Map: Fleet Alert
Ship: Miricle Worker Science version
Bug: While activating the needed abilities to trigger the innovation ability, the ability itself would not trigger and in effect jammed the mechanic from working at all.
It registered the skills being used ( in this case Tac, Tac, Tac ) but would not proceed from that stage.
Once i had left the map all returned to normal.
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Comments
Cryptic - Lead Systems Designer
"Play smart!"
Sorry, cant believe i missed that out.
Anything in common with the other report? Which sequence was required and/or that Plasma Purge was set to activate?
Also, do either of you know which ability to activated to finalize the last part of the required sequence?
Cryptic - Lead Systems Designer
"Play smart!"
I triggered these prior to actually being in combat, as to attack the 1st wave on entry.
happened again. different instance. different abilities.
this is what it is supposed to look like after using all 3 abilities
this was the first,last and only combo of the entire instance.
This time it refused to count the activations, for most of an instance of PoP.
when it started working the tac requirements turned into sci ones.