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Tribble Maintenance and Release Notes - May 28, 2015

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    beerxhyperbeerxhyper Member Posts: 676 Arc User
    edited May 2015
    Many players including myself ware waiting for this. Thx for the hard work, much appreciated. With less bugs, lags and crashes we will be able to enjoy the game again.

    now if they can fix the lag some of us get from the darn heralds ships otherwise i really have no problems with anything else :D


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    theraven2378theraven2378 Member Posts: 5,986 Arc User
    edited May 2015
    dukedom01 wrote: »
    Nope, all ships show up in the event reputation store.

    Nice maybe my delta recruit can finally claim the sar theln and Kobali cruiser
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
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      breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
      edited May 2015
      dukedom01 wrote: »
      Nope, all ships show up in the event reputation store.
      Nice maybe my delta recruit can finally claim the sar theln and Kobali cruiser

      Actually, I did some testing and I can say that the Ambassador/Kamarang are not available via the Account Reward Claim. In addition, if you acquired the Dyson Science Destroyer via a Lobi purchase it does not appear to be reclaimable under this system (either as an account unlock for all variants or for the specific faction variant). Clicking on the Dyson Science Destroyer specifically tells us:
      You must have completed the "Collect 2014 Anniversary Event Rewards" Event Reputation project on another character to claim this ship. Additionally, the character must not own the Dyson Science Destroyer reward pack or ship.

      My guess is that this is WAI; though it does put a damper on my desire to pick up the DSD on Holodeck (as in I still won't purchase it from the Lobi Store, which in turn means I still won't purchase the DSD pack from the C-Store), it makes sense that the system would be looking at Event Reputation history rather than your actual ships owned.

      While that doesn't exclude the two ships you were looking for, be aware that not all ships will be reclaimable.
      Ym9x9Ji.png
      meimeitoo wrote: »
      I do not like Geko ether.
      iconians wrote: »
      With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
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      adamkafeiadamkafei Member Posts: 6,539 Arc User
      edited May 2015
      Popped on today to look at the "new damage resistance Buff/Debuff art", I didn't notice anything new about it :(
      ZiOfChe.png?1
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      captaind3captaind3 Member Posts: 2,449 Arc User
      edited May 2015
      It's so beautiful. LOOK EVERYONE! IT'S FULL OF STARS!

      Bravo devs, that's a lotta fixes and a QOL improvement for the ages.
      phalanx01 wrote: »
      Can you guys unlock more costume options on the KDF side? Like the Dyson boots on Orion bikini etc. along with more unlocks for chest slot etc.? Don't use the excuse of "clipping" please it's a pure insult considering 90% of the kit bits and pieces clip horribly with the majority of uniform and other clothing options.

      Thank you!

      Agreed. The outfit restrictions are and have always been ridiculous, especially Klingon side.
      tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
      "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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      monkeybone13monkeybone13 Member Posts: 4,640 Arc User
      edited June 2015
      Actually, I did some testing and I can say that the Ambassador/Kamarang are not available via the Account Reward Claim. In addition, if you acquired the Dyson Science Destroyer via a Lobi purchase it does not appear to be reclaimable under this system (either as an account unlock for all variants or for the specific faction variant). Clicking on the Dyson Science Destroyer specifically tells us:

      My guess is that this is WAI; though it does put a damper on my desire to pick up the DSD on Holodeck (as in I still won't purchase it from the Lobi Store, which in turn means I still won't purchase the DSD pack from the C-Store), it makes sense that the system would be looking at Event Reputation history rather than your actual ships owned.

      While that doesn't exclude the two ships you were looking for, be aware that not all ships will be reclaimable.

      That makes no sense. Available to purchase but you can't purchase it unless you actually got it through the event reputation system during the anniversary event. I guess the whole point of having it in the lobi store was for players who got the ship during the event on at least 1 character and it gives them a way to get the ship on their alts. What's the point of having it in the lobi store if only players who were here during the event can purchase it? Edit: Keep in mind, the Dyson Science Destroyer in the lobi store has 2 pieces of equipment that are part of 2 different ship sets. 1 of these items is part of the set that comes with the Dyson ships in the c-store, so not allowing all players to purchase it means they will never complete the ship set for ships they payed real money for.

      My opinion: since the anniversary event Dyson Science Destroyer is already in the lobi store, make it a single purchase account wide unlock for all players. Players who got the ship through the event rep during the event would have it as a free account unlock, but it would give players a way to get the ship (and the ship set items) when they weren't here during the event and/or real life got in the way.

      Another suggestion: if they're intent on retiring the old Risian ships, put them in the lobi store as single purchase account wide unlocks for everybody who didn't get them during the event. The lobi store could have them in a new 'Event Ship' tab. This way players can get the old ships without breaking their wallets too much and Cryptic can make a bit of money off it. If you want the ship for free you would need to participate in the special event for it. Sounds like a win-win to me. :)
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      redwren89redwren89 Member Posts: 257 Arc User
      edited June 2015
      Hey, where am I finding this Account reclaim store? - I've actually looked under 'Event Reputation' on the up to date tribble server and nothing shows up. I've transferred a character over from my account where one of its chracters has got the samsar, why cant I see any projects?
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      jivedutchjivedutch Member Posts: 357 Arc User
      edited June 2015
      redwren89 wrote: »
      Hey, where am I finding this Account reclaim store? - I've actually looked under 'Event Reputation' on the up to date tribble server and nothing shows up. I've transferred a character over from my account where one of its chracters has got the samsar, why cant I see any projects?

      The transferred character must have participated in at least 1 event to have the event store unlocked .... if so ... click EVENTS on the left to open the screen , then on the right where u select projects is a STORE button ....
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      jivedutchjivedutch Member Posts: 357 Arc User
      edited June 2015
      That makes no sense. Available to purchase but you can't purchase it unless you actually got it through the event reputation system during the anniversary event. I guess the whole point of having it in the lobi store was for players who got the ship during the event on at least 1 character and it gives them a way to get the ship on their alts. What's the point of having it in the lobi store if only players who were here during the event can purchase it? Edit: Keep in mind, the Dyson Science Destroyer in the lobi store has 2 pieces of equipment that are part of 2 different ship sets. 1 of these items is part of the set that comes with the Dyson ships in the c-store, so not allowing all players to purchase it means they will never complete the ship set for ships they payed real money for.

      No ... the account wide reclaim is for accounts that have done the Dyson event to unlock it.

      aka .. the account must have the finnished event flag / accolade for the reclaim unlock.

      EVERYBODY can purchase it in the lobi store , the problem with this is that it does not unlock the free account wide event unlock for the ship, but is a single character purchase. That is what should be protested against.

      I agree with the notion that is COULD be quite profitable for the devs to also put all the event ships in the lobi store, with a account wide unlock on them, that box could even be made bound-to-char/account to prevent them being sold over the exchange, but only available with lobi.
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      grnlbrtnfrntgrnlbrtnfrnt Member Posts: 0 Arc User
      edited June 2015
      Since folks will no doubt want a list, like the previous batch, here they are!

      STARSHIP TRAITS:
      Improved Brace for Impact
      Improved Tachyon Beam
      All Hands On Deck
      Supremacy
      Temporal Insight
      Improved Temporal Insight
      Partners in Arms
      Frontal Assault
      Advanced Firing Solutions
      Battle Ready
      Emitter Synergy
      Ablative Field Projector
      The Best Defense
      Subwarp Sheath
      Warp Shadow Decoy
      Command Frequency
      Improved Command Frequency
      Predictive Algorithms
      Improved Predictive Algorithms

      SPECIALIZATION ABILITIES:
      Scratch the Paint (Pilot)
      Achilles' Heel (Command)

      ... there might be more, waiting on confirmation as to which changes made it into this build. I will edit this post, if so.

      If I don't edit this post, that means that even more power performance improvements are on their way.

      the issue is really there are just too many effects....

      I really want the ability to turn off or reduce what I have to see.

      performance issues aside, many are intrusive and when you have a bazillion going is just over kill. don't know what most of the animations even mean so seeing them means nothing but I cant even see the action for all the pointlessly in your face graphics. Hard to even find targets.
      [SIGPIC]PWE IS NOT A REPUTABLE COMPANY[/SIGPIC]
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      risian4risian4 Member Posts: 3,711 Arc User
      edited June 2015
      I may just be unfortunate, but I just went to the Dyson battlezone to test it and I crashed. I did almost manage to capture an entire point though, previously on Holodeck I immediatly crashed as soon as I got anywhere near the transporter in the outskirts.

      This time I could capture the transporter and then capture the nearest point for 3/4, but then I still crashed.
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      t0ffik1#9170 t0ffik1 Member Posts: 134 Arc User
      edited June 2015
      Tribble is being brought down for maintenance to update it to build ST.51.20150525a.3.


      Systems:
      [/LIST]
      [*]Radiant Detonation and Radiant Detonation Matrix now remove 1 buff, instead of all buffs.
      [*]Radiant Detonation Matrix damage reduced to 750, down from 1000.

      God bless you for it... (or curse for releasing it so broken OP!) still probably best change in game from fixing bugged Viral torp, SS3 op'nes and bugged ionic.

      Tribble is being brought down for maintenance to update it to build ST.51.20150525a.3.

      Powers:.
      [/LIST]
      [*]Updated the look and function of feedback pulse.
      • Feedback damage is now instant.

      lol rly? dhc's and neuotrnic barely fires at 30% of normal rate (if they fire at all) on holodeck and you rework an abiilty that was already OP and working by making it MORE OP? im sorry but 300% + crit (how crit is actually possible when the reflection HITS A HARD POINT OF A SHIP) reflections that are instant, and can be used while you already shot the weapons (as enemy can activate fbp while the bolts fly) then your insta dead without any reaction time...
      If you want to make this change (i would be ok i guess) you have to GIVE A HUGE FBP ANIMATION ON ACTIVATION and REDUCE ITS DMG BY BIG% as then with a half brained FBP user you will be forced to take at least 1 salvo till you can buff up defences!.
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      adamkafeiadamkafei Member Posts: 6,539 Arc User
      edited June 2015
      t0ffik1 wrote: »
      lol rly? dhc's and neuotrnic barely fires at 30% of normal rate (if they fire at all) on holodeck and you rework an abiilty that was already OP and working by making it MORE OP? im sorry but 300 + crit reflections that are instant, and can be used while you already shot the weapons (as enemy can activate fbp while the bolts fly) then your insta dead without any reaction time...
      If you want to make this change (i would be ok i guess) you have to GIVE A HUGE FBP ANIMATION ON ACTIVATION and REDUCE ITS DMG BY BIG% as then with a half brained FBP user you will be forced to take at least 1 salvo till you can buff up defences!.

      Right, so when vapers wipe you out in a matter of seconds, that's fine but when a sci min/maxer wipes you out with your own firepower it's suddenly OP? What is the game coming to..?
      ZiOfChe.png?1
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      t0ffik1#9170 t0ffik1 Member Posts: 134 Arc User
      edited June 2015
      adamkafei wrote: »
      Right, so when vapers wipe you out in a matter of seconds, that's fine but when a sci min/maxer wipes you out with your own firepower it's suddenly OP? What is the game coming to..?

      If you cant press RNR, or use other all dmg immunity for noobs to escape a vape your in a helples state and should play farmville...
      Currently its super easy to escape any vape attempt even without any ALL DMG IMMUNITY as ty to sets like kobali ect (you just have to have 1-2 all res consoles like for example R&D or normal armors).

      and if you want to go the easy way then buy a pilot ship and do this:
      1) Pilot manuever - 2s all dmg immunity
      2) delta trait - 4s all dmg immunuty = 6s
      3) iconian t4 rep - 4s all dmg immunity =10s
      4) pilot manuever - 2s all dmg immunity = 12s
      5) pilot tree - 3s all dmg immunity = 15s

      SO YOU CAN HAVE 15s PERMA CHAIN OF ALL DMG IMMUNITY and you still call vaping possible? damn go to farmville.
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      kapla1755kapla1755 Member Posts: 1,249
      edited June 2015
      Haven't seen this answered yet but back on the May 1st tribble patch notes the following was changed...

      • Iconian Resistance Shotgun:
      • Removed the blinking glow from the metal surface.
      • The reflection on the gun should be visible on low end graphic machines.
      • Added audio to this weapon.


      After that went live to holodeck the previous weapon model for the Iconian shotgun was changed to the generic AP ground rifle model.

      Was this an intentional change?
      [SIGPIC][/SIGPIC]
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      adamkafeiadamkafei Member Posts: 6,539 Arc User
      edited June 2015
      t0ffik1 wrote: »
      1) Pilot manuever - 2s all dmg immunity
      2) delta trait - 4s all dmg immunuty = 6s
      3) iconian t4 rep - 4s all dmg immunity =10s
      4) pilot manuever - 2s all dmg immunity = 12s
      5) pilot tree - 3s all dmg immunity = 15s

      SO YOU CAN HAVE 15s PERMA CHAIN OF ALL DMG IMMUNITY and you still call vaping possible? damn go to farmville.

      And if you can't apply the same tactic to FBP you have similar issues, in fact evading FBP is even easier you either stop firing (if you can't stop pressing the spacebar or deselect you target you probably shouldn't even be playing farmville) or pick a different target.

      So uh, yeah...
      ZiOfChe.png?1
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      t0ffik1#9170 t0ffik1 Member Posts: 134 Arc User
      edited June 2015
      adamkafei wrote: »
      And if you can't apply the same tactic to FBP you have similar issues, in fact evading FBP is even easier you either stop firing (if you can't stop pressing the spacebar or deselect you target you probably shouldn't even be playing farmville) or pick a different target.

      So uh, yeah...

      Actually its is possible to activate the fbp and reflect the already fired shots (half wits can do it) while the shooting has 0 chances of raising defences on him.

      And btw, didnt know FBP was usable every 5 minutes like a typical vaper is capable of making an attack run.
      If you make fbp have 5 minute duration then you can talk about all dmg immunity countering it, but currently with 2x fbp build your dmg immunity means nothing, specially that CANNON WEAPONS TAKE TIME TO FLY AND HIT, WHERE FBP DOESNT (although i probably one of few ppl in this game that doesnt have to resort in pvp to such noob tactics like using all dmg immunity on his escort).
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      adamkafeiadamkafei Member Posts: 6,539 Arc User
      edited June 2015
      t0ffik1 wrote: »
      Actually its is possible to activate the fbp and reflect the already fired shots (half wits can do it) while the shooting has 0 chances of raising defences on him.

      If course you can, that doesn't stop you limiting the amount of damage coming back by not firing at the person using FBP, that in itself is a defence and the accepted counter. If despite that simple counter you can't deal with FBP then I think that says more about your piloting than FBP.

      It should also be noted that the shopping list for effective FBP is somewhere in the region of 30 million ECs, a few hundred thousand fleet credits and a large amount of dilithium and then you have to put as much power as possible into aux so energy weapons are out of the question.

      Basically an FBP build isn't cheap but the counter is completely free, sounds completely fair to me.
      ZiOfChe.png?1
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      organicmanfredorganicmanfred Member Posts: 3,236 Arc User
      edited June 2015
      I am totally sorry that I ask here, but I try to avoid the forum as much as possible..

      Have some STFs been "buffed"? Did I miss a thread about that? Since last patch day, I noticed that Infected-Conduit had files patched. Since that day, I really get my TRIBBLE handed to me.
      I always play on normal.

      Both Sphere groups left and right seem to be either stronger or the amount of spheres has been increased. It takes now very long to take them out.

      Or I just had not so good pugs..
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      breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
      edited June 2015
      Other than thanks for all these fixes, pretty much these...
      I don't suppose this means that the Charged Particle Burst from Overwhelming Force will now work with Deteriorating Secondary Deflectors or the Multi-Spectral Particle Generator 3 piece bonus of the Tal Shiar Adapted Borg Technology set as well?

      ...were what I had to ask. Of course, for the latter I plan to patch and test after some sleep, as that is a biggie for me. :)

      [EDIT] Never mind, the character I'd be testing is one of my Delta Recruits, and appears to be unavailable for transfer to Tribble at this time. Ah well, we'll see when it goes live.

      So, I tested the Holodeck version of the fix (as stated I cannot get the appropriate character to Tribble for proper testing there), and the "Charged Particle Burst" from Overwhelming Force did not actually work with my Varanus' Deteriorating Secondary Deflector. Is this actually coded as a decreased radius CPB, or is it coded as a unique ability and merely uses familiar terminology as a means to communicate the design intent?

      Eh, in any case... Overwhelming Force is still not working at 100%, and needs further tinkering to make it functional. Thanks, and keep up the hard work. :)
      Ym9x9Ji.png
      meimeitoo wrote: »
      I do not like Geko ether.
      iconians wrote: »
      With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
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