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Old KDF Science Officers Never Die

battykoda0battykoda0 Member Posts: 959 Arc User
They just become obsolete.

After reading Al Rivera saying there will be no more KDF Science ships (Quote here), I went from playing a couple of hours per day to logging in every day to DOFF to logging in every couple of days to logging in when I have nothing better to do than Star Trek Online.

My KDF Science Officer was my passion in STO. She has a bio to match why a Trill ended up a medical officer in the KDF and why she is now the Captain of a ship under the banner of the KDF. With no future for her, there's no future for me playing her. If not for the Breen carrier, I would be flying a T-5U Fleet Voranus Fleet Support Vessel. With the third specialization ship type out, and a fleet version of the Intel ships, her science ship is now a full tier behind. It is like trying to be competitive in your free level 40 ship in elite STF pre-DR - it's not happening. I was holding hope that Summer Event would have a T6 science as we already had an escort and a cruiser then they announced the retirement of those ships and no science ship.

So, as I now log in 2 or 3 times a week to check how my friends are progressing on their starbase, I look around and think it was nice while it lasted.

PS: No, you can't have my stuff. You wouldn't want it anyway. It's T5-U. Besides, Rivera might pull his head out of the sand some day and release something for KDF so I can come back not a full tier behind

One last note for you uppers at Cryptic, as if any of you will even read this or care, your jobs would be much simpler if you just removed the KDF from the game and made it a single faction Federation. You can leave Romulans as they are a cross-faction playable race with their own story and cash shop. They can all be Feds too. You would be rid of the unwanted faction that never buys anything and we would be rid of keeping on patronizing a business who doesn't want us and be able to waste our money elsewhere. That's what it is from this point out of Rivera speaks the truth - a waste of time and money to play KDF, let alone a KDF Sceince Officer.
Wow. There is a new KDF Science ship. I'll be!
Post edited by battykoda0 on
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Comments

  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited May 2015
    Well, enjoy playing whatever else you are playing instead of STO.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited May 2015
    I am with you that it's a stupid argument to not make Klingon and Romulan science ships. I don't undertand, however, why the "obsolete" tantrum has to be thrown again and again. After the initial confusion, fleet T5U is equivalent to Fleet T6, isn't it? The onlly thing missing is the starship trait and you just grind these out on ships and put them collecting dust afterwards anyway. We will just at some point reach the situation when those ships are so OP that when you own all of them you can make some crazy OP trait combination which technically leaves T5U in the dust - but you can use them cross-ships anyway.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • mreeves7amreeves7a Member Posts: 499 Arc User
    edited May 2015
    The KDF (and RRF for that matter) are still being afflicted by the Devs' "Bortasqu' Effect", release sub-par options and then use the poor sales to justify "no interest" in that ship type. The Varanus, at release, had worse stats than the freebie Federation Deep Space Science Vessel, the DSDs are hamstrung by trying to be 2 ships in one, and with the revamp of Sensor Analysis and Secondary Deflectors, BoPs and Carriers don't make very convincing science ships anymore.

    Apparently it's easier to engineer a product meant to fail than it is to make a foundation for a revenue stream...
  • ladymyajhaladymyajha Member Posts: 1,427 Arc User
    edited May 2015
    Geko hatex two things in STO, Science and Klingons. This has always been the case. Mix the two together and your pretty much guarentee that he wll resist doing anything with it. The ironic thing is that that he's saying that kdf science ships don't sell. The better non-spin version is that gorn ships don't sell with their crappy look, stats, and consoles. The Dyson, by his own admission sold well (or was that just another Delta Rising is the best expansion ever and the players love it spin?)

    But yeah, making anything that may kdf has always been a low priority for Geko as has Science. In fact if he had his way he'd never put any dev time into it. You can almost see him being forced to allow taco to do the kdf revamp
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited May 2015
    Well only science like ship you'll get for the forsee able future are ships like the science oriented pilot raptor. Which doesn't do too bad as a sci ship, but it's nothing like the Vesta or other fed sci ships. But this move for sci ships being the domain of the federation is not surprising since most play feds to begin with.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited May 2015
    mreeves7a wrote: »
    The KDF (and RRF for that matter) are still being afflicted by the Devs' "Bortasqu' Effect", release sub-par options and then use the poor sales to justify "no interest" in that ship type. The Varanus, at release, had worse stats than the freebie Federation Deep Space Science Vessel, the DSDs are hamstrung by trying to be 2 ships in one, and with the revamp of Sensor Analysis and Secondary Deflectors, BoPs and Carriers don't make very convincing science ships anymore.

    Apparently it's easier to engineer a product meant to fail than it is to make a foundation for a revenue stream...

    Yeah...it is...so you make one lousy ship that no one wants and it saves you time developing other ships. The KDF had the Bortasqu and the RR had the Ar'Kif.

    After all this time I can't see it as anything else than clearly tanking, making horrible ships for the excuse not to have to make more.

    I mean the Bortasqu' is so Anti-Battle Cruiser it isn't even funny...The Varanus even now is still only comparable to the DSSV...which is free...the console it comes with isn't good at much but causing lag...and thr Ar'kif was so horrible and generic (Another Tac ship in a lineup overflowing with them) they needed to add a Hangar to make it stand out in any way.

    You can't tell me it was simple ignorance...I mean they obviously know how to make powerful ships...even OP...a.k.a. the Scimitar...then again they probably just wanted to make a final cash grab on the faction before they shut it down...why the Scim wasn't released at launch...
  • farseeridranelfarseeridranel Member Posts: 0 Arc User
    edited May 2015
    Don't give up. One of my two mains is a KDF sci (in a palisade) and I made another KDF sci as delta recruit (in t5u varanus). I see no need to not go on with both of them only because PWE needs to bring more and more new ships every month or so with new tricks and stuff on board. I understand that people think they need to stay on par with the newest stuff. I really do like the scryer and I am not happy that there is no equivalent for KDF or Roms, but who cares? If I only have a rusty old varanus to do my space magic, then that's fine for me. No need to spend money on anything. With the same rusty old varanus I fly around in three quadrants and "collect" contraband and fed-prisoners. I can do elite missions in that rusty old ship and I can beam down to the ground and have fun there with ground magix while my jakcal mastiff playing with my foes :D
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    edited May 2015
    I have many KDF Science chars... I understand the reasoning behind the low sales of Science Ships, so, a proposal, why not lobi?, I have no problem getting some lobi from boxes to get a shinny new KDF ship, yes, its bound to character, but so what?

    If they cant put it on the cstore, then put it on the lobi store, well, that's my idea anyway :)
    The forces of darkness are upon us!
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited May 2015
    gaevsman wrote: »
    I have many KDF Science chars... I understand the reasoning behind the low sales of Science Ships, so, a proposal, why not lobi?, I have no problem getting some lobi from boxes to get a shinny new KDF ship, yes, its bound to character, but so what?

    If they cant put it on the cstore, then put it on the lobi store, well, that's my idea anyway :)

    Well either way they'd have to make the ship...which wont happen.
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited May 2015
    Why does a science officer need to fly a science ship?
    And why does a kdf science officer need to fly a kdf science ship? Why not a lobo/lockbox one ?
    Should I start posting again after all this time?
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited May 2015
    chalpen wrote: »
    Why does a science officer need to fly a science ship?
    And why does a kdf science officer need to fly a kdf science ship? Why not a lobo/lockbox one ?

    Maybe want something with cloak or in my case battle cloak with singularity powers? Or they like keeping true to the faction?

    I would kill for a Romulan version of the Vesta or Scryer :P
  • royalsovereignroyalsovereign Member Posts: 1,344 Arc User
    edited May 2015
    angrytarg wrote: »
    I don't undertand, however, why the "obsolete" tantrum has to be thrown again and again. After the initial confusion, fleet T5U is equivalent to Fleet T6, isn't it?
    Obviously you don't understand. 6 is bigger than 5, so it *must* be better. Did they not teach math at your school? ;)

    My only KDF is sci. I find plenty for her to do. I've considered fleeting her Varanus, but ultimately can't be bothered with it.
    mreeves7a wrote: »
    ... the DSDs are hamstrung by trying to be 2 ships in one...I think the Klink DSD's problem is more that it is perhaps the ugliest ship I've ever seen. Getting the KDF skins has helped some, but still, highly unattractive.
    "You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
    --Red Annorax
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited May 2015
    lianthelia wrote: »
    Maybe want something with cloak or in my case battle cloak with singularity powers? Or they like keeping true to the faction?

    I would kill for a Romulan version of the Vesta or Scryer :P

    I support the kdf not needing science vessels since, if they need science work done, they just take it from some other ship that has already done it.

    The Klingons have been spacefaring for millenniums longer than humans and they are at similar tech levels. That is culture and genes.
    The only way the Klingons will learn something new is by necessity; if one of their neighbors have it, they will get it.
    They need a comparison.
    Supposition of course
    Should I start posting again after all this time?
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2015
    I am very much in favor of more science vessels for everyone, but no one's Science Officer is obsolete or useless or irrelevant just because he can't find a suitable science vessel.

    Your character is not married to a specific ship class.


    Or are you calling Bird of Prey and Carriers useless, because there isn't actually a Carrier Captain or Bird of Prey Captain class?
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited May 2015
    chalpen wrote: »
    I support the kdf not needing science vessels since, if they need science work done, they just take it from some other ship that has already done it.

    The Klingons have been spacefaring for millenniums longer than humans and they are at similar tech levels. That is culture and genes.
    The only way the Klingons will learn something new is by necessity; if one of their neighbors have it, they will get it.
    They need a comparison.
    Supposition of course

    Where are you taking that from? Even if we use non-canon information, Klingons were at their earliest space faring in the 9th century - hardly "millenia" before humans. The only on-screen mention of early Klingon spaceflight is that they got warp-drive in the 20th century (it might not be taken literally due to the context of the mention, but still).

    Klingons are pretty much en par with human development. Social and techhnological advances may be hampered by the feudal system but there is no indication that they are severly lacking in any of these categories. In fact, Klingons seem to be able to develop highly sophisiticated temporal technology, more advanced than that of the UFP.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2015
    chalpen wrote: »
    I support the kdf not needing science vessels since, if they need science work done, they just take it from some other ship that has already done it.

    The fundamental thing in my opinion is: You don't need Science Vessels to do science.

    Despite having "Science Vessels", the Federation/Starfleet is also using Cruisers for research and exploration. We've seen this in every show with an Enterprise!

    You as you don't need Escorts or Battle Cruisers to be able to fight a war or win a battle. The various Enterprises were never considered battle cruisers or escorts and still fought and won battles.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited May 2015
    I think they just need to break up Captain/Ship synergies.

    It already has limited connection but Science Captains are way too attached to Science ships, much moreso than, say, Tac or Eng Captains who can hot types (including into Science ships) better without any great loss of synergy. Cryptic wants you to consider the broadest range of ships for sale for your faction for your Captain. They don't want Sci Officers to have a preference for Sci ships, I think.

    I think it's far more likely that we'll see that direction further pursued with changes to the Sci profession.

    They also did arrive somewhat at the idea that Sci ships are the Warbirds or Raiders of the Federation, ie. something with a heavy faction skew.

    But any link you want to have between Captain profession and ship type is a bug, not a feature, at this point. I think you'll see profession respecs before you see catering to Sci/Sci as some kind of profession birthright.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited May 2015
    The fundamental thing in my opinion is: You don't need Science Vessels to do science.

    Despite having "Science Vessels", the Federation/Starfleet is also using Cruisers for research and exploration. We've seen this in every show with an Enterprise!

    You as you don't need Escorts or Battle Cruisers to be able to fight a war or win a battle. The various Enterprises were never considered battle cruisers or escorts and still fought and won battles.

    This is true. But I think this is about gameplay mechanics, not ship designation. A Klingon ship with CMDR Sci and 4 sci consoles would be a nice addition. No real reason to not including them in the game. Instead of calling them "science vessels" they could call them "Scout", "Recon" or "Survey" vessels (as in surveying territory for conquest/colonization). After all, STO "Science" is just a more colourful way of killing things.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited May 2015
    angrytarg wrote: »
    Where are you taking that from? Even if we use non-canon information, Klingons were at their earliest space faring in the 9th century - hardly "millenia" before humans. The only on-screen mention of early Klingon spaceflight is that they got warp-drive in the 20th century (it might not be taken literally due to the context of the mention, but still).

    Klingons are pretty much en par with human development. Social and techhnological advances may be hampered by the feudal system but there is no indication that they are severly lacking in any of these categories. In fact, Klingons seem to be able to develop highly sophisiticated temporal technology, more advanced than that of the UFP.

    There's actually nothing that indicates Klingons are ahead of the Federation on temporal tech. The average Federation starship was capable of running time travel missions in the 23rd century and likely before. The difference is that the Federation has typically covered up this capability. (Heck, going by the episode "Relics", they're extremely conservative when they admit what their real specs are to a point where Geordi was misinformed about the real limits.) The Federation covers up (and outlaws) the limits of its technology.

    The difference is not that the Klingons are ahead. The difference is that the Klingons don't conceal or ban technology for the most part. They use the full limits of their technology, they don't lie or withhold specs ("for the greater good"), and they pretty much only outlaw something after a disaster or perhaps grudgingly in a treaty.

    I've often thought before that based on what we've seen in Trek that the Federation has probably spent a couple hundred years anxious about what happens when the Klingons get into temporal tech because the Temporal Prime Directive will have to go out the window when other empires start meddling with time. The TCW and 29th century Feds show us that, in fact. It's one of those looming inevitabilities in Trek as it's presented that the Federation can sit on Temporal tech and suppress it until other people start using it... And at a certain point, it's all going to become about temporal treaties and who has rights to which quantum reality as territory.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited May 2015
    angrytarg wrote: »
    This is true. But I think this is about gameplay mechanics, not ship designation. A Klingon ship with CMDR Sci and 4 sci consoles would be a nice addition. No real reason to not including them in the game. Instead of calling them "science vessels" they could call them "Scout", "Recon" or "Survey" vessels (as in surveying territory for conquest/colonization). After all, STO "Science" is just a more colourful way of killing things.

    I think the first place you're likely to see this aside from the Orb Weaver and Palisade (and maybe a seasonal event) is a Lockbox "Blue Box" prize.

    I've been saying for awhile that if they do a Temporal 2.0 lockbox with Krenim ships (seems VERY likely at this point), maybe a Vulcan Temporal Science Vessel as a Bluebox prize makes sense. (Since there was a display of a Vulcan Temporal ship that's basically a 3 ring D'Kyr.)
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited May 2015
    Or on the same monthly "new starfleet ship rotation" have a kdf version of it. Basically the exact same ship except a little more battle damaged. Called it an Acquired Voyager or Acquired Vesta.
    Should I start posting again after all this time?
  • cassamirothcassamiroth Member Posts: 0 Arc User
    edited May 2015
    As one who still frequently plays a Gorn KDF Science Officer, who flies a T5-U Varanus, I gotta say... the lack of T6 science vessals is unfortunate, but it really does nothing to impede the fun of playing a big hulking gorn that can set fire to everything, health tank or heal his allies and, in space, do much the same thing.

    Is the issue that not having a fancy T6 ship to get(Rather than T5-F-Uing an existing one), feels like your main source of progression has effectively halted? I'm curious as to why this seems to destroy otherwise much cared for characters in the minds of their players.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited May 2015
    angrytarg wrote: »
    I am with you that it's a stupid argument to not make Klingon and Romulan science ships. I don't undertand, however, why the "obsolete" tantrum has to be thrown again and again. After the initial confusion, fleet T5U is equivalent to Fleet T6, isn't it? The onlly thing missing is the starship trait and you just grind these out on ships and put them collecting dust afterwards anyway. We will just at some point reach the situation when those ships are so OP that when you own all of them you can make some crazy OP trait combination which technically leaves T5U in the dust - but you can use them cross-ships anyway.

    Is a Fleet T5U equivalnt to Fleet T6? All the ones that I have compared have the T6 will noticably more hull and shields (not to mention an extra LCDR BOff ability).
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited May 2015
    Is a Fleet T5U equivalnt to Fleet T6? All the ones that I have compared have the T6 will noticably more hull and shields (not to mention an extra LCDR BOff ability).

    You are right, I forgot about the one BOFF ability. The Hull advantage is negliglable I think, at least in the state of the game. 3-6k hull are more or less a second of survivability, against NPCs that when they kill you do so with 100k damage crits it's basically nothing :D

    Still, I think T5U is not far off, except being unable to grind out a trait, but this depends heavily on playstyle. My FT5U Nebula is still my hardest hitting ship in the fleet and probably the one I enjoy most :)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • lianthelialianthelia Member Posts: 7,825 Arc User
    edited May 2015
    I think they just need to break up Captain/Ship synergies.

    It already has limited connection but Science Captains are way too attached to Science ships, much moreso than, say, Tac or Eng Captains who can hot types (including into Science ships) better without any great loss of synergy. Cryptic wants you to consider the broadest range of ships for sale for your faction for your Captain. They don't want Sci Officers to have a preference for Sci ships, I think.

    I think it's far more likely that we'll see that direction further pursued with changes to the Sci profession.

    They also did arrive somewhat at the idea that Sci ships are the Warbirds or Raiders of the Federation, ie. something with a heavy faction skew.

    But any link you want to have between Captain profession and ship type is a bug, not a feature, at this point. I think you'll see profession respecs before you see catering to Sci/Sci as some kind of profession birthright.

    Trouble is to be most effective Sci are best in Sci ships...Both of their special space traits are Sci based, Photonic Capacitor isn't going to get much mileage if the only Sci you have is healing...Conservation of Energy is already a pain since you have to be hit...but if you don't have multiple exotic damage abilities it's useless.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited May 2015
    My KDF Science captain is quite happy in her Intel qib (awesome ship, imo), but she'll be happier in a T6 BoP.

    Just seems to me that they want to keep Sensor Analysis and Subsystem Targeting a Fed distinctive, just like the Romulan Battlecloak and Singularity Core is distinctive for Romulans.

    Unfortunately, they haven't come up with a meaningful distinctive for KDF ships to differentiate them. With the arguable exception of the BoP, and I am somewhat impatiently waiting for a T6 version.

    KDF specializes in battlecruisers, too, of course. I'm just not sold that they have a truly significant difference from Fed cruisers aside from better turn rates and the ability to mount DHC's, and of course the Fed have their battlecruisers, too.

    No matter what, I'm keeping that character. We've been through a lot together.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited May 2015
    lianthelia wrote: »
    Trouble is to be most effective Sci are best in Sci ships...Both of their special space traits are Sci based, Photonic Capacitor isn't going to get much mileage if the only Sci you have is healing...Conservation of Energy is already a pain since you have to be hit...but if you don't have multiple exotic damage abilities it's useless.

    I don't disagree but I think you'd sooner see Sci revamped so that isn't true and/or profession respecs than see a full range of sci-ships across factions.
  • redvengeredvenge Member Posts: 1,425 Arc User
    edited May 2015
    bluegeek wrote: »
    ...Just seems to me that they want to keep Sensor Analysis and Subsystem Targeting a Fed distinctive, just like the Romulan Battlecloak and Singularity Core is distinctive for Romulans...

    Well, they should not have given Sensor Analysis to the Command Bortas'que. I also think the Gorn exotic murder-ships have Sensor Analysis. I graciously allow the Federation to keep the Subsystem Targeting abilities. No, really. I insist.
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited May 2015
    Tbh when i think klingon i dont think science warriors yes , scientists no

    just saying :)
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