    questerius wrote: »
    So if you're shooting tadpoles, does that mean that you're firing frogs at high yield?

    bahahahahaaa__rainbow_dash_laugh_by_misteralex-d515muw.gif
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • questeriusquesterius Member Posts: 8,309 Arc User
    Fun aside, can someone confirm that the visuals are the only difference?
    Although it would be nice to fire one of these at high high yield
    https://www.youtube.com/watch?v=k85mRPqvMbE
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • leemwatsonleemwatson Member Posts: 5,342 Arc User
    questerius wrote: »
    Fun aside, can someone confirm that the visuals are the only difference?
    Although it would be nice to fire one of these at high high yield
    https://www.youtube.com/watch?v=k85mRPqvMbE

    Yup, only difference that I can tell.
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  • ltminnsltminns Member Posts: 12,569 Arc User
    For the fastest Photon Torpedo, get the Kelvin Timeline Photon - 4 seconds rather than 6.
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  • angrytargangrytarg Member Posts: 11,001 Arc User
    > @ltminns said:
    > For the fastest Photon Torpedo, get the Kelvin Timeline Photon - 4 seconds rather than 6.

    Plus it got half the travel time as well, flying at hargh'peng speed.
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  • spiritbornspiritborn Member Posts: 4,258 Arc User
    Yeah I use the prototype on my DSC toon and only difference with it and standard photon I can tell is the visuals, so your torp have this white/blue tadpole/teardrop shape when using high yield or normally and are white/blue balls with torp spread, the explosion is also white/blue in color but that's only visual and does no additional effects.
  • phoenixc#0738 phoenixc Member Posts: 5,500 Arc User
    Tracking seems to be slightly different too, instead of the direct-line style it splines in arcs a little like a modern air-to-air missile which looks a little more aggressive and realistic. It may even keep tracking in a slightly wider arc, it does not seem to loose its lock on iffy fast ships at bad tracking angles (though that is just an impression, I have no way of testing it).

    On the down side, the wimpy squeak sound it makes firing is lousy for keeping track of launches by ear since it gets lost in the rest of the noise so easily.
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