Since playing Starbase Fleet Defense for the first time as a KDF toon I encountered the USS Raleigh which at first seemed to be the Jupiter carrier until at closer look seemed a bit differently designed, I looked it up and found out it was a Jupiter Class Dreadnought on STO gamepedia:
http://sto.gamepedia.com/Jupiter_Class_Dreadnought
I am wondering why the dev's decided to make the player one a carrier instead of a dreadnought while not leaving in the classic design as an optional choice for that ship. I really wouldn't mind the original dreadnought variant as playable as it seems much more interesting to me.
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just a few of the more recent ones i can recall, but they've been doing this for years
NPC herald quas: regular cruiser - player herald quas: flight-deck cruiser
NPC herald vonph: battleship - player herald vonph: dreadnought carrier
NPC na'kuhl tadaari: frigate - player na'kuhl tadaari: raider
NPC na'kuhl daemosh: destroyer - player na'kuhl daemosh - science vessel (MAJOR change there)
NPC na'kuhl acheros: battleship - player na'kuhl acheros: battlecruiser
NPC sphere builder arehbes: frigate - player sphere builder arehbes: destroyer
NPC sphere builder edoulg: cruiser - player sphere builder edoulg: science vessel (another major change)
NPC sphere builder denuos: battleship - player sphere builder denuos: dreadnought carrier
and i fully expect them to do the same with the tzenkethi ships when THOSE are released
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In addition, at the time there was a ton of T6 cruisers and no T6 carriers, so the Jupiter Carrier was made to fill that role.
The real question is, when is the Jupiter getting relabeled as a Science Carrier with the addition of a Tactical and Engineer variant to kitbash with?
Speaking of Federation designs, shouldn't anything designed by a Federation member world technically count as a Federation design?
The Heavy Escort Carrier is NOT a FULL carrier though. Its an ESCORT Carrier.
And... technically. However member worlds are still able to field their own native designs for home system defense, so Vulcans still have D'Kyrs, Andorians still have Kumaris, and Caitians still have Atrox Carriers.
There was typical Forum speculation at the time of the Jupiter's release (Thanksgiving 2016) that this was Cryptic's way of giving people a Jupiter they were clamoring for without having to develop a playable Jupiter Dreadnought.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
It's an escort. Which can just so happen to haul around a single bay of fighters. There's quite a few of those sorts of ships in the game, but they aren't carriers - big, slow warships that deploy lots of little guys.
And no to the second question. There's a distinction between private military and coalition designed vessels in canon, and just in terms of physical design. That'd sort of be like saying a British tank belongs to the UN because it's a member country. The Federation is responsible for its own assets, and there are some non-Federation Terran, Andorian, Vulcan, etc designs. It even says in its description that it was loaned to the Federation to fill a hole in their asset deployment. E.G., they didn't have any carriers. More importantly than all that, it doesn't look Federation. And if you want to fly around in a carrier that actually looks like a Federation design, no amount of privately loaned vessels they label as fed-deployed is going to fill that hole.
Now where the idea of making the old or a updated Jupiter dreadnought design into a tactical dreadnought sounds quite weird to me. As to me the Jupiter model feels more like a engineering heavy dreadnought in how it is built, while to me the Gal-X always felt more like a tactical dreadnought, and the Odyssey to me felt more like a science dreadnought though that is personal opinion.
Cause the Fed's were whiny babies that didn't have a carrier! And the Dev's just wanted the QQ to stop.
But then I voted on which design to pick for the Jupiter and fell in love with the final product, and Callisto light defiants, er I mean light escorts, and now I primarily play my Federation toon.
Carriers are a science class of ship. Engineers have flight deck cruisers and dreadnoughts, and tacs have HECs. Even alien factions more or less follow that doctrine. And it makes sense to have the class that is supposed to support vessels have the real carriers, as sending out 12 fighters to "meat grind" with rather than heal their shields and provide crowd control as needed is not very ethical. So at least the Federation wouldn't do it.
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I don't recall anyone tossing out heals to the Federation fighters in DS9's 'Sacrifice of Angels'.
Also, wouldn't it be just as logical to provide non-healing support? With a Tactical Commander, you can lay out quite a bit covering fire, debuff enemies, and draw fire to the thicker carrier rather than the fighters. As for healboating, Engineer Commander actually has castable heals at all ranks, whereas Science heals only go up to Lt. Comm.