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The Privateer Lock Box!

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  • nebfabnebfab Member Posts: 672 Arc User
    edited April 2017
    Hmm... Is that Holo-Ardra module just a reskin of Intel photonic decoy (which is still neat since it will be gold and upgradeable, I assume) or something else?

    (And yea... Ardra... I don't think they'd made a model just for a single kit module. And if so, may she and Mirror Leeta never meet... Because then the universe would collapse from the sheer psychotic ham overload with them maniacally cackling all the way to the event horizon... Not that that's necessarily a bad thing if watched from a safe distance...)
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    As a science captain, kudos on the control ability traits. Good job.
  • slifox#0768 slifox Member Posts: 379 Arc User
    Nothing here that would compel me to drop the ridiculous amount of cold hard cash like I did for the Enterprise-J. And I didn't even get that ship. I've picked up keys recently and got some cool stuff, but definitely not worth the cash I put into it. Pretty much done with lock boxes.
  • heartbrake#7758 heartbrake Member Posts: 3 Arc User
    edited April 2017
    No Vorgan ships, no Tzenkethi ships, not even a Kazon Carrier ship at least... Exactly more ugly ships. There goes another lockbox/items I won't touch at all!
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  • potasssiumpotasssium Member Posts: 1,226 Arc User
    I like the Husnock ship, aesthetics wise, and always like more Disruptors flavors. Disruptor Master race.Will have to see if these are worth picking up and using Ground and/or space. Love the look of those ground weapons I must say.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
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  • duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
    edited April 2017
    No Vorgan ships

    It's reasonable to speculate that because we had a Vorgon ship during the last summer event, we could have another one for the next event. I wouldn't look to the lock boxes for these guys. Tzenkethi on the other hand is a good box fit and we'll probably see those (as with Vaadwaur and Iconian) closer to the conclusion of their arc.
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  • starfallarmadastarfallarmada Member Posts: 51 Arc User
    I feel like this should be called "But the kitchen sink" lockbox. Or maybe the "we are desperate and this is whats left" lockbox. In all seriousness, I like the Husnok ship, but I hope the ingame model is better quality than what is pictured
  • omega13#2190 omega13 Member Posts: 19 Arc User
    odyssey47 wrote: »
    No Varon-T disruptor? Bogus.
    I would gladly trade a freighter full of Pakleds to Orion slavers for a good Varon-T disruptor!

    What?! YOU were thinking that, too!

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  • shadowwraith#9264 shadowwraith Member Posts: 379 Arc User
    lots of interesting stuff here, although i can't help noticing that some of the ground weapons have a slight mass effect feel to them especially pistol.
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    • Elric - ROM-Fed, Romulan, L60, TAC
    • Richtor Belmont - FED 23c, Human,LV20, SCI
    • G'Kar - KDF, Gorn, L10

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  • duncanidaho11duncanidaho11 Member Posts: 7,867 Arc User
    edited April 2017
    I feel like this should be called "But the kitchen sink" lockbox. Or maybe the "we are desperate and this is whats left" lockbox.

    Actually, that might have been more fair to throw at the last one since it made use of assets made for AOY but didn't find a place through other releases. Ie. D9, Thrai, Journey to Babel uniforms. There was new stuff too but it was a mix of content all around.

    This doesn't make use of a single faction but it follows a theme thus far unexplored in STO (though privateers may feature in the upcoming episode, we'll see.) I do like it, since there's a number of facets one can latch onto.
    Bipedal mammal and senior Foundry author.
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  • potasssiumpotasssium Member Posts: 1,226 Arc User
    odyssey47 wrote: »
    No Varon-T disruptor? Bogus.
    I would gladly trade a freighter full of Pakleds to Orion slavers for a good Varon-T disruptor!

    What?! YOU were thinking that, too!

    I would love a Varon-T Disruptor, would make a great 50 Lobi ground weapon like the Movie Era Phaser.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
    New Content Wishlist
    T6 updates for the Kamarag & Vor'Cha
    Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
    Dahar Master Jacket

  • r5e4w3q2r5e4w3q2 Member Posts: 341 Arc User
    In case anyone had not already seen it, http://www.davekrieger.net/Waves/
  • jexsamxjexsamx Member Posts: 2,802 Arc User
    Finally, a lockbox that promises the most toys for my arsenal of freedom.

    @Cryptic... feel free to steal that line for the main TNG 30th event, if there is such a thing in our future.
  • jslynjslyn Member Posts: 1,784 Arc User
    I, too, was surprised not to see a Varon-T Disruptor. This would have been the perfect place to include one.
  • thlaylierahthlaylierah Member Posts: 2,984 Arc User
    edited April 2017
    nice stuff.
  • robyvisionrobyvision Member Posts: 293 Arc User
    I remember that ship from the bridge commander.
  • crosis010crosis010 Member Posts: 2 Arc User
    I was a big fan of the old ST:CCG and loved the Husnock ship. Glad to see it's coming back.
  • vorwodavorwoda Member Posts: 694 Arc User
    odyssey47 wrote: »
    No Varon-T disruptor? Bogus.
    I would gladly trade a freighter full of Pakleds to Orion slavers for a good Varon-T disruptor!

    What?! YOU were thinking that, too!

    Pakleds? Those worthless cretins? Pfft! I would gladly trade a freighter full of Pakleds to Orion slavers for a carton of expired milk or a tin of condemned beef!

    I do have a question about the outfit (my Gorn pirate is interested). Is it uniform slot or off duty slot? In other words, can our BOFFs wear them? It's kind of pointless to have your captain in a privateer outfit, if your crew are all running around in shiny uniforms. IT makes your away team look like one thug being chased by four cops (or Indiana Jones being chased by four stormtroopers, if you prefer).

    Thanks in advance for any clarification.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    jslyn wrote: »
    I, too, was surprised not to see a Varon-T Disruptor. This would have been the perfect place to include one.
    The Varon-T Disruptor is highly illegal, IIRC. Putting it in the Lobi Store would suggest the Lobi Consortium is dealing in illegal weaponry.

    They could better put it as a special Mirror Event reward or something like that. That's where they put in one of those Agony Torture thingies that would probably illegal in the Federation, too.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • legendarylycan#5411 legendarylycan Member Posts: 37,280 Arc User
    jslyn wrote: »
    I, too, was surprised not to see a Varon-T Disruptor. This would have been the perfect place to include one.
    The Varon-T Disruptor is highly illegal, IIRC. Putting it in the Lobi Store would suggest the Lobi Consortium is dealing in illegal weaponry.

    They could better put it as a special Mirror Event reward or something like that. That's where they put in one of those Agony Torture thingies that would probably illegal in the Federation, too.

    plus there's the fact that there are only 4 in existence (there used to be 5, but one was, presumably, destroyed by the ent-d crew), so unless someone started manufacturing them again, don't expect to see it available to thousands of players any time soon​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • corelogikcorelogik Member Posts: 1,039 Arc User
    edited April 2017
    I'm still waiting for the M.A.C.O. Ground weapons (Phaser rifle and pistol) and TNG style phaser rifles,... (the kind with the dual pistol grips) Most of those models are already in game. Just pick a phaser, change the color and reskin it already. I know I cant be the only one waiting to throw money at the game for these,...
    Would rather have those than any of this, though I will probably play with the outfit and ground weapons for my Ferengi,... the ships and space weapons do not interest me at all.

    Question about the outfit though, in the announcement on the site, it says it will be available to purchase, (Finally, the Privateer Outfit is available for Captains to purchase and wear.) So does this mean it's NOT in the lockbox but rather in the Lobi or C-Store? If so, I'm curious to know pricing.
    Post edited by corelogik on
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  • wisecasperwisecasper Member Posts: 176 Arc User
    djf021 wrote: »
    odyssey47 wrote: »
    > @wisecasper said:
    > Can't wait to see what they have designed for the Miradorn and Husnock Bridges for my collection

    They'll probably use the bridge seen in Gambit parts 1 and 2 for the Miradorn ship.

    If they even make a unique bridge. We didn't get one for the NX class.

    As for the lockbox, I just may try for that Recycled Power Conduits trait for my Orion Science toon in her crowd control build...

    You were right, generic starship bridge so can't even use the decent fed ones. Waste of another 900 of my Lobi like the Zahl was. Well there's no point me buying keys trying to get the other one if they only bothered to draw the outside and not the inside.
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  • avoozuulavoozuul Member Posts: 3,196 Arc User
    I could've snagged one for 100m after the initial patch but didn't unfortunately.
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    Well, I'm a little disappointed in the Disruptors... Just found out that there is no omni-directional beam array available.

    Bummer.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • nightkennightken Member Posts: 2,824 Arc User
    Well, I'm a little disappointed in the Disruptors... Just found out that there is no omni-directional beam array available.

    Bummer.

    that is cause you should be using cannons like a proper pirate. :p


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  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    nightken wrote: »
    Well, I'm a little disappointed in the Disruptors... Just found out that there is no omni-directional beam array available.

    Bummer.

    that is cause you should be using cannons like a proper pirate. :p

    I'm a proper, practical, piratical person. Beams only for cruisers, cannons/turrets preferred for escorts (but a good beam layout is acceptable, especially when your aft beam had [Acc]x2[Dmg], and one of your forward beams has a [CrtD]x3 mod on it), and either for science, depending on your maneuverability.


    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
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