Could "Frontal Assault" perhaps be modified at some point to also activate when using beam abilities? I strongly believe it should be the captain's prerogative to chose any weapon type for his or her ship without having to sacrifice the unique ship trait of the Vaadwaur Manasa.
You know, I was going to reply to this thread with a post simply dripping with sarcasm and venom...but I decided to delete what I had typed out and not finish it.
My inner troll wants them to give it a stacking buff based on draining the weapon power of any ally firing beams within 10k. More allies drained = more stacks. Would be hilarious and utterly griefer-icious.
My inner troll wants them to give it a stacking buff based on draining the weapon power of any ally firing beams within 10k. More allies drained = more stacks. Would be hilarious and utterly griefer-icious.
They'd have to change the name... something like "Eff you, beams." :P
The last thing this game needs is more help for beam-boats, they already outclass almost every other type of ship in the game.
And for what it's worth Frontal Assault does work with beams under certain circumstances as it will be activated by Surgical Strikes which buffs both cannons and beams.
I completely baffles me why BFAW got buffed and buffed to begin with. Why does "fire at will" improve singe-target damage, exactly?
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As a Beam Boat Captain that uses beams exclusively, I oppose this idea.
The other posters are right, Beams are strong enough. If anything we need more Cannon Specific skills to even the playing field. We don't need nerfs on Beams, we just need to bring Cannons up to par.
Variety is good for everyone. The more options there are, the more we all benefit. Taking one of the few things in the game that favors cannons and altering it to include beams as well would be a mistake.
If they're going to do this, then they should alter Scatter Volley to be the equivalent of BFAW.
Please no. Beams are OP enough already. They don't need more boosts.
I use cannons (yes, I know I'm bad) and after looking this trait up it seems rather nice, so I might want to get the Vaadwaur Ma
"Bloody explorers, ponce off to Mumbo Jumbo land, come home with a tropical disease, a suntan and a bag of brown lumpy things, and Bob's your uncle, everyone's got a picture of them in the lavatory."
-Edmund Blackadder-
Wow, I don't think I've ever seen so much stupidity concentrated in such a small space although I'm sure someone can point me to another thread.
To all of you who complain about the beam/cannon imbalance, you are on the right track but your efforts in this thread only strengthens that imbalance. My OP identified a disparity between beams and cannons and I asked if it was possible to have that disparity removed.
The fact that there are other imbalances between beams and cannons is a different matter and I fully agree they should be addressed. So why don't we start with "Frontal Assault" and continue from there in a constructive manner?
Wow, I don't think I've ever seen so much stupidity concentrated in such a small space although I'm sure someone can point me to another thread.
To all of you who complain about the beam/cannon imbalance, you are on the right track but your efforts in this thread only strengthens that imbalance. My OP identified a disparity between beams and cannons and I asked if it was possible to have that disparity removed.
The fact that there are other imbalances between beams and cannons is a different matter and I fully agree they should be addressed. So why don't we start with "Frontal Assault" and continue from there in a constructive manner?
Why can't we start in the constructive manner by not causing more of the problem that needs to be fixed?
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
My OP identified a disparity between beams and cannons and I asked if it was possible to have that disparity removed.
The fact that there are other imbalances between beams and cannons is a different matter and I fully agree they should be addressed. So why don't we start with "Frontal Assault" and continue from there in a constructive manner?
Because adding BFAW to 'Frontal Assault' only helps to shift the imbalance even more towards BFAW?! :rolleyes:
That reasoning makes the assumption that no other progress will be made to balance beams and cannons. What exactly is stopping you from identifying those differences and creating your own requests to balance them?
Wow, I don't think I've ever seen so much stupidity...
Oh...you really went there...alright.
Let me explain something to you, since your remedial 4th grade education has obviously failed and you refuse to take the hint from the multitude of posters here saying what an extremely idiotic and absolutely ludicrous idea this is.
Beams are mechanically superior to cannons in every aspect. Would you like reasons?
1. Beams suffer less from drop-off than cannons
2. Beams benefit much more than cannons from weapon overcapping
3. Beams have a much bigger arc
4. FAW makes every Beam strike 2 targets, while CSV is capped at 3 targets total, regardless of number of cannons.
5. FAW starts at a lower rank then CRF/CSV, letting it be mounted on more ships easier, it also allows you to use an Attack Pattern in your Cmdr slot, since FAW3 is Lt Cmdr.
6. Beam Barrage R&D Trait
7.Beams have no travel time, cannon bolts have to physically travel while beams act like a hitscan weapon, striking instantly.
Do I really need to go on? Has your insignificant self been able to process the information given to you? Did you perhaps fail to comprehend such information or were the words I used simply too complex?
Here, let me put it in terms you can understand, OP...
"Durr, da beamz are butter den da canonz beacause math"
Now why don't you crawl back to your cave, troglodyte.
With the exception of the personal attacks, this was an excellent post. What exactly are we disagreeing on? Go ahead and address these issues with the devs instead of attacking me for trying to do exactly that.
With the exception of the personal attacks, this was an excellent post.
Someone who starts off his convo with "Wow, I don't think I've ever seen so much stupidity," and then goes on to 'reason' why BFAW needs yet another buff first, before looking into anything else, LOL, would probably benefit from reading his own words again, intently, and seeing the irony of his own statement. :P
My better judgement tells me that I should stop this now but with my suggested 4th grade education I can safely ignore that.
I identified an imbalance between beams and cannons and kindly asked if it could be corrected. I'm immediately attacked with arguments that imbalances are bad and that I should crawl back under the rock I came from. Yes, I know imbalances are bad which is why I asked to have it corrected in the first place. (Or do you mean that imbalances are bad ONLY if cannons suffer?)
I apologize to anyone who felt insulted by my choice of words but I can't label an argumentation like this as anything else than stupid. I'm fully aware that there are OTHER imbalances between beams and cannons, as shown by the excellent post above. I'm not stopping anyone from bringing this to Cryptic's attention and try to have it corrected but please stop attacking me from trying to do exactly this.
I'm signing off from this discussion now and hope that the long term goal of balancing weapon types can continue even if it happens to benefit beams in particular situations short term.
My better judgement tells me that I should stop this now but with my suggested 4th grade education I can safely ignore that.
I identified an imbalance between beams and cannons and kindly asked if it could be corrected. I'm immediately attacked with arguments that imbalances are bad and that I should crawl back under the rock I came from.
What you actually did was start off calling everyone stupid:
Wow, I don't think I've ever seen so much stupidity concentrated in such a small space although I'm sure someone can point me to another thread.
To all of you who complain about the beam/cannon imbalance, you are on the right track but your efforts in this thread only strengthens that imbalance. My OP identified a disparity between beams and cannons and I asked if it was possible to have that disparity removed.
The fact that there are other imbalances between beams and cannons is a different matter and I fully agree they should be addressed. So why don't we start with "Frontal Assault" and continue from there in a constructive manner?
Translated to legible English:
"Yeah, I know there's a huge imbalance between BFAW and cannon abilities (in favor of the former); but let's just buff BFAW further, for now, by adding 'Frontal Assault' to it, and then we can deal with the imbalances later."
*boggle*
Has it ever occured to you that tying 'Frontal Assault' exclusively to cannon abilities *is* the way to start removing the imbalance?!
My better judgement tells me that I should stop this now but with my suggested 4th grade education I can safely ignore that.
I identified an imbalance between beams and cannons and kindly asked if it could be corrected. I'm immediately attacked with arguments that imbalances are bad and that I should crawl back under the rock I came from. Yes, I know imbalances are bad which is why I asked to have it corrected in the first place. (Or do you mean that imbalances are bad ONLY if cannons suffer?)
I apologize to anyone who felt insulted by my choice of words but I can't label an argumentation like this as anything else than stupid. I'm fully aware that there are OTHER imbalances between beams and cannons, as shown by the excellent post above. I'm not stopping anyone from bringing this to Cryptic's attention and try to have it corrected but please stop attacking me from trying to do exactly this.
I'm signing off from this discussion now and hope that the long term goal of balancing weapon types can continue even if it happens to benefit beams in particular situations short term.
Allow me to paraphrase your posts in plain english, so everyone can see what you are actually saying.
I have a steak dinner, you have a slice of stale bread, I agree this is unfair, but it's your job to complain about this, meanwhile, I have noticed you have a piece of candy for dessert, and I have no dessert after my steak dinner.
GIVE ME YOUR CANDY, YOU POOR PERSON. I AM ENTITLED!
If we're going to request dev-time to fix 'imbalance' lets start by trying to REDUCE the overall imbalance, not ENLARGE it because you feel your bfaw cruiser spam isn't big enough to impress the girls.
<center><font size="+5"><b>Give a man a fire and he's warm for a day... Set a man on fire and he's warm for the rest of his life...</b></size></center>
Could "Frontal Assault" perhaps be modified at some point to also activate when using beam abilities? I strongly believe it should be the captain's prerogative to chose any weapon type for his or her ship without having to sacrifice the unique ship trait of the Vaadwaur Manasa.
If you need help with beams, you need to learn to pilot your ship.
Comments
Simply not worth my time.
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^^ Exactly this! Cannons need extra love, not BFAW again. LOL
Do not touch Frontal Assault.
Sincerely,
Me
My inner troll wants them to give it a stacking buff based on draining the weapon power of any ally firing beams within 10k. More allies drained = more stacks. Would be hilarious and utterly griefer-icious.
They'd have to change the name... something like "Eff you, beams." :P
No, that would be "Go For The Kill." That extends the duration of CRF.
No i think its the trait from the Manasa I use on the Strike Ship.
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The last thing this game needs is more help for beam-boats, they already outclass almost every other type of ship in the game.
And for what it's worth Frontal Assault does work with beams under certain circumstances as it will be activated by Surgical Strikes which buffs both cannons and beams.
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The other posters are right, Beams are strong enough. If anything we need more Cannon Specific skills to even the playing field. We don't need nerfs on Beams, we just need to bring Cannons up to par.
Variety is good for everyone. The more options there are, the more we all benefit. Taking one of the few things in the game that favors cannons and altering it to include beams as well would be a mistake.
If they're going to do this, then they should alter Scatter Volley to be the equivalent of BFAW.
I use cannons (yes, I know I'm bad) and after looking this trait up it seems rather nice, so I might want to get the Vaadwaur Ma
-Edmund Blackadder-
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
To all of you who complain about the beam/cannon imbalance, you are on the right track but your efforts in this thread only strengthens that imbalance. My OP identified a disparity between beams and cannons and I asked if it was possible to have that disparity removed.
The fact that there are other imbalances between beams and cannons is a different matter and I fully agree they should be addressed. So why don't we start with "Frontal Assault" and continue from there in a constructive manner?
"-Grind is good!" --Gordon Geko
Accolades checklist: https://bit.ly/FLUFFYS
Why can't we start in the constructive manner by not causing more of the problem that needs to be fixed?
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Because adding BFAW to 'Frontal Assault' only helps to shift the imbalance even more towards BFAW?! :rolleyes:
"-Grind is good!" --Gordon Geko
Accolades checklist: https://bit.ly/FLUFFYS
Oh...you really went there...alright.
Let me explain something to you, since your remedial 4th grade education has obviously failed and you refuse to take the hint from the multitude of posters here saying what an extremely idiotic and absolutely ludicrous idea this is.
Beams are mechanically superior to cannons in every aspect. Would you like reasons?
1. Beams suffer less from drop-off than cannons
2. Beams benefit much more than cannons from weapon overcapping
3. Beams have a much bigger arc
4. FAW makes every Beam strike 2 targets, while CSV is capped at 3 targets total, regardless of number of cannons.
5. FAW starts at a lower rank then CRF/CSV, letting it be mounted on more ships easier, it also allows you to use an Attack Pattern in your Cmdr slot, since FAW3 is Lt Cmdr.
6. Beam Barrage R&D Trait
7.Beams have no travel time, cannon bolts have to physically travel while beams act like a hitscan weapon, striking instantly.
Do I really need to go on? Has your insignificant self been able to process the information given to you? Did you perhaps fail to comprehend such information or were the words I used simply too complex?
Here, let me put it in terms you can understand, OP...
"Durr, da beamz are butter den da canonz beacause math"
Now why don't you crawl back to your cave, troglodyte.
"-Grind is good!" --Gordon Geko
Accolades checklist: https://bit.ly/FLUFFYS
Someone who starts off his convo with "Wow, I don't think I've ever seen so much stupidity," and then goes on to 'reason' why BFAW needs yet another buff first, before looking into anything else, LOL, would probably benefit from reading his own words again, intently, and seeing the irony of his own statement. :P
In the meantime, no extra buff to BFAW, please.
I identified an imbalance between beams and cannons and kindly asked if it could be corrected. I'm immediately attacked with arguments that imbalances are bad and that I should crawl back under the rock I came from. Yes, I know imbalances are bad which is why I asked to have it corrected in the first place. (Or do you mean that imbalances are bad ONLY if cannons suffer?)
I apologize to anyone who felt insulted by my choice of words but I can't label an argumentation like this as anything else than stupid. I'm fully aware that there are OTHER imbalances between beams and cannons, as shown by the excellent post above. I'm not stopping anyone from bringing this to Cryptic's attention and try to have it corrected but please stop attacking me from trying to do exactly this.
I'm signing off from this discussion now and hope that the long term goal of balancing weapon types can continue even if it happens to benefit beams in particular situations short term.
"-Grind is good!" --Gordon Geko
Accolades checklist: https://bit.ly/FLUFFYS
What you actually did was start off calling everyone stupid:
Translated to legible English:
"Yeah, I know there's a huge imbalance between BFAW and cannon abilities (in favor of the former); but let's just buff BFAW further, for now, by adding 'Frontal Assault' to it, and then we can deal with the imbalances later."
*boggle*
Has it ever occured to you that tying 'Frontal Assault' exclusively to cannon abilities *is* the way to start removing the imbalance?!
Allow me to paraphrase your posts in plain english, so everyone can see what you are actually saying.
If we're going to request dev-time to fix 'imbalance' lets start by trying to REDUCE the overall imbalance, not ENLARGE it because you feel your bfaw cruiser spam isn't big enough to impress the girls.
Set a man on fire and he's warm for the rest of his life...</b></size></center>
If you need help with beams, you need to learn to pilot your ship.
... If you need help with beams, ignoring uber high game breaking DPS, your just beyond help.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
But the fact that beams do not benefit from this trait is pretty much balancing due to beams inherent lead against all weapon types.
Balance does not mean equal access to all skills/traits. In that case, beams do not need this trait nor should it get it at the current game status.
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There you go, I fixed that for you!
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