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KDF Needs More End Game Tier 5 Ships Thread

oakland4lifeoakland4life Member Posts: 545 Arc User
edited August 2014 in Klingon Discussion
My goal is to make a thread where the KDF Community can unite and demand that Cryptic release more Tier 5 ships for the KDF Faction to be almost comparable to the Fed Faction, weather it's from existing lower Tier ships to be made into Fleet versions, converting unplayable KDF Align NPC's ships into Playable versions with updated models and textures, and so on... so feel free to post whatever Tier 5 KDF indigenous/align designs u want to see in the game and if u want post stats of the ships u think it should have.

He's my list of ships i want to see on the KDF T5 Fleet line up...

Fleet Guramba Siege Destroyer

http://sto.gamepedia.com/Guramba_Siege_Destroyer

Thoughts: 5 Tac Consoles

Fleet K'Tanco Battle Cruiser

http://sto.gamepedia.com/K%27Tanco_Battle_Cruiser

Thoughts: 5 Fore Weapons, 3-4 Tac Consoles, Hull HP similar to the Fleet K't'inga, needs another skin similar to what the Vorcha has with it's Fleet Version

Fleet Qorgh ~ SubQob Raptor

http://sto.gamepedia.com/Qorgh_Raptor

Thoughts: 5 Tac Consoles, 2 Eng Consoles, 3 Sci Console

Fleet Pach ~ Puyjaq Raptor

http://sto.gamepedia.com/Pach_Raptor

Thoughts: 5 Fore 2 Aft Weapons setup, 4 Tac Consoles

Fleet QulDun ~ Qaw'Dun BoP

http://sto.gamepedia.com/QulDun_Bird-of-Prey

Thoughts: 5 Fore 1 Aft Weapon Setup

Fleet Heagh'ta Heavy BoP

http://sto.gamepedia.com/Hegh%27ta_Heavy_Bird-of-Prey

Thoughts: 4 Tac Consoles, More Hull HP than other BoP'S (of course being a Heavy BoP)


List of KDF Align/Captured NPC ships that i wanna see playable for the KDF side end game Tier 5 ships for KDF players to use. (of course these ship models needed to be updated b4 being playable)

K'Norr Escort

http://sto.gamepedia.com/K%27Norr_Escort

Thoughts: We all know that the Kar'fi is more of a DPS Sci Carrier on KDF side, so i think the K'Norr Escort should be mostly a Tac and Sci based ship on both Consoles and Boff's Stations, it's too should use the Phase Shift console from the Kar'Fi Carrier like the Defiant, Avenger and the Galaxy-X can use the same cloaking device console, it's should have a customizable option for players to change wing 1 and wing 2 options to make them even or leave em with with the uneven lock they already have

Warbarge Dreadnaught

http://sto.gamepedia.com/Warbarge_Dreadnought

Thoughts: I think this ship should have a Commander Eng Boff Station and 5 Eng Consoles setup like some other Cruisers but instead of having 3-4 Cruiser Commands or having 1 hanger slot and have 2 Cruiser Commands like the other smaller Orion Flight-Deck Cruiser, i think this should be a Full Engineer Carrier with 2 hanger slots but losing Cruiser Commands so a Warbarge Dreadnaught Carrier will something different from other Carriers which are either Sci or Tac based but at the same time not being just another Flight-Deck Cruiser.


gonna post more later on...
Post edited by Unknown User on
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    revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited March 2014

    http://sto.gamepedia.com/Hegh%27ta_Heavy_Bird-of-Prey

    Thoughts: 4 Tac Consoles, More Hull HP than other BoP'S (of course being a Heavy BoP)

    As a GIANT fan of the Hegh'ta I waiting for a fleet/10 console version since forever now.

    However, referring to the visuals, the ship seems to have more weapons then any other raider, making it a very good candidate for a 5 weapon raider.
    Also, both Hegh'ta and its abomination of an alt skin, the Haj, seem to have pretty prominent Hangar bays, so a Hangar on that ship would be another option (yes I know, ppl don't like Hangars. I still think it fits the ship).

    But I take any 10 console version I get^^
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    twamtwam Member Posts: 0 Arc User
    edited March 2014
    As a GIANT fan of the Hegh'ta I waiting for a fleet/10 console version since forever now.

    However, referring to the visuals, the ship seems to have more weapons then any other raider, making it a very good candidate for a 5 weapon raider.

    This I'd be very much up for. Love that thing.

    But I really want it as a C-store refit, with or without fleet option, to accompany the launch of Raider flanking/buff.

    Really. C-store Hegh'ta FTW. Will buy on release day.
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    mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    Bops barely have enough room for the crew, doubt they have any room for more than a small handful of shuttles, so no, it makes NO sense for it to have a hangar. Made even worse when THEY are hangar pets themselves (well their class anyway)
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    catliketypingcatliketyping Member Posts: 611
    edited March 2014
    Bops barely have enough room for the crew, doubt they have any room for more than a small handful of shuttles, so no, it makes NO sense for it to have a hangar. Made even worse when THEY are hangar pets themselves (well their class anyway)

    Yo dawg, i like B'rels.

    It would be totes cryptic for my B'rel to launch B'rels, like an Armitage or Arkif have giant fighter squadrons inside, wouldnt it?

    That being said, maybe a B'rel wolfpack launching from a B'rel doesnt have to be literal. There's the cloak after all. What if B'rel pets just decloak and appear?
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    oakland4lifeoakland4life Member Posts: 545 Arc User
    edited March 2014
    Here's a few more that i think should be playable for the KDF side

    Gorn Balaur Dreadnaught

    http://sto.gamepedia.com/Balaur_Dreadnought

    Thought: One of those unused KDF align faction Ship designs that looks more like a Carrier and should be used as such using Gorn Naga Fighters and an exculsive hanger pets for it like the Gorn Vishap Frigate.

    http://sto.gamepedia.com/Naga_Fighter
    http://sto.gamepedia.com/Vishap_Frigate

    Of course they would have to give those hanger pets more unique ability than other hanger pets of the KDF

    Gorn Tuatara Cruiser

    http://sto.gamepedia.com/Tuatara_Cruiser

    Thoughts: built in a similar way to that of Fed ships which is highly defensive and having full Cruiser Commands... of course this means that it would not be using DHC.

    Gorn ships needs some luv too ^_^

    Nausicaan Ravanger Dreadnaught

    http://sto.gamepedia.com/Ravager_Dreadnought

    Thoughts: Should have similar stats in line with other Heavy Battle Cruisers along with 3 Cruiser Commands and should have 45k+ Hull with a very bad turn rate like the Bortas with consoles setup of 4 Eng and 4 or 5 Tac Consoles.

    KDF Capture/Copied Drek'Hi Dreadnaught

    http://sto.gamepedia.com/Drek%27Hi_Dreadnought

    Thoughts: Not sure why i suggest this ship... it's so huge, but if there should be a playable version it should be similar to a Voth Bulwark Dreadnaught Cruiser with 1 hanger slot but having more of a Eng/Sci setup of 4 Eng and 4 Sci and also having more powerful Shields.
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    As a GIANT fan of the Hegh'ta I waiting for a fleet/10 console version since forever now.

    However, referring to the visuals, the ship seems to have more weapons then any other raider, making it a very good candidate for a 5 weapon raider.
    Also, both Hegh'ta and its abomination of an alt skin, the Haj, seem to have pretty prominent Hangar bays, so a Hangar on that ship would be another option (yes I know, ppl don't like Hangars. I still think it fits the ship).

    But I take any 10 console version I get^^

    LMAO :D :P A hangar bay on a Bird of Prey?! :eek: Seriously people, easy on the hangars. Next we'll have hangars on shuttles.
    HQroeLu.jpg
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    oakland4lifeoakland4life Member Posts: 545 Arc User
    edited March 2014
    shpoks wrote: »
    LMAO :D :P A hangar bay on a Bird of Prey?! :eek: Seriously people, easy on the hangars. Next we'll have hangars on shuttles.

    a Hanger on a BoP would be very strange, the Raptors have a better shot than them at using hangers...
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    a Hanger on a BoP would be very strange, the Raptors have a better shot than them at using hangers...

    The Bird of Prey is a cloaked weapon of swift strike, that relies on subterfuge and the element of suprise to disable or destroy an enemy ship.
    The only thing a hangar bay can do here is have shuttles wrooming around and giving away her position. A suicide button, if you will.
    HQroeLu.jpg
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    oakland4lifeoakland4life Member Posts: 545 Arc User
    edited March 2014
    shpoks wrote: »
    The Bird of Prey is a cloaked weapon of swift strike, that relies on subterfuge and the element of suprise to disable or destroy an enemy ship.
    The only thing a hangar bay can do here is have shuttles wrooming around and giving away her position. A suicide button, if you will.

    I know, my main character ship is a Fleet B'rel Torp Boat, i've would not want a suicide causing thing like a hanger that would get me exposed on a ship that i fly :O
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    oakland4lifeoakland4life Member Posts: 545 Arc User
    edited March 2014
    sle1989 wrote: »

    Realistically i think the Qang could be a good additional ship outfit to the Vorcha class since the Qang itself looks more like a Vorcha update, why did Cryptic did not pursue it like they did with the Luna and Vesta classes which they too came from the Novels i'm not sure, but i guess it's something related to some ppl over in Cryptic being Anti-KDF or just purely Pro-Fed with no sense of balance what so ever.
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    revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited March 2014
    twam wrote: »
    This I'd be very much up for. Love that thing.

    But I really want it as a C-store refit, with or without fleet option, to accompany the launch of Raider flanking/buff.

    Really. C-store Hegh'ta FTW. Will buy on release day.

    That would make 2 of us.
    Bops barely have enough room for the crew, doubt they have any room for more than a small handful of shuttles, so no, it makes NO sense for it to have a hangar. Made even worse when THEY are hangar pets themselves (well their class anyway)
    shpoks wrote: »
    LMAO :D :P A hangar bay on a Bird of Prey?! :eek: Seriously people, easy on the hangars. Next we'll have hangars on shuttles.

    Judging by the visuals the Hegh'ta hardly even fits into the raider category in my opinion.
    Its at least as big as the Akira, has a more massive main hull then other bops ect. And the ORIGINAL window set up (the ones on the neck, not the ugly miss fitting ones that were tagged on later) imply it even being bigger.
    I woundt even mind taking it out of the category entirely, but if it stays (which.. well it probably will) a hangar bay would very well fit on that particular one.
    And gameplay wise it would be something different then the rest.
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    catliketypingcatliketyping Member Posts: 611
    edited March 2014
    Booooo! You no-hangar people are no fun!

    A sci BoP would be good, though. If it can do the 2 deflector thing, even better!
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    ddemlongddemlong Member Posts: 294
    edited March 2014
    I would definitely like a 5/3 Kvort thrown in there... and being that its 2409, why not just another completely new ship? I want a true new ship, not some cut, copy, and paste version of a fed ship.

    I also would want a ship to match the Scimitar
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    Judging by the visuals the Hegh'ta hardly even fits into the raider category in my opinion.
    Its at least as big as the Akira, has a more massive main hull then other bops ect. And the ORIGINAL window set up (the ones on the neck, not the ugly miss fitting ones that were tagged on later) imply it even being bigger.
    I woundt even mind taking it out of the category entirely, but if it stays (which.. well it probably will) a hangar bay would very well fit on that particular one.
    And gameplay wise it would be something different then the rest.

    Size is irrelevant. Especially regarding how scaled STO ship models are.
    The Hegh'ta is still a Bird of Prey, maybe a larger one but that doesn't by any chance traslate to a hangar bay. The whole idea od raiders and tactics they need to utilize to be succesfull is in direct contradiction to having a hangar.
    HQroeLu.jpg
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    oakland4lifeoakland4life Member Posts: 545 Arc User
    edited March 2014
    patrickngo wrote: »
    We've already GOT a T5 Bird of Prey with 4 tac consoles. What we don't have, is a T5 BoP with four Science consoles...and as for the Haj skin-I like it better than the stock appearance of the Hegh'ta, it'd be a great choice for a C-store BoP to complement the B'rel, with the ten console version maybe running 2/4/4 or 3/4/2 (Eng/sci/tac) for a ten console ship laid out in a way we don't already have.

    New layouts on KDF Raiders are kind of scarce-it's not like other ships where shifting the seating listing gives you a new vessel that doesn't duplicate a vessel that's already in the inventory. (See: Kamarag vs. Vor'cha). a 4 sci console BoP would finish the line of development by filling the last gap in the lineup. (Fleet B'rel has 4 engineering, Ho'hsus has 4 tac, Flt Norgh's got two LTC seats and 9 consoles in balanced layout...)

    For a 5-tac ship, that should be a Raptor, same with a 5 fore weapons ship. (We've got both of those already in the Battlecruiser lineup.)

    How about giving the Fleet Hegh'ta Heavy BoP a Ensign Universal 5th Boff Station? which will give that ship the same amount of Boff Stations abilities as Fleet Norgh but using a weaker ensign ability but make up from a 5th Space Trait either from Nausicaan, Rom Embassy or any future boffs that has new space traits whatever that be.
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    revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited March 2014
    shpoks wrote: »
    Size is irrelevant. Especially regarding how scaled STO ship models are.
    The Hegh'ta is still a Bird of Prey, maybe a larger one but that doesn't by any chance traslate to a hangar bay. The whole idea od raiders and tactics they need to utilize to be succesfull is in direct contradiction to having a hangar.

    Size is very relevant. May be not in the mechanical sense but in the inverse sense.

    And I don't see why the cliche applied to the B'rel should apply to every Bird of Prey.
    It even in game has a Crew of 100, thats enough to support 6 shuttles. And the ship has a Hangar.

    Dosnt mean it has to be that way, but it is an option.
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    norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2014
    9 console fleet ships should be upped to 10. (for all fleet ships, kdf or not)

    Gurumba is a major need, its a well liked ship that has fallen behind.

    BOP probably need to be classified as sci ships and get the deflector or they need 1 more aft weapon (currently they have 6, like a sci ship, but an odd 4/2 instead of 3/3).
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    Size is very relevant. May be not in the mechanical sense but in the inverse sense.

    And I don't see why the cliche applied to the B'rel should apply to every Bird of Prey.
    It even in game has a Crew of 100, thats enough to support 6 shuttles. And the ship has a Hangar.

    Dosnt mean it has to be that way, but it is an option.

    No, size is irrelevant. It's the intended role of the ship that is relevant. Otherwise, without trying to get in another debate of how unnatural carriers are in ST, every ship would have tons of hangar bays.
    I mean, if you translate the 100 crew of a Hegh'ta with a hangar bay then how many hangars a ship like the Odyssey should have? 12?

    And it's not a cliche applied to the B'rel. The B'rel is a Bird of Prey, it has the cliche of BoPs attached to her, not other way around. But you can't call that a cliche, that is the intended role of the entire raider class.

    A Bird of Prey with a hangar bay....seriously...
    HQroeLu.jpg
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited March 2014
    shpoks wrote: »
    A Bird of Prey with a hangar bay....seriously...

    Yes I want a Bird of Prey with a hangar bay that can launch a vo'quv which can launch 2 of those birds of prey that can launch vo'quv pets so that its never ending spam of hangar pets. Cryptic will call it the Chicken of Prey and the Egg of Prey promotion. So that you get the chicken and the egg but we won't know for sure which came first.
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    Yes I want a Bird of Prey with a hangar bay that can launch a vo'quv which can launch 2 of those birds of prey that can launch vo'quv pets so that its never ending spam of hangar pets. Cryptic will call it the Chicken of Prey and the Egg of Prey promotion. So that you get the chicken and the egg but we won't know for sure which came first.

    By Kahless' beard, the lag that would cause! :eek: It would be GLORIOUS!! :D :P
    HQroeLu.jpg
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    revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited March 2014
    shpoks wrote: »
    No, size is irrelevant. It's the intended role of the ship that is relevant. Otherwise, without trying to get in another debate of how unnatural carriers are in ST, every ship would have tons of hangar bays.
    I mean, if you translate the 100 crew of a Hegh'ta with a hangar bay then how many hangars a ship like the Odyssey should have? 12?

    And it's not a cliche applied to the B'rel. The B'rel is a Bird of Prey, it has the cliche of BoPs attached to her, not other way around. But you can't call that a cliche, that is the intended role of the entire raider class.

    A Bird of Prey with a hangar bay....seriously...

    Yes seriously.


    I suggest you go watch star Trek again.
    Because there were the K'Vort cruisers, there was the Ent-BoP, both much bigger ships then the squishy bops.

    If they are only tied to one specific role we wouldn't need more then one. That would be quiet boring.

    And yes every ship could have a hangar bay, the reason why the Akira has one and the Sovereign not is variety in ships.
    New BoPs need variety in gameplay and that is a legit one, if you like it or not.
    The Hegh'ta is not the B'rel, and the Vo'Quv can't launch Hegh'tas.
    And no matter how unnatural hangar bays are in ST, they are part of STOs gameplay at this point, that won't change.
    So story wise it fits, gameplay wise it fits. It would not keep the ship from filling its role gameplay wise.

    Also there are a lot who agree that the original role in this game is dated, because everything the BoP payed for romulans get for free. So that entire ship class may be need some redefinition. And thats not done with flanking and 10% hull.
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited March 2014
    shpoks wrote: »
    By Kahless' beard, the lag that would cause! :eek: It would be GLORIOUS!! :D :P

    Even his beard should have a hangar yes it would be GLORIOUS!!
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    Yes seriously.

    I suggest you go watch star Trek again.
    Because there were the K'Vort cruisers, there was the Ent-BoP, both much bigger ships then the squishy bops.

    And I'm going to give you the exact same suggestion, go watch ST again. ENT era BoP, you mean >THIS< ship? Take a nice look, her size is comparable if not smaller than the NX Class.
    The NX Class is 225 meters in length, so that puts the ENT BoP in the range of 200-ish judging from visual comparison. The B'rel class size varies from 110 to 150 meters in size, so the ENT BoP is not much bigger.

    And the K'Vort is a battlecruier, not a Bird of Prey, you said it yourself.
    If they are only tied to one specific role we wouldn't need more then one. That would be quiet boring.

    That's about one of the silliest things I've read. Are you talking Star Trek or Cryptic Trek? Because in Star Trek, the Klingons usually used 1 design of BoP at a given era. But even that is not relevant, there are always multiple designs of everyting, that doesn't mean that the primary role is changed.
    And yes every ship could have a hangar bay, the reason why the Akira has one and the Sovereign not is variety in ships.

    If you're looking into Cryptic's methods of doing stuff for arguments, they're going to fall short, believe me.
    New BoPs need variety in gameplay and that is a legit one, if you like it or not.

    Yes, variety by adding a hangar bay on a Bird of Prey. :rolleyes: *facepalm*
    The Hegh'ta is not the B'rel, and the Vo'Quv can't launch Hegh'tas.
    And no matter how unnatural hangar bays are in ST, they are part of STOs gameplay at this point, that won't change.
    So story wise it fits, gameplay wise it fits. It would not keep the ship from filling its role gameplay wise.

    Neither does it fit story-wise, nor lore-wise and not even gameplay-wise. Which is clearly visible as Cryptic never mentioned such a thing, which given their "when in doubt, slap a hangar!" policy is quite shocking itself. :eek: Even Cryptic is not that delusional to put hangar bays on Birds of Prey.
    Also there are a lot who agree that the original role in this game is dated, because everything the BoP payed for romulans get for free. So that entire ship class may be need some redefinition. And thats not done with flanking and 10% hull.

    Didn't realize that killing stuff in this game was dated. And because the Romulans are generally OP, the BoP's need hangar bays? :rolleyes:

    Seriously, I'm having trouble believeing that I'm actually discussing hangar bays on Birds of Prey here. Still not sure if serious or just pulling my leg. :confused:
    HQroeLu.jpg
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    mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    shpoks wrote: »

    Seriously, I'm having trouble believeing that I'm actually discussing hangar bays on Birds of Prey here. Still not sure if serious or just pulling my leg. :confused:

    agreed, i have seen some crazy ideas on this forums, but this takes the cake as the most nonsensical.
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    catliketypingcatliketyping Member Posts: 611
    edited March 2014
    agreed, i have seen some crazy ideas on this forums, but this takes the cake as the most nonsensical.

    Some of you are very literal.

    Of course, in Crypticverse, why shouldnt there be a BoP with a hangar? Everyone else has a little Scort Carrier!

    If the Galaxy can be the hero cruiser, what about the B'rel?
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    iconiansiconians Member Posts: 6,987 Arc User
    edited March 2014
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    catliketypingcatliketyping Member Posts: 611
    edited March 2014
    iconians wrote: »

    Do i need to put up a picture of Xzibit on this episode of Pimp my B'rel?

    However, i say putting a B'rel in yo B'rel is no more ludicrous than the Armitage.
    Nessia (KDF Sci)
    IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
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    kapla1755kapla1755 Member Posts: 1,249
    edited March 2014
    I'd settle for a K'Vort special with this layout:

    http://sto.gamepedia.com/Mirror_Universe_Dhelan_Warbird_Retrofit

    :D
    [SIGPIC][/SIGPIC]
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