Well thanks for making the effort buy you've missed the boat really.
Instead of 1 button to fill all available reps which would automatically collect any rewards too, we now have a "Fill All" button for each rep. So you've removed two of the clicks for each rep. But then you go and spoil it by adding in a warning box that requires another click, therefore reducing the whole 180 clicks (with upgrade) for 12 reps by 12, but hey 172 clicks is better than 180 I guess. Ho hum.
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You can skip the confirmation box by holding down the control key, which you'd know if you'd actually read the confirmation box instead of rushing over here to complain.
As for expecting it to be a one-click "game plays itself" -button...yeah, like that was ever gonna happen.
EDIT: And it wasn't 180 clicks per day to do all reps before either, it was 108. Now 48.
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I didn't see the holding down CrtL trick, that's something I suppose, and I did say 180 with upgrades just to be clear.
It's an improvement, and I'm happy for that but it's not what I was hoping and it could be better in my opinion.
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I'm not normally a complainer, I just think it is a lost opportunity as you can be sure now it won't be changed again.
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> baddmoonrizin wrote: »
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> Complainers gonna complain
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> I'm not normally a complainer, I just think it is a lost opportunity as you can be sure now it won't be changed again.
I don't feel it should have been changed at all.
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Bring on Discovery season 2 and Age of Discovery.
And like Baseball, Closers are going to close.
Wasn't something like this on Tribble, at least I'm sure I heard it was?
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Haha
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^ I believe this says it all.
Personally, I'm loving the new fill all button. Enormous improvement IMO.
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Gonna have to quote badmoon on you:
Thanks!!
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Still, I wonder how anyone can decide "Let's modify the UI to enable people to complete these hundreds of clicks for reps in a faster and more convenient fashion", and then miss the fact that the proper place for such a button is right beside the 'Select' button.
1 click to select Rep, 1 click to select the project (not always required), 1 ctrl-click on "Fill & Go" and you're done. Also makes the confirm dialog actually useful.
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A general fill all would logically start at the top of the list and work down. Any unfilled tasks could be highlighted by a change in colour for that reps name in the list. Similarly completed tasks could have their tag flashing/pulsing.
I can see why they might have felt the need for a stopgap to prevent dil and elite tokens being dropped onto unwanted projects but they could have done it purely for the daily & hourly tasks which is where the requests for such a feature stemmed from.
Honestly if someone can't understand that fill all means fill all then maybe they need that learning experience of losing a few tokens.
Apparently, the program needs everything to be acked. It does not think for itself, the user has to interact.
Not getting an ack back will hang it up. IN other words, ALL the projects would remain incomplete because it rejected that "Fill All" action.....until you figure out because not enough of one commodity it is looking for, for one rep.
Besides, I don't do hourly, so I rather have it start only daily....not both. So, selection there should be left to the player...not the program running a "Fill All" action and blasting everything.
I am happy with the CTRL button letting me skip a click or two...and letting me finish one rep at a time.
"The acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." -- Captian Jean-Luc Picard
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
I agree with OP 100%. I am not sure about the numbers but the point is when you have so many useless clicks and all you remove is 2 clicks per rep it is kinda pointless. I thought they were going to have a COmplete All button for all the reps..
The amount of clicking in this game actually chases players away. If you have many characters then you can actually spend a couple hours clicking and have no time to actually play. There is so much pointless clicking they really need to reduce it game wide by 50%. Anything less than 25% would not even be noticed.
It is not a complaint, it is just a pointless game edit that achieves nothing. It is WAY to little to make any difference.
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