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TFOs and the need to get /stuck fixed

captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
I was participating in the TFO Romulan Imperial Minefield when my Gargarian-class ship got wedged in Gamma asteroid' factory. Turning, reversing, and turning while reversing did not work to unstick the ship.

Since /stuck is no longer working, the system suggested that I use Transwarp or Beam Up. Being in the middle of a TFO, I couldn't just leave the map and expect to get back in.

The other suggestion was to try to get a hold of a GM. It would have been impossible for the GM to answer the request for help, let alone get there in time for me to be able to help out in the last section of the TFO.

With TFOs being emphasized lately, I highly suggest looking into the /stuck command, it really needs to be fixed.

Comments

  • alexanderb#7559 alexanderb Member Posts: 188 Arc User
    The stuck command is not entirly not working, but it just works rarely. Maybe a better option for the devs is to check better on collision points and prevent them, so you can't get stuck anymore at all.
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