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Rep System is OP!

futilepurposefutilepurpose Member Posts: 14 Arc User
Hi Player Community,

I understand... Cryptic want to nerf the Reputation System in order to close the gap between new lvl 50 Player and lvl 50 Player who (quote) "spent hundreds of hours at endgame" ... no i dont understand!

Cryptic also want to say the Rep-System is too overpowered. Ah... i understand. Its NOT the RomulanTrait? NOT the Plasmonic Leech console? .... right its the Reputation-System.

I know, they implant a Undine-Reputation System and only Cryptic know what else. But its normal that a new lvl 50 Player is inferior to a lvl 50 Player after 3 months of playtime with fleet-weapons, unique consoles ect. In every other game its the same, new lvl-max char player are ALWAYS inferior to player which spend a lot of time in the game. Isnt that normal? It SHOULD be normal.

As it is for me, the reason to close the gap between new and old lvl 50 player is TRIBBLE.

What are your thoughts?


PS: new Exp-Bonus Weekend is coming ^^
Post edited by futilepurpose on
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Comments

  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited March 2014
    Plz nerf..
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  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited March 2014
    *Looks at OP*
    *Looks at signature*

    No. I'm liking this chance. It is a good start on that heavily-needed nerf on power creep. People were completing Elite STFs in under a minute. Back in my starting days, getting the optional in time was a huge achievement! Power creep allowed players to become so overpowered they could solo a Dreadnought in 20 seconds.

    There is still a lot more to nerf, indeed. Plasmonic Leech isn't the issue, that was in the game when the ESTF's did take a minute of 10 (at least for KDF players). Romulan traits could use a small nerf. Aux2bat+DEM+FAW+Marion+whateverelseisneeded,Idon'tusethisbuild is broken to hell. Escorts prefering Beam Arrays to maximize damage shows how broken the game truly is.


    And thanks Rylan, I was hoping to see that in this thread.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited March 2014
    My thoughts are that you dont understand the reasons.

    If players are allowed to get stronger indefinitely then it creates problems. We have already seen this. No one is saying that experienced players should not be stronger than new players but there has to be a limit of the further down the line we go the larger the problem becomes.

    example 1. PvP. The imbalance either causes new players/characters to avoid it because they are totally outclassed with little hope of ever catching up, or cryptic has to create different tiers, which splits the player base (which is not pvping much to begin with).

    example 2. elite stf's are now being completed in minutes. it has created a situation where players are asking for nightmare modes. If they give us nightmare modes then it splits the playerbase across an ever increasing number of events making it harder to queue. it also means they have to increase the number of marks as rewards which also affects how quickly people gain levels which then has a knock on affect of how much people need to play.

    if players were getting 100 marks for 10 minutes that they are now doing in 3 minutes then the nightmare mode would have to offer say 150 for 10 minutes. once players become powerful enough that nightmare can be done in 3 minutes, then we need a god mode offering 200 marks for 10 minutes that players will eventually master.

    example 3. competitive events like CE and gorn minefield will forever be dominated by the most advanced players. the imbalance between new players and experienced which will only grow wider will make it harder and harder for new players to stay competitive in the match.

    example 4. even non competitive events like the fleet red alerts become less fun if one or two players are just blitzing everything. part of the enjoyment of the game is to feel like you are being challenged and helping.

    example 5. new content has to constantly be made harder and harder to deal with players new power. again this makes it so that new players have no hope of playing the new content and yet it serves no purpose as difficulty is all relative. if you cap players at how powerful they can become, then you only need to make each new enemy group as hard as the last. it can still be challenging and new players will still have to work to get to that level, but there is no need to make every new group tougher than the last.

    This may not be a problem this very second, but in 1 year, 2, 5, 10 people would have been screaming for cryptic to do something. Ideally with hindsight it should have been done at launch so nobody knew any different. You still get to become more powerful, you just get it in the options and variety you have to deal with different situations rather than having the power to steamroll though everything.
  • eurialoeurialo Member Posts: 667 Arc User
    edited March 2014
    rahmkota19 wrote: »
    *Looks at OP*
    *Looks at signature*

    No. I'm liking this chance. It is a good start on that heavily-needed nerf on power creep. People were completing Elite STFs in under a minute. Back in my starting days, getting the optional in time was a huge achievement! Power creep allowed players to become so overpowered they could solo a Dreadnought in 20 seconds.

    STF are completed in under a minute for several reasons... the rep system alone can't allow that and nerfing everything is not a solution (or at least not the only one).
    Everyone can have a lot of dps because now we have several console and sets and weapons we can combine to have bonus to damage (think about elachi set, warp/singularity core with AMP, several universal/tactical consoles to boost crtd and or crth, doffs and much more...)

    One solution is revamping the end game pve content... elite stf should become advanced and new elite TRIBBLE should be programmed... this way I think is the best solution for every player.

    There is still a lot more to nerf, indeed. Plasmonic Leech isn't the issue, that was in the game when the ESTF's did take a minute of 10 (at least for KDF players). Romulan traits could use a small nerf. Aux2bat+DEM+FAW+Marion+whateverelseisneeded,Idon'tusethisbuild is broken to hell. Escorts prefering Beam Arrays to maximize damage shows how broken the game truly is.


    And thanks Rylan, I was hoping to see that in this thread.

    this is absolutelly true... it's an example about how certain combination can be OP.

    I think the BFaW should have a great nerf...

    About BO, I should say that escorts use it (mainly in pvp) because actually DHC and CRF is not enough to destroy an healer.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • xxxhellspawnyxxxxxxhellspawnyxxx Member Posts: 193 Arc User
    edited March 2014
    rahmkota19 wrote: »
    No. I'm liking this chance. It is a good start on that heavily-needed nerf on power creep. People were completing Elite STFs in under a minute. Back in my starting days, getting the optional in time was a huge achievement! Power creep allowed players to become so overpowered they could solo a Dreadnought in 20 seconds..

    Actually the trait revamp will boost DPS (even before using any tactical or engineering skills) by ~15% for specific Scimitar builds and ~7-8% for standard Aux2Battery ships. But if you believe it's a nerf to power creep...
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited March 2014
    Actually the trait revamp will boost DPS (even before using any tactical or engineering skills) by ~15% for specific Scimitar builds and ~7-8% for standard Aux2Battery ships. But if you believe it's a nerf to power creep...

    Aux2bat will get nerfed someway. I use it myself, i love it but i doubt that will be around much longer.
  • pet1e86pet1e86 Member Posts: 108 Arc User
    edited March 2014
    Actually the trait revamp will boost DPS (even before using any tactical or engineering skills) by ~15% for specific Scimitar builds and ~7-8% for standard Aux2Battery ships. But if you believe it's a nerf to power creep...

    This ^^^

    its not a nerf, just different

    5% crtH >>> 2.5% nerf ?
    20% critD >>> 10% nerf?
    10% shield cap increase nerf?
  • hevachhevach Member Posts: 2,763 Arc User
    edited March 2014
    The difference between all the things you list and the reputation system? The reputation system was the only one scales infinitely forever, adding more and more power over time at no cost without slotting concerns.
  • fovrelfovrel Member Posts: 1,402 Arc User
    edited March 2014
    Actually I like Cryptics stance here. The idea that a new player should not play for months to be on par with players that are longer here. The argument against it all other games have that too, is too thin. It doesn't mean it is a good system. Quite a few of those games have features were you can buy levels or get to (almost) max level. What is the point of that?

    Now about the coming reputation revamp. It is necessary. I will explain. Right now we have 4 reputations. We will get more and more. The reputation gives you certain buffs. They make you stronger, but the more you get the less stronger you get. You might say, each new reputation nerfs your older ones.

    A player with two reputations is stronger than a player with just one. A player with 10 reputations is stronger than a player with 9, but not as much stronger as the player with 2 to the player with one reputation. At some point there is hardly any progress by doing another reputation. When the reward is gone, there isn't much incentive to play. (In economics this principle is the law of diminishing marginal utility). So you see, I doubt if Cryptic has any other choice then doing as they do.
  • futilepurposefutilepurpose Member Posts: 14 Arc User
    edited March 2014
    Thats the "problem". The Player gets stronger by time which should be normal... but not the Missions.

    Are the Undine Missions the same 5 min thing as the borg elite stf?


    Instead of limiting the Player; how about creating better/harder Missions?
    Of course "fresh" lvl 50 Player should avoid this. But that would be the real issue to improve a game in my oppinion.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    one simple reason wht estfs can be done in a minute a2b,dem,faw beam boats, that that away and estfs are back to normal

    You really have an "Axe to Grind" don't you. Constantly moaning in threads about cruisers being able to keep up with your pwnscort.

    News flash, escorts can still beat cruisers on DPS, go to the shipyards section of the forums and read up how.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    and you really have an axe to grind by stalking me, you seem upset, its clear your op bfaw built is under attack and your trying to defend it, can a team of escorts do an estf in under a min? no they cant, can a team of escorts do no win without braking a sweat?? no they cant so please stop trying to defend an op build and grow up

    Grow up?

    Your jumping thread to thread spamming your hate for cruisers, then you attack me for pointing this out and accuse me of defending a build I use.

    Well, you are wrong on all counts. I fly a B'rel, a Cannon build Scim, a MVAM and an Intrepid (all my mains). And an organised group of escorts can do ESTFs "as fast", if not faster than an organised group of cruisers if you build your team right. (just like the cruiser teams have to build the team right)

    It is not my fault, you'd rather whine in General, than spend time in the shipyards learning how to use your precious pwnscort properly.
  • notorycznynotoryczny Member Posts: 0 Arc User
    edited March 2014
    its clear your op bfaw built is under attack and your trying to defend it

    Calm down dude, bfaw or a2b builds are not the culprits - I fly at least 10 different ship/build combinations, some of them pretty strange, and all of them get similar dps in STFs. I'm not one of the guys who clear ISE in 2 minutes, but that kind of stunt is possible with at least 4 or 5 different ships, and most of them are not bfaw builds.

    I'll betray a little secret: you may have a build that has potential to do 30k dps, but if you mess up your buff timing you will get less than a half of that.

    The fact that you are unable to do something does not mean it is impossible. The fact that I am unable to do something does not mean it is impossible either.
    May 2013, automatic permanent ban for mentioning gold-seller sites
    pwebranflakes: this system is currently in place and working the way it should.
    moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
  • erei1erei1 Member Posts: 4,081 Arc User
    edited March 2014
    rahmkota19 wrote: »
    *Looks at OP*
    *Looks at signature*

    No. I'm liking this chance. It is a good start on that heavily-needed nerf on power creep. People were completing Elite STFs in under a minute. Back in my starting days, getting the optional in time was a huge achievement! Power creep allowed players to become so overpowered they could solo a Dreadnought in 20 seconds.
    The rep powers are barely a part of the pve powercreep. They are not even noticeable. The active powers are meh, and the only really good passives are the crit related perks. Everything else is average at best. From a pve standpoint, pvp is another thing.

    When it comes to power creep, Cryptic will nerf anything before fleet. Because fleet makes money, rep ? Not so much. Yet, fleets are a big part of the powercreep, with almost free access to mk XII gear, and some really op items that you can't find anywhere else (hello tac consoles).


    In the end, it won't change a thing. In fact, it will make even more powercreep. People will use the crit related perks, and they are boosted. They will use the damage increase perk, and they are also boosted.
    Sure, a few player will use some of the others perks, but do you think a lot of players will use the Dyson resistance increase when health is low over the critical hit increase ?
    [SIGPIC][/SIGPIC]
  • darthstormstrikedarthstormstrike Member Posts: 768 Arc User
    edited March 2014
    It's only OP'ed to the whiny PvPers that got their backsides handed to them so they want to cry and make excuses.
    ___________________

    "There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    lol another bfaw cruiser trying to defend there build, in karrat its the only build you feds know and use, just like our cruises cried of vape double tap but now its the other way around its ok? a cruiser should be able to both out tank and out damage escort, out tank yes but damage no, but with a2b,dem,faw build cruisers both by far out tank and out damage escorts, what the point in having escorts if cruiser do everything better?

    You "think" cruisers do it better....

    You seem to be a prime candidate for the comment "Learn to play" (my polite version is telling you TWICE, to go to the shipyards section of the forums - but as you didn't get it, there it is for you).

    Can an escort use A2B - yes
    Can an escort use DEM - yes
    Can an escort use Marion - yes
    Can an escort use AoE skills - yes
    Can an escort make use of cruiser commands - yes (sit near cruiser - 5k or less)
    Are all ships getting hit by the rep change - yes

    Can escorts out DPS a cruiser - yes
    Are escorts supposed to tank - no
    do they? - yes (escorts have been tanking in ESTFs for a long time)

    So far, your "opinion" and "hate" is unfounded without any form of proof or reason.
  • notorycznynotoryczny Member Posts: 0 Arc User
    edited March 2014
    I fly a brel as well [...] I can out damage and out tank most bugs in 1v1 without having to use my cloak

    Priceless.

    Video or it did not happen.
    May 2013, automatic permanent ban for mentioning gold-seller sites
    pwebranflakes: this system is currently in place and working the way it should.
    moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    notoryczny wrote: »
    Priceless.

    Video or it did not happen.

    I'm turning that into a drinking game - every time someone posts that comment, 2 shots of vodka !

    I'll be in hospital in an hour ;)

    (I agree though, so far, poster full of it - proof would be nice)
  • darthstormstrikedarthstormstrike Member Posts: 768 Arc User
    edited March 2014
    lol another bfaw cruiser trying to defend there build, in karrat its the only build you feds know and use, just like you cruises cried of vape double tap but now its the other way around its ok? a cruiser should be able to both out tank and out damage escort, out tank yes but damage no, but with a2b,dem,faw build cruisers both by far out tank and out damage escorts, what the point in having escorts if cruiser do everything better?

    Actually I only go in there on KDF side. Epic fail whiner. If you truly were KDF, you'd not be here whining and in there whoppin' the Feds all over the place like normal. You must be really bad at PvP if you're KDF and whining.
    ___________________

    "There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
  • darthstormstrikedarthstormstrike Member Posts: 768 Arc User
    edited March 2014
    jockey1979 wrote: »
    You "think" cruisers do it better....

    You seem to be a prime candidate for the comment "Learn to play" (my polite version is telling you TWICE, to go to the shipyards section of the forums - but as you didn't get it, there it is for you).

    Can an escort use A2B - yes
    Can an escort use DEM - yes
    Can an escort use Marion - yes
    Can an escort use AoE skills - yes
    Can an escort make use of cruiser commands - yes (sit near cruiser - 5k or less)
    Are all ships getting hit by the rep change - yes

    Can escorts out DPS a cruiser - yes
    Are escorts supposed to tank - no
    do they? - yes (escorts have been tanking in ESTFs for a long time)

    So far, your "opinion" and "hate" is unfounded without any form of proof or reason.


    Every time he accuses people falsely of being cruisers or feds shows you're right. He does need to learn to play.
    ___________________

    "There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
  • darthstormstrikedarthstormstrike Member Posts: 768 Arc User
    edited March 2014
    lol come try me and see, I hate a tvaro by the name of toejam and a brel in the name of hissyfit, come to karrat or priv invite me and you will see just how well I can build a ship, and ask matt Johnson a pvp'er of over 3 years if my brel and tvaro can beat a bug without a vape build or using a cloak

    Who in the blue Hell is Matt Johnson?

    Oh and isn't naming people against the rules? That is if those two are real players.

    And I see your next whine will be "Cloaks are OP". Thanks for the advance on the next whine post. I'll start to gather my counterpoints now.
    ___________________

    "There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
  • nakedcrooknakedcrook Member Posts: 0 Arc User
    edited March 2014
    rahmkota19 wrote: »
    *Looks at OP*
    *Looks at signature*

    No. I'm liking this chance. It is a good start on that heavily-needed nerf on power creep. People were completing Elite STFs in under a minute.

    Under a minute? BS. That is a total lie.

    This reputation nerf is punishment for Veterans. If Cryptic wanted to do things right, they would add a higher difficulty. Taking away things from players is the fastest way to kill your player base and close wallets. I know that I have closed my wallet.

    Have you noticed how things that make money are never nerfed? Where is the nerf on the 700 day vet award? Where is the nerf on the JHAS? This is about punishing veterans to make money. Mark my words...they will monetize this somehow. They are greedy...they love money.

    I bet the devs are having a money fight right now.
    [SIGPIC][/SIGPIC]

    If you oppose the Reputation nerf, feel free to use my signature
  • darthstormstrikedarthstormstrike Member Posts: 768 Arc User
    edited March 2014
    nakedcrook wrote: »
    Under a minute? BS. That is a total lie.

    This reputation nerf is punishment for Veterans. If Cryptic wanted to do things right, they would add a higher difficulty. Taking away things from players is the fastest way to kill your player base and close wallets. I know that I have closed my wallet.

    Have you noticed how things that make money are never nerfed? Where is the nerf on the 700 day vet award? Where is the nerf on the JHAS? This is about punishing veterans to make money. Mark my words...they will monetize this somehow. They are greedy...they love money.

    I bet the devs are having a money fight right now.


    Sort of a tiered queue. So those with average T4 on all face others with average of T4?

    But no, Cryptic is taking the easy way out to pacify the whiners and give them baby rattles type fixes.
    ___________________

    "There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
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