So I have crafted some kits with KCDx2 or KPerfx2 and one with KCD2, KPerf and Will (great...)
A couple have HP, Weapon Pen, Crit as a third mod.
For a Tac captain would KCD be better to reduce module recharge with damage output from pew-pew?
I'm guessing for the Space Wizard KPerf to boost kit damage is the go to because damage is from my wizardly powers?
Any thoughts?
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Answers
I am not an expert on ground, but this matches what I know and have heard.
KPerf is the top of the line mod for ground kits. You can't have too much of it.