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Anti Hur'q builds

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    qqqqiiqqqqii Member Posts: 473 Arc User
    rattler2 wrote: »
    If you're flying a cruiser... I would recommend getting Eject Warp Plasma. Its really useful for when those swarmers decide to stack up on your tail.
    This, or Metreon Gas. Also mines and the Particle Emission Plasma Torpedoes (crafted) can go a long way to deterring pursuit.
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    qqqqii wrote: »
    rattler2 wrote: »
    If you're flying a cruiser... I would recommend getting Eject Warp Plasma. Its really useful for when those swarmers decide to stack up on your tail.
    This, or Metreon Gas. Also mines and the Particle Emission Plasma Torpedoes (crafted) can go a long way to deterring pursuit.
    Eject plasma combined with the trait Vent Metreon Laced Plasma means each plasma cloud that makes up the eject warp plasma trail will cause an AoE explosion. The trait also causes the Wingman eject plasma to turn into many AoE explosions.
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