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What is an intelligence boff seat?

dahminusdahminus Member Posts: 0 Arc User
Do we know what an i telling intelligence boff seat is?
I know there is three ranks of boff abilities associated with intelligence ones...and that they can be hybrid

So is it 12(original)+3(intelligence)?
Or
9(original)+3(intelligence)

And I thought I read somewhere that the intelligence boff ability will be added as a 13th...which doesn't make much sense now.

Is there info or are we still waiting for? I suppose t6 specs would answer the question
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Post edited by dahminus on

Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    I'm not sure where this misconception came from.

    T6 ships have ONE additional Boff ability. Not 4, and not 5-7.

    In other words, an existing T5 ship has 12. These will have 13. Not 16+ like you're implying.

    It's a hybrid seat, like they've said all along.

    The Specialist BOFF has access to two pools of abilities. Career and Specialist. In a hybrid seat, they can choose cake or pie...it's not a case of having cake and pie. So you can take that normal Career ability or your can take a Specialist ability...not both.

    They haven't said whether the Intel Commander seats are an additional Commander seat (LCdr seat becomes Cmdr) or if the Intel Commander seats replace the normal Commander seats...so we don't know yet if that's where the 13th BOFF power comes into play.
  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited September 2014
    The Intelligence Bridge Officer is just a nice way of saying "Ship's Counselor".

    Dah....we need to talk about your recent string of violent engagements with various species. You claim something called a "Cryptic" told you to shoot everything in your path. Starfleet believes you may be suffering from hysteria.
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2014
    The Intelligence Bridge Officer is just a nice way of saying "Ship's Counselor".

    Dah....we need to talk about your recent string of violent engagements with various species. You claim something called a "Cryptic" told you to shoot everything in your path. Starfleet believes you may be suffering from hysteria.

    Vapes moonshadowdark's ship
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited September 2014
    The Intelligence Bridge Officer is just a nice way of saying "Ship's Counselor".

    Dah....we need to talk about your recent string of violent engagements with various species. You claim something called a "Cryptic" told you to shoot everything in your path. Starfleet believes you may be suffering from hysteria.

    I think of it more like a Psychiatric specialist who has been sent in to convince an Unstable but gifted Ensign to shut down the holodeck and return to menial tasks that they are actually qualified for
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • squatsaucesquatsauce Member Posts: 0 Arc User
    edited September 2014
    Using my powers of INCREDIBLE DEDUCTION I make the following predictions about what "Intelligence Officers" do and what they are.

    1) All intelligence officers will be guys in hooded cloaks and voiced by Steve Blum

    2) An intelligence Officer is a bit like a waiter at a fine restaurant in that he brings a lot of cheese to the table.

    3) Intelligence Officers are all part of Section 31 and, as such, spend much of the day rehearsing how to be hard-line military alpha-dogs in front of their holo-mirror.

    4) Intelligence Officer abilities will be named things like "Knife Fight", "Blood Laser" or "Instant Victory."

    5) Intelligence Officers themselves will all have random two-part names generated from a pool consisting solely of the following: Blood, Shadow, Blade, Dark, Sword, Night, Hawk, and Eddie.


    I kid, of course. I hope they bring something interesting to the table, though. I'm always happy to have more options.
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited September 2014
    If its a separate BO slot that is commander lvl wouldn't that make tier 6 ships way to OP and basically force us to either go 6 or go home.

    originally i assumed it was a extra bo slot, now im just confused :confused:
    0bzJyzP.gif





    "It appears we have lost our sex appeal, captain."- Tuvok
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited September 2014
    Not all T6 ships will have a dedicated Intel officer boff slot.

    A new class of starship - 'intelligence starships' for the lack of a better term - will make use of these boffs tot he commander level. It would be safe to assume normal command slots for escorts (tac) and cruiser(engineer) or sci ships (sci) will have a lt. comm slot max for that speciality.

    Or - they blow us away with 2 commander level slots for sheer OP goodness.

    Some of the ships will have hybrid boff slots. These slots allow for an either/or (intel + something else). Apparently Universal slots will no longer be universal and may be renamed.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2014
    I love how people ignore the Elephant the room.
    GwaoHAD.png
  • kerriknightkerriknight Member Posts: 274
    edited September 2014
    Oye...where to begin.

    T6 ships get a 13th BO power, not an entire new seat. In other words, one existing slot is promoted (may not always be the same one). It may perhaps mean an additional Ens, but given how crowded the Ens abilities are, not likely since it would just complicate more builds than help them.

    That's one issue all on its own.

    Specialist officers are able to slot abilities from either their exclusive pool (described as an "entire suite" which suggests Ens through Cmdr, not just Cmdr only) or an existing career (Tac/Eng/Sci). That is the way in which they will "replace" the seat they are taking, you can still slot original skills there or pick alternative ones for that ship/officer type.
  • aegon1iceaegon1ice Member Posts: 0 Arc User
    edited September 2014
    Let us call them Charlie X'es. Since they are so intelligent :D
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited September 2014
    Based on tribble, Intel boffs have a bunch of stealth and buff/rebuff powers. Teleport torps past shields, short cloak, aoe sub nuke, confuses, fake death, teleport and hold target (think elachi turret thing on ground), etc.

    I think the funniest one gives your target a huge speed buff and a turn rate of 0, so they streak off into the distance away from the fight and have a long trip back while you kill their buddies without them.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2014
    The Intelligence Bridge Officer is just a nice way of saying "Ship's Counselor".

    Dah....we need to talk about your recent string of violent engagements with various species. You claim something called a "Cryptic" told you to shoot everything in your path. Starfleet believes you may be suffering from hysteria.

    You'll all receive a Neelix Boff to sit in that seat. Additionally he will entertain you with life lessons and stories during STF's and missions overtop all the relevant dialogue to complete the Delta quadrant experience.
  • kerriknightkerriknight Member Posts: 274
    edited September 2014
    tekehd wrote: »
    You'll all receive a Neelix Boff to sit in that seat. Additionally he will entertain you with life lessons and stories during STF's and missions overtop all the relevant dialogue to complete the Delta quadrant experience.

    Soooo glad I wasn't drinking anything when I read this! :9
  • atomictikiatomictiki Member Posts: 0 Arc User
    edited September 2014
    tekehd wrote: »
    You'll all receive a Neelix Boff to sit in that seat. Additionally he will entertain you with life lessons and stories during STF's and missions overtop all the relevant dialogue to complete the Delta quadrant experience.

    And you can't delete him like Tovan Khev.
    Leave nerfing to the professionals.
  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited September 2014
    tekehd wrote: »
    You'll all receive a Neelix Boff to sit in that seat. Additionally he will entertain you with life lessons and stories during STF's and missions overtop all the relevant dialogue to complete the Delta quadrant experience.

    I want a Neelix boff who just periodically pops up in the NPC chat window to tell me I'm a good captain.

    CONSTANT VALIDATION FROM STRANGERS!
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2014
    atomictiki wrote: »
    And you can't delete him like Tovan Khev.

    Well, of course... that goes without saying.
  • jarodroto123jarodroto123 Member Posts: 1,337 Arc User
    edited September 2014
    I want a Neelix boff who just periodically pops up in the NPC chat window to tell me I'm a good captain.

    CONSTANT VALIDATION FROM STRANGERS!

    LMAO this is priceless
  • ussinterceptussintercept Member Posts: 627 Arc User
    edited September 2014
    The Intelligence Bridge Officer is just a nice way of saying "Ship's Counselor".

    Dah....we need to talk about your recent string of violent engagements with various species. You claim something called a "Cryptic" told you to shoot everything in your path. Starfleet believes you may be suffering from hysteria.

    More like Psy-Ops and Cyber Warfare.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited September 2014
    Based on tribble, Intel boffs have a bunch of stealth and buff/rebuff powers. Teleport torps past shields, short cloak, aoe sub nuke, confuses, fake death, teleport and hold target (think elachi turret thing on ground), etc.

    I think the funniest one gives your target a huge speed buff and a turn rate of 0, so they streak off into the distance away from the fight and have a long trip back while you kill their buddies without them.

    That Viral Impulse Burst power will be quite entertaining I think, depending on how long it lasts of course
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • lowy1lowy1 Member Posts: 964 Arc User
    edited September 2014
    If the 13th BO slot is a CDR or even LTC, it makes the T6 ship OP. If it is LT, maybe a little OP but not over the top, If Ensign it is just more clutter.
    HzLLhLB.gif

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