In my time away from playing STO I jumped over to DCUO and liked it enough to buy a membership there.
One of the things that I've noticed at DCUO is that they found some pretty interesting ways to encourage their players to invest more RL money into the game by offering replay badges that would clear all content cool downs so if you were willing to pay you could run your preferred content and get your full rewards each time whenever you wanted.
Bear in mind that you could play the content over there has much has you wanted but you become loot locked upon your 1st completion of the content and cannot earn anymore items from boss drops.
I find myself wondering could such a system be applied someway into STO to bypass the cool down system.
Here are a few examples of where I think a reset commodity might be useful:
The Dilithium refinement cap system
Doff Assignment cool downs
I know that the 2 MMO's are quite different but if STO offered a pay item that let you clear the cool downs on all available content do you think players would use it?
The more I think about it the less sense it makes for STO; however, I'll throw this out there and see where it goes.