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Inventory problems.

ihatepwe735ihatepwe735 Member Posts: 337 Arc User
* Salvaging items is tedious - we need a mass salvage, or a "Salvage vendor" that shows salvagable items and salvages them when clicked.
* Selling stacks of items is tedious. Why do we always need to confirm how many Synthale we want to sell? We should always sell the full stack, and player who want to sell partial stacks can use the stack split feature.
* Splitting stacks is tedious. Clicking on a stack to split it should have the option to split it into as many X sized stacks as there are space for.
* Sort does not do anything useful.
* Bridge Officers get stuck and cannot be moved in the players inventory - (except by using sort)
* I still don't know why some space/ground gear has no level, some has a level, some has an infinity symbol - even more confusing is when the Upgrade UI changes it.
* Items that are associated with a quest need a tooltip to indicate as such.
* When mousing over a space weapon it in invariably compares against the wrong slot. There needs to be a way to choose which slot is being compared.
* Why is it even possible to sell R&D materials to vendors? Anything in the R&D tab should be hidden from Vendors and players can move items to sell to their main inventory.
* For items that are sold in the replicator, there should be a context menu option to "Buy more" that automatically opens the replicator at that entry.
* The red "you can't move this" overlay gets stuck when you open your account bank.

The Equip Popup
* This popup shows a list of items that go in a particular slot: This list is otherwise unfiltered and unsorted.
* It needs to have options to sort by item quality so that we don't need to look at low quality items.
* It needs to have options to group items together based on where they are located, in collapsable groups, so that players can focus on inventory items, bank items, equipped items etc.
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