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Nova class: the T5 Ship the Game Forgot

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  • seaofsorrowsseaofsorrows Member Posts: 6,677 Arc User
    edited September 2018
    Are we there yet?

    In the mean time, for those that can dream:

    The Pulsar Project

    The Nova Class has seen several variations and a major refit with the Rhode Island Refit, however, even that refit is now a decades old. The orginal refit intervals for the ship would have lead to a major update 3 years ago. However, this did not happen.

    The reasons for this are both political and strategical.

    Backgrond
    The 2nd refit of the Nova class was originally titled "Project Equinox", in honor of the ship that was lost in the Delta Quadrant.
    As the Nova's EPS and warp nacelle design had proven very compatible with it, the project was also combined with research into artificial nucleogenic energy storage.

    Political Stop of the Project
    However, 2 years into the project, several logbooks of the U.S.S. Voyager and the U.S.S. Equinox were declassified and became available to the public, and many people though that basing a project and technology on a ship whose crew had acted in such unethical manner was inappropriate. The nucleogenic energy storage was shelved, and the project name for the refit was retracted. However, unknown to Starfleet at the time, the research results had been stolen by Klingon Intelligence.

    A New Direction
    Starfleet Engineering returned back to the drawing board for the Nova Retrofit, under a new working title, "Supernova". The idea was to build the ship toward a Scout Ship role that could operate near the Federation borders to conduct short range exploration and reconnaissance.

    Strategic Stop of the Project
    When the Iconian War started, Starfleet quickly had to realize that scout ships were not as useful as in more conventional battles, as Iconian ships could appear anywhere at any time, without needing to approach Federation borders. The project was halted, with most of the engineers and researchers focused on cracking Iconian Technology or working on the Odyssey and Intrepid Class project.
    After the Iconian War, Starfleet was focused on recovering its losses and combining repairs with refits of ships that had seen the most action in the war.

    Continuation of the Project
    During the Tzenkethi conflict Starfleet however saw a strong need for a modern scout ship, and the "Supernova" project was continued, with a new title: "Pulsar".
    And now, the project is completed, and the U.S.S. Pulsar is going to start its maiden voyage soon.

    Klingon Research
    The Klingons continued research at artificial nucleogenic technology during the Federation/Klingon war, and they were able to "crack" the technology. They produced an artificial nucleogenic biocell that could store considerably amounts of energy, and an injector assembly that would be compatible with most starships.
    As part of the Alliance technology sharing, this new device also became part of the Pulsar Class's default specification, while the Klingons included the technology in their Hegh'Ta retrofit.


    Statistics - Pulsar Scout Ship
    • Hull Modifier: 0.9 (0.95 Fleet)
    • Shield Modifier: 1.3 (1.43 Fleet)
    • Turn Rate: 15
    • Impulse Modifier: 0.2
    • Inertial Rating: 60
    • Bonus Power: +10 Engine Power, +10 Auxiliary Power
    • Secondary Deflector
    • Weapon Slots: 3 Front, 3 Aft
    • Device Slots: 3
    • Consoles: 4 Tactical, 2 Engineering, 4(+1 Fleet Science
    • Bridge Officer Seats: Commander Science, Lt.Cmdr Tactical. Lt. Universal|Pilot, Lt.Universal|Intel, Lt.Engineering
    • Subsystem Targeting
    • Sensor Analysis
    • Raider Flanking
    • Starship Mastery: Precise Weapon Systems, Enhanced Particle Generators, Enhanced Weapon Banks, Enhanced Restorative Circuitry, Holographic Decoy
      • Holographic Decoy - Starship Mastery Trait
        When activating Mask Energy Signature, Intel Team or any type of Cloak, you create a holographic decoy that draws aggro for 15 seconds. You can also activate Mask Energy Signature while under fire. This effect can occur only once every 60 seconds.
    • Universal Console: Nucleogenic Biocell
      • Passive: +10 % Sector Speed and Impulse Speed, +3 Engine Power
      • Active (Nucleogenic Biocell Infusion): You gain +20 to all Power Levels and Max Power Levels for 15 seconds and restore any disabled subsystem. Cooldown: 90 seconds.
      • Synergy (with Photonic Displaced Console):
        • 2 Piece Bonus: Lower both consoles cooldown by 15 seconds, and +20 Exotic Particle Generators


    Statistics - Hegh'Ta Bird of Prey T6
    • Hull Modifier: 0.8 (0.88 Fleet)
    • Shield Modifier: 0.9 (0.95 Fleet)
    • Turn Rate: 21
    • Impulse Modifier: 0.2
    • Inertial Rating: 60
    • Bonus Power: +15 Weapon Power, +5 Engine Power
    • Weapon Slots: 4 Front, 2 Aft
    • Can Equip Dual Cannons
    • Device Slots: 2
    • Consoles: 4 Tactical (+1 Fleet), 3 Engineering, 3 Science
    • Bridge Officer Seats: Commander Universal, Lt.Cmdr Universal. Lt. Universal|Pilot, Lt.Universal|Intel, Ensign Universal
    • Raider Flanking
    • Battle Cloak
    • Starship Mastery: Precise Weapon Systems, Tactical Maneuvering, Enhanced Weapon Banks, Enhanced Weapon Banks, Holographic Decoy
      • Holographic Decoy - Starship Mastery Trait
        When activating Mask Energy Signature, Intel Team or any type of Cloak, you create a holographic decoy that draws aggro for 15 seconds. You can also activate Mask Energy Signature while under fire. This effect can occur only once every 60 seconds.
    • Universal Console: Nucleogenic Biocell
      • Passive: +10 % Sector Speed and Impulse Speed, +3 Engine Power
      • Active (Nucleogenic Biocell Infusion): You gain +20 to all Power Levels and Max Power Levels for 15 seconds and restore any disabled subsystem. Cooldown: 90 seconds.
      • Synergy (with Photonic Displaced Console):
        • 2 Piece Bonus: Lower both consoles cooldown by 15 seconds, and +20 Exotic Particle Generators






    This honestly looks fantastic. Very reasonable, well balanced and would fill a nice niche in the current ship availability.
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.

    ncaStLJ.jpg
  • reyan01reyan01 Member Posts: 11,964 Arc User
    Are we there yet?

    In the mean time, for those that can dream:

    The Pulsar Project

    The Nova Class has seen several variations and a major refit with the Rhode Island Refit, however, even that refit is now a decades old. The orginal refit intervals for the ship would have lead to a major update 3 years ago. However, this did not happen.

    The reasons for this are both political and strategical.

    Backgrond
    The 2nd refit of the Nova class was originally titled "Project Equinox", in honor of the ship that was lost in the Delta Quadrant.
    As the Nova's EPS and warp nacelle design had proven very compatible with it, the project was also combined with research into artificial nucleogenic energy storage.

    Political Stop of the Project
    However, 2 years into the project, several logbooks of the U.S.S. Voyager and the U.S.S. Equinox were declassified and became available to the public, and many people though that basing a project and technology on a ship whose crew had acted in such unethical manner was inappropriate. The nucleogenic energy storage was shelved, and the project name for the refit was retracted. However, unknown to Starfleet at the time, the research results had been stolen by Klingon Intelligence.

    A New Direction
    Starfleet Engineering returned back to the drawing board for the Nova Retrofit, under a new working title, "Supernova". The idea was to build the ship toward a Scout Ship role that could operate near the Federation borders to conduct short range exploration and reconnaissance.

    Strategic Stop of the Project
    When the Iconian War started, Starfleet quickly had to realize that scout ships were not as useful as in more conventional battles, as Iconian ships could appear anywhere at any time, without needing to approach Federation borders. The project was halted, with most of the engineers and researchers focused on cracking Iconian Technology or working on the Odyssey and Intrepid Class project.
    After the Iconian War, Starfleet was focused on recovering its losses and combining repairs with refits of ships that had seen the most action in the war.

    Continuation of the Project
    During the Tzenkethi conflict Starfleet however saw a strong need for a modern scout ship, and the "Supernova" project was continued, with a new title: "Pulsar".
    And now, the project is completed, and the U.S.S. Pulsar is going to start its maiden voyage soon.

    Klingon Research
    The Klingons continued research at artificial nucleogenic technology during the Federation/Klingon war, and they were able to "crack" the technology. They produced an artificial nucleogenic biocell that could store considerably amounts of energy, and an injector assembly that would be compatible with most starships.
    As part of the Alliance technology sharing, this new device also became part of the Pulsar Class's default specification, while the Klingons included the technology in their Hegh'Ta retrofit.


    Statistics - Pulsar Scout Ship
    • Hull Modifier: 0.9 (0.95 Fleet)
    • Shield Modifier: 1.3 (1.43 Fleet)
    • Turn Rate: 15
    • Impulse Modifier: 0.2
    • Inertial Rating: 60
    • Bonus Power: +10 Engine Power, +10 Auxiliary Power
    • Secondary Deflector
    • Weapon Slots: 3 Front, 3 Aft
    • Device Slots: 3
    • Consoles: 4 Tactical, 2 Engineering, 4(+1 Fleet Science
    • Bridge Officer Seats: Commander Science, Lt.Cmdr Tactical. Lt. Universal|Pilot, Lt.Universal|Intel, Lt.Engineering
    • Subsystem Targeting
    • Sensor Analysis
    • Raider Flanking
    • Starship Mastery: Precise Weapon Systems, Enhanced Particle Generators, Enhanced Weapon Banks, Enhanced Restorative Circuitry, Holographic Decoy
      • Holographic Decoy - Starship Mastery Trait
        When activating Mask Energy Signature, Intel Team or any type of Cloak, you create a holographic decoy that draws aggro for 15 seconds. You can also activate Mask Energy Signature while under fire. This effect can occur only once every 60 seconds.
    • Universal Console: Nucleogenic Biocell
      • Passive: +10 % Sector Speed and Impulse Speed, +3 Engine Power
      • Active (Nucleogenic Biocell Infusion): You gain +20 to all Power Levels and Max Power Levels for 15 seconds and restore any disabled subsystem. Cooldown: 90 seconds.
      • Synergy (with Photonic Displaced Console):
        • 2 Piece Bonus: Lower both consoles cooldown by 15 seconds, and +20 Exotic Particle Generators


    Statistics - Hegh'Ta Bird of Prey T6
    • Hull Modifier: 0.8 (0.88 Fleet)
    • Shield Modifier: 0.9 (0.95 Fleet)
    • Turn Rate: 21
    • Impulse Modifier: 0.2
    • Inertial Rating: 60
    • Bonus Power: +15 Weapon Power, +5 Engine Power
    • Weapon Slots: 4 Front, 2 Aft
    • Can Equip Dual Cannons
    • Device Slots: 2
    • Consoles: 4 Tactical (+1 Fleet), 3 Engineering, 3 Science
    • Bridge Officer Seats: Commander Universal, Lt.Cmdr Universal. Lt. Universal|Pilot, Lt.Universal|Intel, Ensign Universal
    • Raider Flanking
    • Battle Cloak
    • Starship Mastery: Precise Weapon Systems, Tactical Maneuvering, Enhanced Weapon Banks, Enhanced Weapon Banks, Holographic Decoy
      • Holographic Decoy - Starship Mastery Trait
        When activating Mask Energy Signature, Intel Team or any type of Cloak, you create a holographic decoy that draws aggro for 15 seconds. You can also activate Mask Energy Signature while under fire. This effect can occur only once every 60 seconds.
    • Universal Console: Nucleogenic Biocell
      • Passive: +10 % Sector Speed and Impulse Speed, +3 Engine Power
      • Active (Nucleogenic Biocell Infusion): You gain +20 to all Power Levels and Max Power Levels for 15 seconds and restore any disabled subsystem. Cooldown: 90 seconds.
      • Synergy (with Photonic Displaced Console):
        • 2 Piece Bonus: Lower both consoles cooldown by 15 seconds, and +20 Exotic Particle Generators






    This honestly looks fantastic. Very reasonable, well balanced and would fill a nice niche in the current ship availability.

    Absolutely agree!

    Now all we need is for a Dev to pay attention!
    3U3C0SJ.jpg

  • questeriusquesterius Member Posts: 6,493 Arc User
    Some folks may curse me for even suggesting this, but i recall that the Nova was originally a concept for the Defiant.
    How would people feel about it if the Nova was turned into an escort.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • ussvaliant#6064 ussvaliant Member Posts: 678 Arc User
    reyan01 wrote: »
    Now all we need is for a Dev to pay attention!

    Well this isn't a bug report so it might get someone's attention :)

    maR4zDV.jpg

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  • reyan01reyan01 Member Posts: 11,964 Arc User
    edited September 2018
    questerius wrote: »
    Some folks may curse me for even suggesting this, but i recall that the Nova was originally a concept for the Defiant.
    How would people feel about it if the Nova was turned into an escort.
    The concept art you are referring to:
    deq-4.jpg
    They wouldn't need to go 'full escort' on it though. Could make it a Scout Ship (along the same lines as the Fleet Lukari ship) - a mix of science and escort.
    And I will note that the USS Rhode Island had completed at least one four-year exploration mission, and was about to embark on another. She also engaged in combat with two Klingon Negh'Var class ships. All suggestive of the class having become more than simply 'science vessels'.

    And an interest fact here is Robert Bonchune had 'Corvette' in mind when he made the Rhode Island modifications - quoted as having said "I did not come up with the name, but was allowed to come up with the NCC number and do whatever I liked to the shape. I always liked the ship, kind of like a small corvette Starship and I figured in a future time it would have been smoothed out and more organic"
    Post edited by reyan01 on
    3U3C0SJ.jpg

  • cbrjwrrcbrjwrr Member Posts: 2,698 Arc User
    How about a 4 pack version with another Hegh'Ta variant? One version a baby-Sovvy and the other a T6 Nova.

  • avoozuulavoozuul Member Posts: 1,987 Arc User
    A science pack involving T6 versions of the science ships not yet made T6
  • questeriusquesterius Member Posts: 6,493 Arc User
    edited September 2018
    avoozuul wrote: »
    A science pack involving T6 versions of the science ships not yet made T6

    A.k.a. No science for Romulans and Klingons.
    That "theme" is best avoided for all involved.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • mustrumridcully0mustrumridcully0 Member Posts: 11,950 Arc User
    questerius wrote: »
    avoozuul wrote: »
    A science pack involving T6 versions of the science ships not yet made T6

    A.k.a. No science for Romulans and Klingons.
    That "theme" is best avoided for all involved.
    The Romulans might have the short end of the stick here, since the only non-Tier 6 Science Vessel is the Ha'Nom.

    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet. And if we're generous, we can also count the Vo'Quv and Kar'Fi as Science Carriers.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • patrickngopatrickngo Member Posts: 9,330 Arc User
    edited September 2018
    questerius wrote: »
    avoozuul wrote: »
    A science pack involving T6 versions of the science ships not yet made T6

    A.k.a. No science for Romulans and Klingons.
    That "theme" is best avoided for all involved.
    The Romulans might have the short end of the stick here, since the only non-Tier 6 Science Vessel is the Ha'Nom.

    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet. And if we're generous, we can also count the Vo'Quv and Kar'Fi as Science Carriers.

    hm...

    "Workhorse 3 pack"

    Draguas derivative.
    Ha'nom derivative.
    Nova Derivative.

    We'll T6 them based on their low-tier stats, and they'll share the same trait and item slot.

    basing on what the Nova Class in Voyager was capable of, they'd be shoe-in for a "Miracle Worker" spec

    figure this;


    Tier:
    5
    Upgrade cost:
    Upgrade.png Requires an Upgrade Token
    Type:
    Science Vessel
    Hull:
    [show]

    Lvl 50 : 32120
    Lvl 65 : 41895
    Hull modifier:
    0.941
    Shield modifier:
    1.45
    Turn rate:
    15
    Impulse modifier:
    0.2
    Inertia rating:
    60
    Bonus Power:
    +15 auxiliary power


    LTC Tac
    COM Science
    LTC Universal (Specialty)
    LT Engineering
    Ens Universal


    Weapons:
    Fore 3 Aft 3
    Device slots:
    3
    Consoles:
    Console tac icon.png 3 Console eng icon.png 3 Console sci icon.png 5
    Secondary deflector

    Fleet version gains a console at Engineering instead of Tactical.

    For the KDF version, subtract half a point of turn rate, for the Romulans, just T6 the Ha'nom as it stands.
    KDF: Not supported by Cryptic, because according to them, we're not 'Real' Star Trek fans.

    Well, TRIBBLE them, I'll play KDF anyway.

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    Advocacy
    simple logic process:

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  • lianthelialianthelia Member Posts: 6,676 Arc User
    Science vessels I can imagine don't sell well because everyone wants the pew pew...

  • questeriusquesterius Member Posts: 6,493 Arc User
    lianthelia wrote: »
    Science vessels I can imagine don't sell well because everyone wants the pew pew...

    Science vessels in STO are like Leck. Doing massive damage, but almost no big explosions.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • mustrumridcully0mustrumridcully0 Member Posts: 11,950 Arc User
    edited September 2018
    questerius wrote: »
    lianthelia wrote: »
    Science vessels I can imagine don't sell well because everyone wants the pew pew...

    Science vessels in STO are like Leck. Doing massive damage, but almost no big explosions.

    I don't know, exotic-torp boats have kinda everything. Those torpedoes all explode, ships explode from the massive shield ignoring exotic damage, then ships explode from other exploding ships, sometimes even gravity wells can explode, and in general every enemy on the map is put in a blender.

    Though I really don't know how to write out the sound a barrage of torpedoes does. It probably doesn't sound like pew pew.

    A single science vessel does probably more harm to subspace in day than the entire Federation traffic in a decade, and they probably cause gravity wave detections on post-industrial pre-warp civlizations worlds up to the farthest edges of the Local Cluster.

    alllhailtheeditmonster
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • cbrjwrrcbrjwrr Member Posts: 2,698 Arc User
    questerius wrote: »
    lianthelia wrote: »
    Science vessels I can imagine don't sell well because everyone wants the pew pew...

    Science vessels in STO are like Leck. Doing massive damage, but almost no big explosions.

    I don't know, exotic-torp boats have kinda everything. Those torpedoes all explode, ships explode from the massive shield ignoring exotic damage, then ships explode from other exploding ships, sometimes even gravity wells can explode, and in general every enemy on the map is put in a blender.

    Though I really don't know how to write out the sound a barrage of torpedoes does. It probably doesn't sound like pew pew.

    A single science vessel does probably more harm to subspace in day than the entire Federation traffic in a decade, and they probably cause gravity wave detections on post-industrial pre-warp civlizations worlds up to the farthest edges of the Local Cluster.

    alllhailtheeditmonster

    Leck is definitely a Tac in a Sci Ship.

  • questeriusquesterius Member Posts: 6,493 Arc User
    questerius wrote: »
    lianthelia wrote: »
    Science vessels I can imagine don't sell well because everyone wants the pew pew...

    Science vessels in STO are like Leck. Doing massive damage, but almost no big explosions.

    I don't know, exotic-torp boats have kinda everything. Those torpedoes all explode, ships explode from the massive shield ignoring exotic damage, then ships explode from other exploding ships, sometimes even gravity wells can explode, and in general every enemy on the map is put in a blender.

    Though I really don't know how to write out the sound a barrage of torpedoes does. It probably doesn't sound like pew pew.

    A single science vessel does probably more harm to subspace in day than the entire Federation traffic in a decade, and they probably cause gravity wave detections on post-industrial pre-warp civlizations worlds up to the farthest edges of the Local Cluster.

    alllhailtheeditmonster

    But it is no Pew Pew
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • ruinthefunruinthefun Member Posts: 2,042 Arc User
    edited September 2018
    Though I really don't know how to write out the sound a barrage of torpedoes does. It probably doesn't sound like pew pew.
    Torpedo barrages are silent and invisible, as the sheer volume of projectiles being spewed forth at once overwhelms the sound and graphics systems of the game. Silent, but deadly.

  • talonxvtalonxv Member Posts: 4,240 Arc User
    > @questerius said:
    > mustrumridcully0 wrote: »
    >
    > questerius wrote: »
    >
    > lianthelia wrote: »
    >
    > Science vessels I can imagine don't sell well because everyone wants the pew pew...
    >
    >
    >
    >
    > Science vessels in STO are like Leck. Doing massive damage, but almost no big explosions.
    >
    >
    >
    >
    > I don't know, exotic-torp boats have kinda everything. Those torpedoes all explode, ships explode from the massive shield ignoring exotic damage, then ships explode from other exploding ships, sometimes even gravity wells can explode, and in general every enemy on the map is put in a blender.
    >
    > Though I really don't know how to write out the sound a barrage of torpedoes does. It probably doesn't sound like pew pew.
    >
    > A single science vessel does probably more harm to subspace in day than the entire Federation traffic in a decade, and they probably cause gravity wave detections on post-industrial pre-warp civlizations worlds up to the farthest edges of the Local Cluster.
    >
    > alllhailtheeditmonster
    >
    >
    >
    >
    > But it is no Pew Pew

    My Esquiline class says "umm excuse me?"
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  • avoozuulavoozuul Member Posts: 1,987 Arc User
    edited September 2018
    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet.
    What are you talking about? All three Gorn science vessels are based on the T6 Vesta's the Fed's got and they all are T6.
  • ruinthefunruinthefun Member Posts: 2,042 Arc User
    avoozuul wrote: »
    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet.
    What are you talking about? All three Gorn science vessels are based on the T6 Vesta's the Fed's got and they all are T6.
    He's talking about the original Gorn ones, the Phalanx, the Draguas, and the Varanus, although the Varanus sort of looks almost looks exactly like the new Gornacticas.
  • avoozuulavoozuul Member Posts: 1,987 Arc User
    Well I thought that there was only the Varanus, I never saw the others in the C-Store. But when you look at the new ships they generally seem like the same sort of ship.
  • mustrumridcully0mustrumridcully0 Member Posts: 11,950 Arc User
    avoozuul wrote: »
    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet.
    What are you talking about? All three Gorn science vessels are based on the T6 Vesta's the Fed's got and they all are T6.

    You mean like how the Guardian was clearly the Tier 6 Ambassador and we would never get a real Tier 6 Ambassador that can actually use the lower tier versions parts? Or how the Phantom was clearly the Tier 6 Defiant and we'd never see a Tier 6 Defiant that can actually use the lower tier Defiant parts?

    If a ship can't use parts of a lower tier model it resembles, it's not the Tier 6 version of that lower tier ship. It's just a ship inspired by (or at least reminiscent of) the lower tier designs. Of course that doesn't mean the lower tier version is guaranteed to get a Tier 6 upgrade, but it means it's still entirely undecided if such an upgrade will exist or not.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • lordbeefy7lordbeefy7 Member Posts: 154 Arc User
    T6 Nova is an insta purchase for me.

    Im hoping that since the 2 other classes of ship (which were technically the losers of the poll highlighted earlier) got ships then the Nova was delayed because they are making it a really good ship. Perhaps its delayed because they are designing a kdf equivalent for release at the same time.

    Lol....optimism indeed. Anyway...if anyone from cryptic is listening....releasing a t6 nova is instant money for you.
  • avoozuulavoozuul Member Posts: 1,987 Arc User
    edited September 2018
    avoozuul wrote: »
    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet.
    What are you talking about? All three Gorn science vessels are based on the T6 Vesta's the Fed's got and they all are T6.

    You mean like how the Guardian was clearly the Tier 6 Ambassador and we would never get a real Tier 6 Ambassador that can actually use the lower tier versions parts? Or how the Phantom was clearly the Tier 6 Defiant and we'd never see a Tier 6 Defiant that can actually use the lower tier Defiant parts?

    If a ship can't use parts of a lower tier model it resembles, it's not the Tier 6 version of that lower tier ship. It's just a ship inspired by (or at least reminiscent of) the lower tier designs. Of course that doesn't mean the lower tier version is guaranteed to get a Tier 6 upgrade, but it means it's still entirely undecided if such an upgrade will exist or not.
    I previously wasn't aware of 3 other different T5 Gorn science ships, I only knew of the Varanus, I previously thought you were referring to the T6 Gorn ships since there were three of them and in turn thought that you might've gotten the tier mistaken. I didn't know there were three other Gorn science ships until ruin mentioned it to me.

  • reyan01reyan01 Member Posts: 11,964 Arc User
    edited September 2018
    lordbeefy7 wrote: »
    T6 Nova is an insta purchase for me.

    Im hoping that since the 2 other classes of ship (which were technically the losers of the poll highlighted earlier) got ships then the Nova was delayed because they are making it a really good ship. Perhaps its delayed because they are designing a kdf equivalent for release at the same time.

    Lol....optimism indeed. Anyway...if anyone from cryptic is listening....releasing a t6 nova is instant money for you.

    If nothing else this thread (and those created previously as per my inital post) do show there is support for it. And as you say, it won the poll you refer to - although it seems the Devs decided to give THEIR preference priority instead.

    Which, since that support has been present for four years, makes it all the more baffling that they keep ignoring it.
    3U3C0SJ.jpg

  • benselassem#4731 benselassem Member Posts: 110 Arc User
    It was a crappy broken down little ship in one crappy Voyager episode, best if it was forgotten!

    If this had any relevance, we wouldn't have a New Orleans class.
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  • ichaerus1ichaerus1 Member Posts: 606 Arc User
    edited September 2018
    avoozuul wrote: »
    avoozuul wrote: »
    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet.
    What are you talking about? All three Gorn science vessels are based on the T6 Vesta's the Fed's got and they all are T6.

    You mean like how the Guardian was clearly the Tier 6 Ambassador and we would never get a real Tier 6 Ambassador that can actually use the lower tier versions parts? Or how the Phantom was clearly the Tier 6 Defiant and we'd never see a Tier 6 Defiant that can actually use the lower tier Defiant parts?

    If a ship can't use parts of a lower tier model it resembles, it's not the Tier 6 version of that lower tier ship. It's just a ship inspired by (or at least reminiscent of) the lower tier designs. Of course that doesn't mean the lower tier version is guaranteed to get a Tier 6 upgrade, but it means it's still entirely undecided if such an upgrade will exist or not.
    I previously wasn't aware of 3 other different T5 Gorn science ships, I only knew of the Varanus, I previously thought you were referring to the T6 Gorn ships since there were three of them and in turn thought that you might've gotten the tier mistaken. I didn't know there were three other Gorn science ships until ruin mentioned it to me.

    That's because you've made it clear in the past, that all you focus on is blueside for ships/characters. Like a fantasy based fighter who focuses on the point of his sword, and where he can put it. Visit the Gamma Eridon system to do a Romulan patrol or few. You'd end up seeing the various Gorn ships when you fight against them, including the ship classes that dumps out Aceton Assimilators.

    A couple of incidents of brain flatulence happened in here. So I'm here to use a leaf blower to blast all of that out, unless one of you guys wants to inhale the noodly air biscuits.

    The science ships that the KDF have prior to T6:
    Phalanx(T3)*
    Draguas(T4)*
    Varanus(T5-U)*
    Fleet Varanus(T5-U)

    The asterix means you can buy them from the zen store. And they have been in the zen store for years. Might behoove you to open the zen store and look at the red and green for more than a few seconds. Information is ammunition. And that's not counting the gaggle of other science ships that the KDF have prior to T6, from the Vo'quv and Kar'fi carriers(and their variants), to the Korath Temporal Science Vessel, or the 4 Dyson Science Destroyers.
  • reyan01reyan01 Member Posts: 11,964 Arc User
    edited September 2018
    echatty wrote: »
    I'll put my vote in for this too, as I'd love to see a T6 Nova come into the game.

    C'mon devs, The numbers speak for themselves!

    But do they?

    I mean, I've been boring people with threads and comments about this for over four years. Nothing.

    They carried out a poll (as per opening post) - Nova class won. Still nothing (with the Devs manipulating the result to reflect what they wanted instead).

    Post edited by reyan01 on
    3U3C0SJ.jpg

  • questeriusquesterius Member Posts: 6,493 Arc User
    talonxv wrote: »

    My Esquiline class says "umm excuse me?"

    Technically that is not a science vessel, but a multi mission... :open_mouth:
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • avoozuulavoozuul Member Posts: 1,987 Arc User
    edited September 2018
    ichaerus1 wrote: »
    That's because you've made it clear in the past, that all you focus on is blueside for ships/characters. Like a fantasy based fighter who focuses on the point of his sword, and where he can put it. Visit the Gamma Eridon system to do a Romulan patrol or few. You'd end up seeing the various Gorn ships when you fight against them, including the ship classes that dumps out Aceton Assimilators.

    A couple of incidents of brain flatulence happened in here. So I'm here to use a leaf blower to blast all of that out, unless one of you guys wants to inhale the noodly air biscuits.

    The science ships that the KDF have prior to T6:
    Phalanx(T3)*
    Draguas(T4)*
    Varanus(T5-U)*
    Fleet Varanus(T5-U)

    The asterix means you can buy them from the zen store. And they have been in the zen store for years. Might behoove you to open the zen store and look at the red and green for more than a few seconds. Information is ammunition. And that's not counting the gaggle of other science ships that the KDF have prior to T6, from the Vo'quv and Kar'fi carriers(and their variants), to the Korath Temporal Science Vessel, or the 4 Dyson Science Destroyers.
    First of all I don't only focus on Fed ships, I also buy Romulan ships and bought all the Jem ships, and only a few KDF ships. Second of all I simply never noticed the other Gorn ships in the lower tiers but did see the Varanus in the T5 part of the store. Third of all I am well aware of the NPC gorn ships I just didn't realize that they were all available via the C-Store. Fourth of all I know there are other KDF science ships other than the Gorn ones, but I was only specifically talking about the Gorn ones. ;)
  • mustrumridcully0mustrumridcully0 Member Posts: 11,950 Arc User
    edited September 2018
    avoozuul wrote: »
    avoozuul wrote: »
    But the Klingons actually have 3 Gorn Science Vessels that got no Tier 6 Update yet.
    What are you talking about? All three Gorn science vessels are based on the T6 Vesta's the Fed's got and they all are T6.

    You mean like how the Guardian was clearly the Tier 6 Ambassador and we would never get a real Tier 6 Ambassador that can actually use the lower tier versions parts? Or how the Phantom was clearly the Tier 6 Defiant and we'd never see a Tier 6 Defiant that can actually use the lower tier Defiant parts?

    If a ship can't use parts of a lower tier model it resembles, it's not the Tier 6 version of that lower tier ship. It's just a ship inspired by (or at least reminiscent of) the lower tier designs. Of course that doesn't mean the lower tier version is guaranteed to get a Tier 6 upgrade, but it means it's still entirely undecided if such an upgrade will exist or not.
    I previously wasn't aware of 3 other different T5 Gorn science ships, I only knew of the Varanus, I previously thought you were referring to the T6 Gorn ships since there were three of them and in turn thought that you might've gotten the tier mistaken. I didn't know there were three other Gorn science ships until ruin mentioned it to me.

    Ah, I see. Carry on then. ;)
    Third of all I am well aware of the NPC gorn ships I just didn't realize that they were all available via the C-Store. Fourth of all I know there are other KDF science ships other than the Gorn ones, but I was only specifically talking about the Gorn ones. ;)
    Though to clarify, not all Gorn NPC ships have a playable version. I am not even sure the low tier versions PC ships are used as NPC vessels at all. (They don't seem to be at endgame. But some NPC groups actually change their composition depending on your tier. Or rather, the KDF and Federation do, I don't know if any other NPC group does that. Most probably don't even have the variety of ships available to them.)

    EDITGODPLEASESPAREME
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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