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List the ships we'll never get a T6 version of.

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  • where2r1where2r1 Member Posts: 6,054 Arc User
    No problem, I do like Enterprise.

    You know, I was only supposed to be fast forwarding through the TV show to look at Klingon ship...but find myself more caught up with the stories!

    The STORIES in Star Trek Enterprise excel over anything on Next Generation OR DS9. Next Generation and DS9 may have better acting and more special effects. But just for the storytelling aspect....Enterprise beats them all hands down.

    I just finished watching "Marauders". I completely forgot to look for the Klingon ship. LOL!
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • theraven2378theraven2378 Member Posts: 5,985 Arc User
    where2r1 wrote: »
    No problem, I do like Enterprise.

    You know, I was only supposed to be fast forwarding through the TV show to look at Klingon ship...but find myself more caught up with the stories!

    The STORIES in Star Trek Enterprise excel over anything on Next Generation OR DS9. Next Generation and DS9 may have better acting and more special effects. But just for the storytelling aspect....Enterprise beats them all hands down.

    I just finished watching "Marauders". I completely forgot to look for the Klingon ship. LOL!

    The Klingons feel more fleshed out in Enterprise, better than the TNG and DS9 Klingons
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • theraven2378theraven2378 Member Posts: 5,985 Arc User
      coldnapalm wrote: »
      You know, rewatching ent...I don't hate it like I did the first time. Maybe it's TRIBBLE and how low trek has gotten...or me getting older...but it is definately worth a rewatch now. Still like DS9 best. But I am having fun rewatching it. Now voyager on the other hand...still as terrible as ever.

      Not a fan of the KDF ships in Discovery, they don't look right. What the producers of Discovery should have done was use the ENT era designs but slightly modernize their look and slowly bring in the transition to the D7
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
      • where2r1where2r1 Member Posts: 6,054 Arc User
        Watching "The Expanse".... first time photon torpedoes are in use by Enterprise. There is that weird Temporal Shadow Man. Suliban, Xindi and Delphic Expanse!

        What the hell was DuraS thinking...attacking Enterprise in their home system? Alone. LOL! What is the Intrepid...escort? They are similar in size to the BoP.
        3 + Enterprise against 1 BoP.

        DuraS, in this episode, continues to showcase that the youngsters of the Klingon's new "Warrior Class" as rash, head strong and idiotic. Should have never been given back his ship. Good riddance to bad rubbish.

        At least, we got a nice view of the BoP before it gets blown to smithereens.

        "Spend your life doing strange things with weird people." -- UNK

        “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
      • where2r1where2r1 Member Posts: 6,054 Arc User
        Not a fan of the KDF ships in Discovery, they don't look right. What the producers of Discovery should have done was use the ENT era designs but slightly modernize their look and slowly bring in the transition to the D7

        I watched the 4-5 shows of Star Trek Discovery they gave me for free. But that was enough for me. Did not like it.

        Anyhoo... so Discovery is where in this whole Star Trek progression??

        Enterprise is first...because it seems Starfleet is still exploring and learning about Klingons. Matter of fact, they are still new to each other.
        "Spend your life doing strange things with weird people." -- UNK

        “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
      • theraven2378theraven2378 Member Posts: 5,985 Arc User
        edited June 2018
        where2r1 wrote: »
        Not a fan of the KDF ships in Discovery, they don't look right. What the producers of Discovery should have done was use the ENT era designs but slightly modernize their look and slowly bring in the transition to the D7

        I watched the 4-5 shows of Star Trek Discovery they gave me for free. But that was enough for me. Did not like it.

        Anyhoo... so Discovery is where in this whole Star Trek progression??

        Enterprise is first...because it seems Starfleet is still exploring and learning about Klingons. Matter of fact, they are still new to each other.

        The KDF ships did not seem Klingon in Discovery, they seems like a dead end on ship evolution because we don't see those design in later dates (Klingons don't like throwing ships away as they tend to get as much use out of them as possible, no matter how old they are)

        The 2250s design are really out of place
        NMXb2ph.png
          "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
          -Lord Commander Solar Macharius
        • where2r1where2r1 Member Posts: 6,054 Arc User
          If you have not noticed....this thread in Klingon Discussion?
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          OK... I found something that lists the dates in Google:

          Star Trek: Enterprise (2151-2161)
          Star Trek Discovery (2255)
          Star Trek (2265-2269)<-- I think this is "TOS"?

          Star Trek: The Animated Series (2269-2270)
          Original Star Trek movies (2273-2293)

          Star Trek: The Next Generation (2364-2370)
          Star Trek: Deep Space Nine (2369-2375)
          Star Trek: Voyager (2371-2378)
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          patrickngo wrote: »
          dunno, I think a case could be made for upping the Lt. universal to LTC and assigning it 'any specialization but pilot'. the core of the build would best be served by giving it a bit more intrinsic speed or handling. why do I say that?

          because we've got the 'five forward' ships already in the Kurak and T6 Negh'var (both with poorer turn rates), and on a fast pass, it's kind of nice to have chaser armament.

          giving the T6 Vor'cha a bit of extra speed and maybe half a point more turn rate and you've got something that wouldn't fly like every other ship in the game.

          but then, I'm still using a T5U tork (the Fleet Vor'cha w/upgrade token) and it still performs well enough that I'll take it into places people won't take their Avenger, Mogh, etc. etc. (Ker'rat, Arena matches, humiliating walletwarriors in duels...)

          a T6 version (which will never happen) should be building on what the existing ships do well, and that doesn't require changing the armament layout, it simply suggests tweaks to the performance to make it easier to build well.

          Ugh...I regret I spent my free time yesterday reading a few Dev Blog on the upcoming Victory is Life, instead of watching old Star Trek Episodes.

          https://www.arcgames.com/en/games/star-trek-online/news/detail/10914763
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          patrickngo wrote: »

          yep, runaway powercreeping. worse still, the choices used. you realize, in the show, those 'maquis raider' ships were cobbled together by civilians using handmedown chassis and 'borrowed' salvage parts, right? conceptually they're the equivalent in the show of strapping a .50 and an antitank missile on the back of a land-rover, not the equivalent that Cryptic's made, of Joebob and Buster building a modern MBT in their garage-one that materially outperforms an M-1 abrams.

          so, it kinda falls into the 'whatever.'

          I remember this....Sisko's friend was in the Marquis...and he was trying to recruit Sisko to the cause. They were rebels....using anything they could get their hands on.
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          Doesn't Sisko's girlfriend turn out to be Marqui, too? Or was that me misremembering some details?
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          Tonight I caught "Borderland--Pt 1" Enterprise Season 4, Episode 4.

          OK...I have not seen any Klingon Augments, yet.
          (I may have even read that wrong, as I was only quickly skimming over the contents of the synopsis on the Wiki.)

          But the Human Augments stole a BoP....and pissed off the Klingons. Now. This episode has some very nice shots of the BoP....if you want to get a really good look at them.

          And, also, Orion Interceptors. (Geez, those Orion males are monsters.)
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          HOLY MOLY.... Cold Station 12 Episode 5 Pt2

          Have I told you, I hate cliff hangers???? I am going to have to catch Pt3 sometime today.
          I still don't like Bakula....but, whatever, the stories are worth it I will get over it. LOL!

          There are a couple of nice scenes where there is a dog fight between Enterprise and the BoP. I think the green things firing from the wing tips is actually the disruptor cannons. Which looks nothing like cannons firing on STO.

          I think STO's cannon firing looks more like the cannon firing I saw on DS9 battle scenes. I think it was the cannons on the Defiant that fires like the game?

          Also, the reason the ships on the TV show look more detailed....well, it is the movement. But it is does not have to do with shadows, per se....it has to do with how it is more 3 dimensional.

          It is not just on one plane...like it is flying in space. That makes the shadows and movement more authentic and real and watching it tricks me into thinking it is more detailed???

          Odd, I know. But interesting.
          I should go do some chores so that I can say I got something done today. I think I will tick off some cats by pulling out the vacuum cleaner. LOL!
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • where2r1where2r1 Member Posts: 6,054 Arc User
          I am not sure I could fly a BoP in real life 3-D. It won't be like a car, or walking on one flat plane.

          It would be like: what is up? what is down? am I flat...as in parallel to what? Any angle can be anything!!! LOL!

          And watch out for that asteroid!! There is a lot of asteroids next to Cold Station 12.
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • yakodymyakodym Member Posts: 362 Arc User
          Who knows, maybe they will eventually just get rid of the tiers altogether, all ships will be bumped up to t6 capabilities and it will only be about boff seatings, consoles, ship masteries and visual bragging rights...
        • where2r1where2r1 Member Posts: 6,054 Arc User
          yakodym wrote: »
          Who knows, maybe they will eventually just get rid of the tiers altogether, all ships will be bumped up to t6 capabilities and it will only be about boff seatings, consoles, ship masteries and visual bragging rights...

          Of course, they base their sales on ships, so unlikely Tiers will disappear. They need to be able to have as many variety and price points as possible to keep as many products in their market.

          They, also, need to find uses for all of them....hence Admiralty.
          "Spend your life doing strange things with weird people." -- UNK

          “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
        • ichaerus1ichaerus1 Member Posts: 986 Arc User
          patrickngo wrote: »
          ruinthefun wrote: »
          patrickngo wrote: »
          thus, the reason you won't see a T6 Vor'cha, is simply that it doesn't fit the paradigm, in the T5 era, the Tor'kaht was one of the most effective ships available to ANY faction, and they don't want Federation, Romulan or upcoming Jem'hadar factions to be behind the red faction in any way, shape, or form.
          I think the bigger problem with the Vorcha is that, even modernized to T6 form, it is now firmly behind the curve, rooted in an extremely outdated 4/4 paradigm that is nowadays just a beamwhale platform, with no particularly good options for T6 upgrade. If you examine all the possibilities of boff slotting for its T6 reincarnation, you will quickly realize there are really only bad options.

          dunno, I think a case could be made for upping the Lt. universal to LTC and assigning it 'any specialization but pilot'. the core of the build would best be served by giving it a bit more intrinsic speed or handling. why do I say that?

          because we've got the 'five forward' ships already in the Kurak and T6 Negh'var (both with poorer turn rates), and on a fast pass, it's kind of nice to have chaser armament.

          giving the T6 Vor'cha a bit of extra speed and maybe half a point more turn rate and you've got something that wouldn't fly like every other ship in the game.

          but then, I'm still using a T5U tork (the Fleet Vor'cha w/upgrade token) and it still performs well enough that I'll take it into places people won't take their Avenger, Mogh, etc. etc. (Ker'rat, Arena matches, humiliating walletwarriors in duels...)

          a T6 version (which will never happen) should be building on what the existing ships do well, and that doesn't require changing the armament layout, it simply suggests tweaks to the performance to make it easier to build well.

          Negh'var/Negh'tev are five forward? This is news to me! I got cheated, as mine only have four forward! >.<

          With the release of the new JH LBC, we can definitely kiss a decent T6 Vor'cha release goodbye.
          Hoh'Sus
          Ning'tao/Norgh
          Ch'tang
          Hegh'ta
          Vor'cha
          T6 Ferasan Carrier
          T6 Karfi
          T6 Vo'quv
          T6 Kamarag

        • ichaerus1ichaerus1 Member Posts: 986 Arc User
          patrickngo wrote: »
          ichaerus1 wrote: »
          patrickngo wrote: »
          ruinthefun wrote: »
          patrickngo wrote: »
          thus, the reason you won't see a T6 Vor'cha, is simply that it doesn't fit the paradigm, in the T5 era, the Tor'kaht was one of the most effective ships available to ANY faction, and they don't want Federation, Romulan or upcoming Jem'hadar factions to be behind the red faction in any way, shape, or form.
          I think the bigger problem with the Vorcha is that, even modernized to T6 form, it is now firmly behind the curve, rooted in an extremely outdated 4/4 paradigm that is nowadays just a beamwhale platform, with no particularly good options for T6 upgrade. If you examine all the possibilities of boff slotting for its T6 reincarnation, you will quickly realize there are really only bad options.

          dunno, I think a case could be made for upping the Lt. universal to LTC and assigning it 'any specialization but pilot'. the core of the build would best be served by giving it a bit more intrinsic speed or handling. why do I say that?

          because we've got the 'five forward' ships already in the Kurak and T6 Negh'var (both with poorer turn rates), and on a fast pass, it's kind of nice to have chaser armament.

          giving the T6 Vor'cha a bit of extra speed and maybe half a point more turn rate and you've got something that wouldn't fly like every other ship in the game.

          but then, I'm still using a T5U tork (the Fleet Vor'cha w/upgrade token) and it still performs well enough that I'll take it into places people won't take their Avenger, Mogh, etc. etc. (Ker'rat, Arena matches, humiliating walletwarriors in duels...)

          a T6 version (which will never happen) should be building on what the existing ships do well, and that doesn't require changing the armament layout, it simply suggests tweaks to the performance to make it easier to build well.

          Negh'var/Negh'tev are five forward? This is news to me! I got cheated, as mine only have four forward! >.<

          With the release of the new JH LBC, we can definitely kiss a decent T6 Vor'cha release goodbye.
          Hoh'Sus
          Ning'tao/Norgh
          Ch'tang
          Hegh'ta
          Vor'cha
          T6 Ferasan Carrier
          T6 Karfi
          T6 Vo'quv
          T6 Kamarag

          alright, I'm gonna have to dig into my 'retired list' (drydocked ships) and check this now.

          Yeah, 4/4, not 5/3 for Negh'var/Negh'tev. I was poking through my ships since I've been working on making a new build(sensor-linked DBB phasers/Quantum Phased hybrid because I like blue and for the dakka look/sound), and had fond memories of just flying around in my Qudaj variant, activating Attack Pattern Tokyo drift and throwing in some barrel rolls without activating Rock 'n' Roll.
        • gradiigradii Member Posts: 2,824 Arc User
          T6 Saturn V

          "He shall be my finest warrior, this generic man who was forced upon me.
          Like a badass I shall make him look, and in the furnace of war I shall forge him.
          he shall be of iron will and steely sinew.
          In great armour I shall clad him and with the mightiest weapons he shall be armed.
          He will be untouched by plague or disease; no sickness shall blight him.
          He shall have such tactics, strategies and machines that no foe will best him in battle.
          He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
          He is Tovan Khev... and he shall know no fear."
        • ichaerus1ichaerus1 Member Posts: 986 Arc User
          patrickngo wrote: »
          ichaerus1 wrote: »
          patrickngo wrote: »
          ichaerus1 wrote: »
          patrickngo wrote: »
          ruinthefun wrote: »
          patrickngo wrote: »
          thus, the reason you won't see a T6 Vor'cha, is simply that it doesn't fit the paradigm, in the T5 era, the Tor'kaht was one of the most effective ships available to ANY faction, and they don't want Federation, Romulan or upcoming Jem'hadar factions to be behind the red faction in any way, shape, or form.
          I think the bigger problem with the Vorcha is that, even modernized to T6 form, it is now firmly behind the curve, rooted in an extremely outdated 4/4 paradigm that is nowadays just a beamwhale platform, with no particularly good options for T6 upgrade. If you examine all the possibilities of boff slotting for its T6 reincarnation, you will quickly realize there are really only bad options.

          dunno, I think a case could be made for upping the Lt. universal to LTC and assigning it 'any specialization but pilot'. the core of the build would best be served by giving it a bit more intrinsic speed or handling. why do I say that?

          because we've got the 'five forward' ships already in the Kurak and T6 Negh'var (both with poorer turn rates), and on a fast pass, it's kind of nice to have chaser armament.

          giving the T6 Vor'cha a bit of extra speed and maybe half a point more turn rate and you've got something that wouldn't fly like every other ship in the game.

          but then, I'm still using a T5U tork (the Fleet Vor'cha w/upgrade token) and it still performs well enough that I'll take it into places people won't take their Avenger, Mogh, etc. etc. (Ker'rat, Arena matches, humiliating walletwarriors in duels...)

          a T6 version (which will never happen) should be building on what the existing ships do well, and that doesn't require changing the armament layout, it simply suggests tweaks to the performance to make it easier to build well.

          Negh'var/Negh'tev are five forward? This is news to me! I got cheated, as mine only have four forward! >.<

          With the release of the new JH LBC, we can definitely kiss a decent T6 Vor'cha release goodbye.
          Hoh'Sus
          Ning'tao/Norgh
          Ch'tang
          Hegh'ta
          Vor'cha
          T6 Ferasan Carrier
          T6 Karfi
          T6 Vo'quv
          T6 Kamarag

          alright, I'm gonna have to dig into my 'retired list' (drydocked ships) and check this now.

          Yeah, 4/4, not 5/3 for Negh'var/Negh'tev. I was poking through my ships since I've been working on making a new build(sensor-linked DBB phasers/Quantum Phased hybrid because I like blue and for the dakka look/sound), and had fond memories of just flying around in my Qudaj variant, activating Attack Pattern Tokyo drift and throwing in some barrel rolls without activating Rock 'n' Roll.

          seating and cooldowns don't favour a 5/3 setup on a hypothetical T6 Vor'cha/Tor'kaht. It's kind of the same reason my Kurak/Mogh is sitting in drydock instead of being a primary ride-it can't carry enough attack patterns to keep the nose going where it needs to go with narrow-arc weapons in that layout (without dropping into cooldown). 4/4 compensates for that, esp. dealing with mobs of swarmers like the current meta, because you're able to carry enough 'chaser guns' that when the Omega's run out you're not stuck side-or-flank-on to a mob for the next 15-20 seconds while it resets with almost no ability to return fire.

          Well, not enough Attack Pattern Omega, but what about using some Emergency Power to Engines/Emergency Power to Weapons(or shields), Aux2ID/Aux2Bat, and Evasive Maneuvers, Pilot Spec, Deft Cannoneer? My old Fleet T6 Negh'tev(I know, it's weird to me to call a T6 ship "old") and Martok/Gorkon/Rezreth(everyone is gonna laugh, but Rezreth is my favorite ship) used those abilities for spikes in maneuvering, along with the Subspace Jumper, Prevailing Innervated Engines, and a Conductive RCS with Turn for its mod.

          I was looking at the seating just now for the Tor'kaht. A T6 would most likely either boost the uni LT seat to an LTC, or grant the ensign engi seat a promotion to LT. If the former, it would be pretty much a Martok seating-wise.

          With the fleet T6 Mogh/Kurak, couldn't you slot two APO's? Assuming you went...both seats as LTC Tactical, giving you a total of 7 tactical boff abilities(Though you'd only have a Commander Engi and LT sci for healing and other stuff).

          I've been wondering why when a certain giveaway has popped up, that they'd offer out the Avenger for Federation, but a B'rel for KDF instead of the Mogh.
        • ichaerus1ichaerus1 Member Posts: 986 Arc User
          And the Attack Pattern Tokyo Drift was me going with hitting EP2E, Aux2ID, Evasive Maneuvers, and/or an attack powerup(such as CRF with the Prevailing Innervated Engines/Deft Cannoneer) in some combination, on my Negh'var with its low Inertia, but a turnrate spike combo. Similar to the movie Battleship, where the Missouri dropped anchor, and did a hard bank/drift.
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