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Newb-Question: What is "Defense rating", and how high should it be? Apart from "as high as possible"

rejutkarejutka Member Posts: 3 Arc User
edited December 2017 in The Academy
Returning player, somehow I managed to get to level 60 without ever doing much ship combat. I'm trying one of the so-called "tutorial missions" right now and after a loooong battle I finally managed to destroy ONE enemy ship. Which turned out to be a frigate.
In the meantime I was destroyed several times by the other ships, which are battleships...

So obviously something is wrong.

If I read this correctly, my Defense Rating for the ship is 15 - which seems ridiculously low, so I'm guessing every (PVE) enemy is hitting me 100%.

For some reason I didn't really find any threads (or anything on google) that explained "Defense rating" - did I search wrong, or is it because it's not really a useful value?

Is there something simple and obvious I'm missing, maybe?

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    seriousdaveseriousdave Member Posts: 2,777 Arc User
    Answer ✓
    Really seems like you've got some issues but your defense rating should be the last of them.
    First of all, are you sure you're playing on "normal"? You might be starting solo stuff on "elite" without knowing it which bumps up enemy hp to ludicrous levels while item drops and xp barely increase.
    Next is your ship, your boff powers and your gear. Since you never did much space combat chances are good that your build just dosen't work properly at endgame level.
    From 1 to 50 pretty much anything goes in episodes, even complete trainwrecks. After that the "difficulty" spikes and you suddenly need a build that actually works properly.
    Last thing, at lvl 60 you need at least mk12 stuff, either fleet, reputation, crafted, episode rewards. Just anything that's not that crappy white stock gear your ship comes with.
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    questeriusquesterius Member Posts: 8,318 Arc User
    Answer ✓
    rejutka wrote: »
    Returning player, somehow I managed to get to level 60 without ever doing much ship combat. I'm trying one of the so-called "tutorial missions" right now and after a loooong battle I finally managed to destroy ONE enemy ship. Which turned out to be a frigate.
    In the meantime I was destroyed several times by the other ships, which are battleships...

    So obviously something is wrong.

    If I read this correctly, my Defense Rating for the ship is 15 - which seems ridiculously low, so I'm guessing every (PVE) enemy is hitting me 100%.

    For some reason I didn't really find any threads (or anything on google) that explained "Defense rating" - did I search wrong, or is it because it's not really a useful value?

    Is there something simple and obvious I'm missing, maybe?

    Defense rating is calculated, among other things, by gear, speed, traits, skill point allocation, boffs, boff powers, active doffs and so on.

    As @seriousdave mentioned, there seems to be more that is in need of adjustment so can you provide us with a rough sketch of your ship, build, boff powers etc in http://skillplanner.stoacademy.com/a9092c7b3f469500a9f5a372aa066856

    With that information it will be easier to provide you with specific advice on how to improve.

    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    Answer ✓
    https://sto.gamepedia.com/Skill:_Defensive_Maneuvering

    Your probably looking at that stat stationary.. Moving at 100% Flight speed (not full impulse) you'll see your max value.There are skills that Add to this while also making you fly faster but the two arent the same thing..


    As mentioned by the previous posters, it probably something to do with your build than anything related to Defense % (Which unless you PVP isn't really necessary).

    The_Science_Channel_Signature_Gen_2_-_Jacobs_xSmall.png


    Rouge Sto Wiki Editor.


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    rejutkarejutka Member Posts: 3 Arc User
    edited December 2017
    Thanks for your answers.

    I'm quite sure I'm playing on normal, but the gear is definitely below Mk 12.
    So I'm going to read up a bit, and throw some (in-game) money at the problem before I try again.

    [edit] Throwing some money at the ship definitely helped. It still feels like either I'm doing everything completely wrong, or this is not an easy beginners mission (despite being marked tutorial). It's "Empire Defense Against Cardassian Aggression" (I'm playing a klingon) btw.
    Post edited by rejutka on
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    where2r1where2r1 Member Posts: 6,054 Arc User
    edited December 2017
    rejutka wrote: »
    Thanks for your answers.

    I'm quite sure I'm playing on normal, but the gear is definitely below Mk 12.
    So I'm going to read up a bit, and throw some (in-game) money at the problem before I try again.

    [edit] Throwing some money at the ship definitely helped. It still feels like either I'm doing everything completely wrong, or this is not an easy beginners mission (despite being marked tutorial). It's "Empire Defense Against Cardassian Aggression" (I'm playing a klingon) btw.

    OH.... those guys.....be careful not to aggro the ships that are off the edge of the screen with things like Beam Fire at Will and Torp Spread and Cannon Scatter Volleys. Because every last one of them will be on your TRIBBLE.

    BTW, I think of "Defense Rating" as the thing that causes the enemy shooting at you to miss hitting you with their weapons.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
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    questeriusquesterius Member Posts: 8,318 Arc User
    rejutka wrote: »
    Thanks for your answers.

    I'm quite sure I'm playing on normal, but the gear is definitely below Mk 12.
    So I'm going to read up a bit, and throw some (in-game) money at the problem before I try again.

    [edit] Throwing some money at the ship definitely helped. It still feels like either I'm doing everything completely wrong, or this is not an easy beginners mission (despite being marked tutorial). It's "Empire Defense Against Cardassian Aggression" (I'm playing a klingon) btw.

    Aha, the spoons. They are one of the opponents which like to use torpedo spread quite often.
    Make sure you keep your shields up and grab an deuanium or neutronium console.
    https://sto.gamepedia.com/Engineering_Consoles#Damage_resistance_consoles

    Later in the game with better shields and overall gear the engineering consoles are obsolete, but while leveling they can be quite useful.

    As for the Mk level of the weapons, it is nonsense that you NEED Mk. 12 or above.
    The endgame content in the game is easy enough to run through with white Mk. 8 or 10 gear providing you possess a bit of skill. Skill is acquired by practice

    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    rejutkarejutka Member Posts: 3 Arc User
    edited December 2017
    questerius wrote: »
    As for the Mk level of the weapons, it is nonsense that you NEED Mk. 12 or above.
    The endgame content in the game is easy enough to run through with white Mk. 8 or 10 gear providing you possess a bit of skill. Skill is acquired by practice
    Then apparently I have no skill whatsoever and never will have it.
    I was just about to bite through my keyboard - again - because space combat always follows the same pattern for me:
    Enter zone
    Enemies abound
    I'm being shot at
    Shield is gone
    I frantically try to turn and/or restore shield while returning fire (which apparently means either always hitting space, or setting each weapon individually to auto fire?)
    I die because a dozen enemies are pounding me from all sides while I can't even hit a single target, or do any damage whatsoever

    Yay...


    [edit]Seriously, I'm trying to like this game, but I get the feeling the game doesn't like me.

    [edit]Right. Forget this thread, I just uninstalled the game. I don't think I'll ever like it. Whereever you go, everyone is gushing about how great space combat is, and all I can think is "WTFH?".
    People talk about how you're supposed to pass your enemy and turn around and whatnot. Whenever I try this, I only get away from one enemy to get close to two others.
    Maybe if I had some time to think or get used to the commands, but as I said, it's usually over in about 10 seconds during which I have no time to think because all I can think of is "hit the repair button hit the repair button!!"...

    Maybe if there way a way to lower the difficulty, or play a lower levelled mission...
    Post edited by rejutka on
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    protoneousprotoneous Member Posts: 2,985 Arc User
    edited December 2017
    rejutka wrote: »
    questerius wrote: »
    As for the Mk level of the weapons, it is nonsense that you NEED Mk. 12 or above.
    The endgame content in the game is easy enough to run through with white Mk. 8 or 10 gear providing you possess a bit of skill. Skill is acquired by practice
    Then apparently I have no skill whatsoever and never will have it.
    I was just about to bite through my keyboard - again - because space combat always follows the same pattern for me:
    Enter zone
    Enemies abound
    I'm being shot at
    Shield is gone
    I frantically try to turn and/or restore shield while returning fire (which apparently means either always hitting space, or setting each weapon individually to auto fire?)
    I die because a dozen enemies are pounding me from all sides while I can't even hit a single target, or do any damage whatsoever

    Yay...


    [edit]Seriously, I'm trying to like this game, but I get the feeling the game doesn't like me.

    I don't entirely agree that white Mk 8 or 10 gear is all you need for end game content. With experience it may be workable but why struggle to complete things when Mk 12 rare is dirt cheap and Mk 12 very rare as well as some nice sets are available through missions and mission replay.

    It does take some practice but positioning, weapons buffs, debuffing and/or controlling the enemy, shield and hull heals, power levels, your spec, gear/set synergies, boff abilities and when to use them all come into play. In something like a BOP or escort your defense rating will help even in PvE as a portion of damage will miss you so keep moving. Heck anything at full stop will guarantee that everything will hit you, although I agree that defense most likely doesn't play a large part with what you're experiencing.

    Best advice (mentioned above) would be to post a link to your build using the skill planner at stoacademy.com/ to get some feedback. The modifiers on you weapons aren't too important but include gear and mark/rarity, spec, and boff abilities.

    Don't get frustrated, get help :smile: There's a build section in the forums here

    Edit: Here's a link to a jack of all trades spec I use for new toons for hopping from science ship to cruiser to escort.

    Post edited by protoneous on
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    odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    rejutka wrote: »
    questerius wrote: »
    As for the Mk level of the weapons, it is nonsense that you NEED Mk. 12 or above.
    The endgame content in the game is easy enough to run through with white Mk. 8 or 10 gear providing you possess a bit of skill. Skill is acquired by practice
    Then apparently I have no skill whatsoever and never will have it.
    I was just about to bite through my keyboard - again - because space combat always follows the same pattern for me:
    Enter zone
    Enemies abound
    I'm being shot at
    Shield is gone
    I frantically try to turn and/or restore shield while returning fire (which apparently means either always hitting space, or setting each weapon individually to auto fire?)
    I die because a dozen enemies are pounding me from all sides while I can't even hit a single target, or do any damage whatsoever

    Yay...


    [edit]Seriously, I'm trying to like this game, but I get the feeling the game doesn't like me.

    [edit]Right. Forget this thread, I just uninstalled the game. I don't think I'll ever like it. Whereever you go, everyone is gushing about how great space combat is, and all I can think is "WTFH?".
    People talk about how you're supposed to pass your enemy and turn around and whatnot. Whenever I try this, I only get away from one enemy to get close to two others.
    Maybe if I had some time to think or get used to the commands, but as I said, it's usually over in about 10 seconds during which I have no time to think because all I can think of is "hit the repair button hit the repair button!!"...

    Maybe if there way a way to lower the difficulty, or play a lower levelled mission...

    You can add me in game @odinforever20000 Ill walk through the game with ya when im in.

    The_Science_Channel_Signature_Gen_2_-_Jacobs_xSmall.png


    Rouge Sto Wiki Editor.


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