I like to try to get all reps to T5, and so far have Nukara and Omega maxed with Dyson and Undine not far behind.
The rest I've all got to T3 since coming back from my 3-year quit, but one is sticking out as extremely unenjoyable to do: Temporal.
These space missions are such a drag, (and I don't play ground at all) is it worth getting to T5 on a science character? I've noticed the deflector seems alright for healing, but I'm thinking that if I get around to building a healboat I'll probably use Lukari. Does the temporal gear's usability reflect the hassle of their associated STFs or should I spend my time more wisely.
If it matters I'm currently using Nukara 3-piece set.
Edit: For ground gear (which I only utilize in mission chains that literally force me through ground stuff) I exclusively use sniper rifles.
[SIGPIC][/SIGPIC]
bloodpact.net
"The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it."
-Michelangelo
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The Temporal space set instantly makes your ship into a disco ball. The Terran ground set is one of the few ground sets with a melee weapon.
According to the STF UI, Tholian Alert and Borg Alert do not give temporal marks.
Also, 30K dilithium is like 100 Zen. Less than a dollar.
For perspective, I snorted two elite callistos from the fleet shop last week for 88k Dil and now they're useless. At which point I just stopped using my Jupiter.
I haven't heard of that content. It's space, right? As I mentioned I don't do ground.
As for the disco ball, I guess I have to look that up lol.
bloodpact.net
"The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it."
-Michelangelo
My routine is usually:
Borg for Omega marks + whatever I immediately need.
Crystaline Entity for Nukara marks bonus
Tholian - free choice.
Then I rotate Borg and Tholian all night long depending on what marks I need to top up beyond 30+ so I can run the daily rep thing.
I think Borg Disconnected offers a choice too, so you could throw that in as well so you have four different things to do (skipping the Crystal if you don't need the nukara marks obviously.)
The Badlands Battlezone is space and is slightly north of DS9. There is one ground Battlezone and one space Battlezone in the Solanae Dyson Sphere and 2 space Battlezones outside of the Solanae Dyson Sphere.
You can test Reputation gear by going on Tribble and interacting with a certain console on Drozana. It gives you a ton of Marks, Elite Marks, Energy Credits, and Dilithium. Also, Reputation projects only take a few seconds. So while every Reputation is reset to 0 on Tribble and it takes a lot of clicking to get to Tier 5, it is possible to finish a Reputation in a few minutes.
It' 50K, for one. And good for ca. 50 Upgrade rounds.
Temporal Rep V has a nice 'clickety' Active Trait. And, indeed, the visuals of the space set are really nice.
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* collect eggs as a random drop during lohlunat hunt, then go through doff missions that turn eggs to chicks, chicks to bigger birds.... and trade them big ones for I think 75 marks.
I really need to figure this process out.
Tier 3 is where you get most of the good stuff anyway. Pick a set you like from the tier 3 options then try to get that one to T5 more than the others. (I did this with Nukara but somehow got Omega maxed almost at the same time)
If you don't know how to advance to the next tier (Reputation level) you have to click the "Upgrade" box to "claim tier (X) reputation" to move on to building the next tier of rep
bloodpact.net
"The greatest danger for most of us is not that our aim is too high and we miss it, but that it is too low and we reach it."
-Michelangelo
I am level 5 in the Temporal Defense rep and its pretty awesome. It feels to me that the Temporal abilities/equipment /ships are just totally overpowered in a giddy like a kid on Christmas day kind of way.
or whatever, i have two temporal operatives in the two slots for universal but nothing happens? am I doing something wrong?
I am on PS4 STO.
That is the Molecular Reconstruction mechanic. You have to click on one of the first 3 buttons to activate it and then when it fills up, you can use it to fire the Molecular Deconstruction beam. It is extremely OP at low levels. I click on the first button due to it increasing the damage, but one of them heals you for a bit and I forget what the other one does.
The universal stations only consider tac, eng and sci to be valid abilities with the specials like temporal being greyed out and unusable. They'll be able to use their basic abilities from eng, tac or sci but not the specials.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Is it really necessary to start a consideration thread over this? How about just to play!
And yes, the tier 5 active ground power alone would make it worth it.
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1) as it was noted before me - you need to activate one of 3 modes before the bar starts charging (you can mix it - fill some points with one mode, then switch to another mode for another, and another...) once you got 6 points you can fire the beam, which the does additionall things depending on type and quantity of differents points
2) single type of BOFF station is always about basic types: Tac/Eng/Sci. If it is hybrid station then it would have second type specified, like Tactical/Command, Science/Intel, Universal/Temporal... so to get true universall BOFF station its type should be: Universal/Universal - i think...
Edit:
About the topic question - all abilities are worth something - in this case the Temporal Reputation can really help Science-oriented build.
> wyldbill wrote: »
>
> i have a question, maybe someone can answer about temporal timeships, there is a temporal bar on my ship that doesnt light up
> or whatever, i have two temporal operatives in the two slots for universal but nothing happens? am I doing something wrong?
> I am on PS4 STO.
>
>
>
>
> 1) as it was noted before me - you need to activate one of 3 modes before the bar starts charging (you can mix it - fill some points with one mode, then switch to another mode for another, and another...) once you got 6 points you can fire the beam, which the does additionall things depending on type and quantity of differents points
> 2) single type of BOFF station is always about basic types: Tac/Eng/Sci. If it is hybrid station then it would have second type specified, like Tactical/Command, Science/Intel, Universal/Temporal... so to get true universall BOFF station its type should be: Universal/Universal - i think...
>
> Edit:
> About the topic question - all abilities are worth something - in this case the Temporal Reputation can really help Science-oriented build.
So I am going to sound like a total noob, but how do you activate the three modes, what buttons do i press,? sorry i would have made a thread but being new to the forum doesn't allow me :smile:
Here is STO Wiki page about this:
sto.gamepedia.com/Ability:_Molecular_Reconstruction
But yeah... I use the Temporal Raider with the 4 piece space set, full anti proton cannons up front with krenim chrono torp that bypasses 100% shields and in back I have ancient omni and an anti proton turret. Paired with the full temporal consoles from the 31st century ships and a bunch of anti proton buffs and 2 turn rate buffs... Pure insanity. The ship literally turns on a dime and lays waste to anything in space. Is tier 5 worth it? It's just epic if you max it out and build it right.
Just remember that you don't have to do all reps naow. There are enough "choose your marks" events coming along (pet raising in summer/winter, CC event, ...) if the "regular" ways of earning it aren't to your liking. And don't forget that the daily bonus is a huge factor. Grinding them out at max speed just slows you down. You'll only need 30 a day (35 if levelling) anyways. And for some reps (Rom, Delta) you'll even get some missions along the main arcs awarding them. Maybe don't rush them too quickly (daily bonus...) and you're at least halfway there.
Also, if playing multiple toons, don't forget the sponsoring, which let's you get the T5 for 500 marks less (625 instead of 1225 but 100 sponsoring cost).