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Repair Station

trennantrennan Member Posts: 2,839 Arc User
I just had an idea for a ship that would fit well with the KDF. A mobile repair station.

Take a generic colony ship, the city sized one. Replace the upper half with a parts factory. Thus allowing it to make and fix part. Then for the bottom half, make that out of a drydock, with folding armatures.

As a playable ship, this wouldn't be a good move. As it's turn rate would be like 1. It would be a tank though, hard to destroy.

But from a story line and lore point of view, a warp capable repair station would be something I could see the KDF using. I could also see salvager's and pirates using them. It's very utilitarian and useful.
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