Just published, my latest mission, The Trafalgar Paradox.
Mission Title: The Trafalgar Paradox
Faction: Federation
Level: 16+
ID: ST-HGXR23YAN
Starfleet has detected a distress signal from the USS Trafalgar, missing in the Briar Patch for the past thirteen years. Your orders are to locate it and determine what happened to its crew. The truth leads to a mind-bending temporal paradox that threatens to disrupt the entire sector.
A mission for Starfleet captains levels 16 and higher. A story-centric mission with a moderate amount of ground combat.
Part one of the Eternity Chronicles, a three-part (at least) series about time travel. Comments and reviews are welcome.
Foundry Missions by @zebgodwinTrouble in Trimble: An illicit Reman colony is under attack by Orion pirates. Will you defend the colony or arrest its only defender?
Paying the Price: You must protect an uncontacted pre-warp civilization from Orion slavers, without violating the Prime Directive.
The Mirror of Infinity: To save your ship, you must convince the descendants of the crew of the long-lost USS Infinity to work with their mortal enemies - their Mirror Universe counterparts.
Part of the USS Infinity Foundry Roundtable Challenge.The Tholian Tempest: A rescue mission on a Y-class world leaves the away team stranded inside a Shakespeare play while under attack by Tholians and Gorn.
The Trafalgar Paradox: A mission to locate a missing Starfleet vessel leads the away team into a mind-bending temporal paradox.
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All in all, i thoroughly enjoyed it, and will look forward to Part II.
Trouble in Trimble: An illicit Reman colony is under attack by Orion pirates. Will you defend the colony or arrest its only defender?
Paying the Price: You must protect an uncontacted pre-warp civilization from Orion slavers, without violating the Prime Directive.
The Mirror of Infinity: To save your ship, you must convince the descendants of the crew of the long-lost USS Infinity to work with their mortal enemies - their Mirror Universe counterparts. Part of the USS Infinity Foundry Roundtable Challenge.
The Tholian Tempest: A rescue mission on a Y-class world leaves the away team stranded inside a Shakespeare play while under attack by Tholians and Gorn.
The Trafalgar Paradox: A mission to locate a missing Starfleet vessel leads the away team into a mind-bending temporal paradox.
As I was approaching that initial confrontation, I was personally opposed to the course of action we tried to take (because of what I thought of the situation and of my character's perspective on events.) Its a complex moral issue,
But that's the kind of issue that prompts discussion and self examination (on the part of the player, proceeding through) which, even though there is feedback to give, ultimately shows that as an author you're exploring questions of substance and connecting that directly to the player's experience of your mission. I enjoyed this and I look forward to the continuations.
One point of dialog:
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!