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[PC] Announcing: Miracle Worker Specialization!

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  • spiritbornspiritborn Member Posts: 4,263 Arc User
    spiritborn wrote: »
    a baseline taunt, something akin to tier 5 competative rep ability but as baseline for tanks, you can even do it so that ability works as taunt when tanking but as an aggro dump when not tanking.

    yeah, how's that gonna work in space?

    what are you supposed to do - hail them and call them all sorts of mean names? annoy the **** out of them by blasting a justin beiber song over their comm system?​​

    hack their targeting sensor maybe? I meant "taunt" as a gameplay mechanic not literally taunt them, so EW is a viable option. there's some half-hearted efforts of such already in game but they're either too weak or limited in function.
  • saurializardsaurializard Member Posts: 4,390 Arc User
    garaks31 wrote: »
    now give us the new time travel episode with scotty...


    e7ab6525eb2d5607a5f356e7999de4281505433327.jpg


    cryptic: we need 3 hours captain
    captn: you have 2 hours
    cryptic: we do it in 1 ... ^^

    If it were real time travel, it'd be more like:
    Cryptic: We need 3 hours, Captain!
    Captn: You have 2 hours!
    Cryptic: We did it 3 hours ago.
    Captn: I know, why are you... You changed the timeline again, didn't you?
    Cryptic: :smiley:
    #TASforSTO
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  • smokebaileysmokebailey Member Posts: 4,664 Arc User
    ricosakara wrote: »
    Finally a Specialization that up my alley! I'm all about survival and staying in the battle while out in space.

    You and me both :)
    dvZq2Aj.jpg
  • alcyoneserenealcyoneserene Member Posts: 2,412 Arc User
    ltminns wrote: »
    Well, any bets on how long it will be that the Miracle Worker powers are nerfed after they sell a boatload of Miracle Worker ships?

    Wild guess, 3 months?

    Intel felt like it survived for quite a while and is still decent, versatile and fun; command - was that ever any good? some powers there are completely worthless and nonsensical, it even received buffs but I don't think it was enough - temporal might have not lasted very long or at least my finally getting around to playing with these fun science powers has so far not been exactly stellar with EPG boosted decently on carriers and raiders, so that's the trend I'm going by.

    Provide free good things for F2P, release OP things, nerf everything after a good sales run, and sell it back in another form. Surely there must be some other model for F2P game expansion that doesn't feel like robbery, keeps it profitable, and actually expands the end-game in a desirable and positive way for everyone.
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  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    Ok... a 'tanking' specialty? I thought STO didn't do the RPG role trinity .

    I wish it did, I hate the mindless DPS race and the only reliable way to discourage it is to have mobs with abilities that can one-shot squishy DPS so that tanks are required, and enough group wide damage to make dedicated healers a requirement.
    Lifetime Subscriber since Beta
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  • casualstocasualsto Member Posts: 672 Arc User
    They probably gotta sweet up the gains to get this new spec as a meta or nerf others to make this a viable choice. Intel, Strategist, Commando and Temporal are still on top of their game and nerfing them would break the game. Game design conundrums for Cryptic!
  • casualstocasualsto Member Posts: 672 Arc User
    Ok... a 'tanking' specialty? I thought STO didn't do the RPG role trinity .

    I wish it did, I hate the mindless DPS race and the only reliable way to discourage it is to have mobs with abilities that can one-shot squishy DPS so that tanks are required, and enough group wide damage to make dedicated healers a requirement.

    That works well if you have a very wide community with active queue players. Incentives to play first, mobs that require varied party then. Not the other way around. Cause they're gonna kill the gameplay.

    Thinking in advance became a rare virtue in 2017. Foreseeing is already a superpower...
  • redvengeredvenge Member Posts: 1,425 Arc User
    casualsto wrote: »
    That works well if you have a very wide community with active queue players. Incentives to play first, mobs that require varied party then. Not the other way around.
    Cryptic's focus is on single player content, and most of that content is "casual friendly".

    You would need to focus on social interaction. Then create content with an emphasis on team-play (including communicating and interacting with your team) with strict fail-states for not achieving the correct balance of class composition in that team content. That would necessitate a revamp of the queues so that your PUG had the correct number of "class archetypes" before the mission starts. In other words, you would need a whole new game.
  • wrathofachilleswrathofachilles Member Posts: 931 Arc User
    reyan01 wrote: »
    jcsww wrote: »
    vorwoda wrote: »
    And...another pointless grind bar raise, in order to make way for a new type of BOFF Spec seating, so they can sell (they hope) a new round of ships.

    The only way this would be good, is if it leads to T6 Miracle Worker seating 23c. Connie, D-7 and T'Liss ships in the C-Store. After all, the original Star Trek "Miracle Worker" was Scotty...who just happens to be in the screenshot in the blog post.

    "No bloody A, B, C, OR D!"

    :)

    I'll bite if it includes the Ambassador, Kamarag, and Steamrunner.

    Oooo, what if it's the proper, probert ambassador?! Yus please. But specialization ships are almost always "cryptic original" trek-inspired ships. I'm just curious if they might lean toward the constitution or galaxy styling of the two miracle worker's they have on display.

    That's already in the game in the form of the Guardian class.

    What an offensive thing to say, the guardian is no where near as pretty as the proper Andrew Probert ambassador, lol. Although if they were to make a proper Probert skin for it, I could finally take that ship out of mothballs.
  • wrathofachilleswrathofachilles Member Posts: 931 Arc User
    vorwoda wrote: »
    Who remembers Scotty or Geordi being epic melee combatants?

    Geordi? Not so much. But Scotty?

    Who started a bar room brawl against a room full of Klingons in The Trouble With Tribbles?

    Who was thrilled to grab a Claymore and melee Klingons on the Enterprise in Day of the Dove?

    Who tried to beat up the god Apollo single-handedly? (Admittedly, the thunderbolt stopped him quickly, but still.)

    Who physically attacked a probe (Nomad) that fired shots equivalent to 90 photon torpedoes? (Admittedly, it's screens stopped him quickly, but still.)

    Who butchered a bunch of Argelians with a knife? (Admittedly, he was possessed by Jack the Ripper at the time, but still.)

    Scotty didn't shy away from melee.

    Well then, I guess this specialization is primarily focused on the original miracle worker. I personally don't care for melee in this game, it just seems so ineffective by comparison. So maybe this specialization will make melee better for me, or that will just be the sacrificial portion of this spec for me... almost all specs are a mixed bag of some very useful and some not at all useful.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    Ok... a 'tanking' specialty? I thought STO didn't do the RPG role trinity .
    I wish it did, I hate the mindless DPS race and the only reliable way to discourage it is to have mobs with abilities that can one-shot squishy DPS so that tanks are required, and enough group wide damage to make dedicated healers a requirement.
    If that's what you want you should try Champions Online. Squishy DPS getting beat on by a Mega-D? Not gonna live long... also true of lowbies, but well, lowbies don't live long anywhere really :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • evilmark444evilmark444 Member Posts: 6,950 Arc User
    Ok... a 'tanking' specialty? I thought STO didn't do the RPG role trinity .
    I wish it did, I hate the mindless DPS race and the only reliable way to discourage it is to have mobs with abilities that can one-shot squishy DPS so that tanks are required, and enough group wide damage to make dedicated healers a requirement.
    If that's what you want you should try Champions Online. Squishy DPS getting beat on by a Mega-D? Not gonna live long... also true of lowbies, but well, lowbies don't live long anywhere really :p

    I've tried champions a few times when I got a superhero itch I needed to scratch, all it did was make me miss City of Heroes :( . I spend most of my MMO time playing WoW.
    Lifetime Subscriber since Beta
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  • ltminnsltminns Member Posts: 12,569 Arc User
    Scotty did NOT kill those women. Hengist did and put the knife in Scotty's hand.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    vorwoda wrote: »
    Who remembers Scotty or Geordi being epic melee combatants?

    Geordi? Not so much. But Scotty?

    Who started a bar room brawl against a room full of Klingons in The Trouble With Tribbles?

    Who was thrilled to grab a Claymore and melee Klingons on the Enterprise in Day of the Dove?

    Who tried to beat up the god Apollo single-handedly? (Admittedly, the thunderbolt stopped him quickly, but still.)

    Who physically attacked a probe (Nomad) that fired shots equivalent to 90 photon torpedoes? (Admittedly, it's screens stopped him quickly, but still.)

    Who butchered a bunch of Argelians with a knife? (Admittedly, he was possessed by Jack the Ripper at the time, but still.)

    Scotty didn't shy away from melee.

    Especially when it comes to the reputation of his beloved Enterprise :smiley:
  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    ltminns wrote: »
    Scotty did NOT kill those women. Hengist did and put the knife in Scotty's hand.

    "I did NOT have sex with kill that woman!"​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

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    A werewolf goes "Awoo, what's this?"


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  • avoozuulavoozuul Member Posts: 3,196 Arc User
    reyan01 wrote: »
    jcsww wrote: »
    vorwoda wrote: »
    And...another pointless grind bar raise, in order to make way for a new type of BOFF Spec seating, so they can sell (they hope) a new round of ships.

    The only way this would be good, is if it leads to T6 Miracle Worker seating 23c. Connie, D-7 and T'Liss ships in the C-Store. After all, the original Star Trek "Miracle Worker" was Scotty...who just happens to be in the screenshot in the blog post.

    "No bloody A, B, C, OR D!"

    :)

    I'll bite if it includes the Ambassador, Kamarag, and Steamrunner.

    Oooo, what if it's the proper, probert ambassador?! Yus please. But specialization ships are almost always "cryptic original" trek-inspired ships. I'm just curious if they might lean toward the constitution or galaxy styling of the two miracle worker's they have on display.

    That's already in the game in the form of the Guardian class.
    Well I would have to respectfully disagree with that. Not only does the Guardian not have the option to use the Ambassador skins, but the T6 Fleet Guradian doesn't have the same 'balanced' console slots as the T5U Fleet Support Cruiser, not to mention the Guardian is not a support cruiser.

    T6 Fleet Guardian has 3/5/3 slots, while the T5U Fleet Support Cruiser has 3/4/4 which is one more science slot than the Guardian.

  • desslock#3614 desslock Member Posts: 42 Arc User
    Is the patch going in right now? I can't log in!
  • vorwodavorwoda Member Posts: 694 Arc User
    ltminns wrote: »
    Scotty did NOT kill those women. Hengist did and put the knife in Scotty's hand.

    Technically, Hengist was in his gaseous "fear-feeding" form (otherwise, the whole thing would have been pointless), and he was later shown to be able to possess others (the Prefect). But point taken, and I withdraw the statement. Possessed or not, Scotty at least didn't kill Sibo. Thanks for calling that to my attention, you are quite right.

    Most of my argument was meant tongue-in-cheek, though. Except for the two Klingon examples, none of them showed Scotty at his best in melee. Against Klingons though, he kicks butt - and Klingons admire that!
  • desslock#3614 desslock Member Posts: 42 Arc User
    Arc can't recognize the game on my computer, even though it has been previously installed. This needs to be fixed.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    "Logic Bomb" should be called "EMP Bomb". Does the same thing one would expect an EMP to do.
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    Ok... a 'tanking' specialty? I thought STO didn't do the RPG role trinity .
    I wish it did, I hate the mindless DPS race and the only reliable way to discourage it is to have mobs with abilities that can one-shot squishy DPS so that tanks are required, and enough group wide damage to make dedicated healers a requirement.
    If that's what you want you should try Champions Online. Squishy DPS getting beat on by a Mega-D? Not gonna live long... also true of lowbies, but well, lowbies don't live long anywhere really :p
    I've tried champions a few times when I got a superhero itch I needed to scratch, all it did was make me miss City of Heroes :( . I spend most of my MMO time playing WoW.
    Well, you're not the only one to miss CoH, I heard several of the Champs players have a special chat channel for that. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • galattgalatt Member Posts: 707 Arc User
    > @evilmark444 said:
    > markhawkman wrote: »
    >
    > evilmark444 wrote: »
    >
    > dracounguis wrote: »
    >
    > Ok... a 'tanking' specialty? I thought STO didn't do the RPG role trinity .
    >
    >
    >
    > I wish it did, I hate the mindless DPS race and the only reliable way to discourage it is to have mobs with abilities that can one-shot squishy DPS so that tanks are required, and enough group wide damage to make dedicated healers a requirement.
    >
    >
    >
    > If that's what you want you should try Champions Online. Squishy DPS getting beat on by a Mega-D? Not gonna live long... also true of lowbies, but well, lowbies don't live long anywhere really :p
    >
    >
    >
    >
    > I've tried champions a few times when I got a superhero itch I needed to scratch, all it did was make me miss City of Heroes :( .

    After all this time, it still hurts. *sigh*

    Anyway, when these expected "miracle" ships come out I'm gonna make a rainbow tank with every omni-beam I can fit in it. I will laugh at the attempts to kill me and FAW like no man has FAWed before. Sure it will take hours complete a mission, but I will have fun.
    sig_picture_resize_by_gx_9901-db9d1v1.png
  • theraven2378theraven2378 Member Posts: 5,985 Arc User
    Pilot and Miracle Worker, oh the possibilities with my Defiant
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • salvation4salvation4 Member Posts: 1,167 Arc User
      spiritborn wrote: »
      a baseline taunt, something akin to tier 5 competative rep ability but as baseline for tanks, you can even do it so that ability works as taunt when tanking but as an aggro dump when not tanking.

      yeah, how's that gonna work in space?

      what are you supposed to do - hail them and call them all sorts of mean names? annoy the **** out of them by blasting a justin beiber song over their comm system?​​

      Nah just drift over with weapon and shields down and use harsh language!! :p
      Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
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    • salvation4salvation4 Member Posts: 1,167 Arc User
      ltminns wrote: »
      'What the hell are we supposed to use, man, harsh language.'

      Ooooo..Frost from Aliens!! My all time fav movies and fav dialogue!!
      Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
      Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
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    • wry1wry1 Member Posts: 117 Arc User
      Great a tanking/ healing spec that will further make Engineers irrelevant and drop them farther behind the other two class in terms of effectiveness in the current meta. Engineers continually get the short stick in this game.
    • salvation4salvation4 Member Posts: 1,167 Arc User
      edited October 2017
      ricosakara wrote: »
      Finally a Specialization that up my alley! I'm all about survival and staying in the battle while out in space.

      You and me both :)

      +1 to this..

      Miracle Worker + Intel Or Temp??

      Currently Running Intel + Temp universally..

      Away team my config is..
      1 Tac/Command
      1 Sci
      1 Tac/Temp
      1Eng/intel
      Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
      Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
      Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
      Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
      Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
      Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
    • ltminnsltminns Member Posts: 12,569 Arc User
      Exchange does not have a Miracle Worker Training Manual subsection.
      'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
      Judge Dan Haywood
      'As l speak now, the words are forming in my head.
      l don't know.
      l really don't know what l'm about to say, except l have a feeling about it.
      That l must repeat the words that come without my knowledge.'
      Lt. Philip J. Minns
    • chivs116chivs116 Member Posts: 109 Arc User
      Is anyone else missing the Miracle Qualification in Officer Training from R&D?
      im already 19 points into the spec and still nothing to train officers (it is listed i should be able to at 10points)

      Shouldnt this have come live with completeing the New mission - "Melting Pot"?
      i know the Pilot Qualification came with mission "Delta Flight"
      4058756.jpg
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