I can put the Shield Absorptive Frequency Generator on both but the Ionized Particle Beam on neither.
I can put the Singularity Stabilizer on both but the Destabilized Plasma Torpedo on neither.
Seriously, why give us sets of consoles if none of them work as whole. Especially when both sets work on most warbirds but annoyingly only half of each set on the T6 warbird.
Why? Cause they don't care for birdies or anything besides fed ships..
5 bucks on not equipable T6 ship consoles on their fleet counterparts at their release.
I can put the Shield Absorptive Frequency Generator on both but the Ionized Particle Beam on neither.
I can put the Singularity Stabilizer on both but the Destabilized Plasma Torpedo on neither.
Seriously, why give us sets of consoles if none of them work as whole. Especially when both sets work on most warbirds but annoyingly only half of each set on the T6 warbird.
Not sure what you're complaining about. The IPB is the Mogai's special baby. The Destabilized Plasma Torp of Doom is the T'Varo's special baby. The other consoles associated with those 2 are usable anywhere else. When ships have these special sets designed for them, 1 item is always unique to that ship while the other item can be used anywhere. That way the full set bonus will always be unique to the original ship.
So in other words, it's always been like this for most parts.
Also, I'd pay to see them try to have the Defiant do a "saucer separation." But maybe that's my Romulan coming through, and secretly wanting to watch the Feds' precious little warship explode
When ships have these special sets designed for them, 1 item is always unique to that ship while the other item can be used anywhere. That way the full set bonus will always be unique to the original ship.
Cryptic has already started changing that, the Singularity Projector console of the D'Deridex Retrofit can now be equipped on any ship since it got stuffed into a cross-faction reward pack for the Delta lockbox, which means it's formally exclusive two-piece set can be used on any Warbird now. Same with the console/set for the lockbox before that (Sabotage Probe). Not entirely out of line to expect all T5 consoles to eventually be compatible with all Warbirds, or to be surprised that only certain ones are limited this way currently.
Then it's settled. Roms get the destabilized torp for all warbirds, Feds get saucer separation on the Regent, KDF gets a magical HoH'sus that appears out of nowhere on the Negh'Var, and I get free ice-cream. Everybody wins!
Admiral Katrina Tokareva - U.S.S. Cosmos, Yorktown-class Star Cruiser Admiral Dananra Lekall - R.R.W. Teverresh, Deihu-class Warbird General J'Kar son of K'tsulan - I.K.S. Dlahath, Vo'devwl-class Carrier
I dont understand the complain. All t5 rom-consoles are either very specific/situative or just plain underpowered. Which makes them secondrate most of the time anyway.
Also, I'd pay to see them try to have the Defiant do a "saucer separation." But maybe that's my Romulan coming through, and secretly wanting to watch the Feds' precious little warship explode
Actually, according to Official Star Trek Canon, the front of the Defiant...the part that has the Main Deflector, is in actuality a giant torpedo weapon. And so it is meant to separate from the main hull of the Defiant, and to fly to a target and explode like sixty-nine-hundred-gigity-mac-daddy-torpedos thus vaporizing a huge hunk of what it explodes against or just outright neutranizing the target into oblivion.
Paraphrasing of course, but look it up and you WILL find this to be one hundred percent canon.
The notched forward hull containing the vessel's navigational deflector and main sensors was a detachable single-use last-resort missile. This missile was equipped with a small impulse engine and a magazine with six torpedo warheads. These torpedo warheads were part of the ship's auto-destruct system and under more normal circumstances could be fired from the forward launcher. Any torpedo warheads left in the magazine would become the missile's warhead upon the missile's separation from the rest of the ship. If no torpedo warheads remained, then the missile would have to rely on kinetic energy alone. The ship would be unable to travel at high warp speeds without the missile since the latter contained the ship's navigational deflector.
With the addition of the warhead component aboard the Defiant-class, yet another radical departure has been made from Starfleet's standard policy concerning tactical operations. Designed as a single-use last-ditch explosive component, usage of the warhead weighs as heavily upon a ship's commanding officer as the possible order to initiate self-destruct.
Housed at the forward-most portion of the ship, the warhead contains the ship's main navigational deflector, forward torpedo launcher and magazine, forward airlocks, and dedicated impulse engines for independent powered flight. Access to this area is provided by two walkways on Decks 2 and 3 where miniaturized versions of the standard airlock provided sealable entry between the main vehicle and the warhead. Interior movement within the pod is provided by two ladders that run between decks. A dedicated control room is located on Deck 2 and allows for both user operated and automatic control of the Warhead.
Typically used when the vessel is totally disabled, it should be noted that once the warhead is launched it cannot be reattached to its parent craft without the assistance of a space station equipped to handle small starships. Once the order is given, the Warhead section is detached from the parent spaceframe by means of four explosive bolts that serve to provide the initial forward momentum for the pod to leave the ship before engaging its own engines. EPS power distribution lines and ODN hard lines between the two craft are designed to break apart at key points during the separation, and the EPS flow is cut off upstream to prevent spill-off. Once free from its parent, the warhead is capable of achieving .8 c and automatically arms all remaining torpedoes present in the launcher storage area. Computer projections indicate that the entire warhead vehicle will be destroyed in the resulting collision between it and its target. Due to space restrictions, no escape pods are present in the warhead section, meaning any crewmembers aboard tending to the vehicle will perish in the resulting explosion. Feasibility of using the warhead as an escape vessel during imminent parent vessel destruction is currently under consideration at the time of this writing.
Without its main deflector dish, the Defiant-class vessel is unable to engage at high warp. However, the three remaining defensive shield generators, under computer simulations, have been shown to be able to sufficiently shield the vessel at low warp speeds in the event of an escape after the warhead has been separated. These generators are also capable of shielding the ship after the forward generator is lost once the warhead separates.
every faction has this. I can't put my invincible console from my karfi onto my maha raptor. I can't put my tactical mode console from my chimera on a galaxy. I can't put my valdore on my recluse or upcoming breen carrier. I can't put the recluse pets on other carriers. I can't put cloaked barrage on my kazon raider.
Bottom line: some things are limited to certain ships, or certain classes of ships, or whatever, but there are some limitations in the game. Some of these limitations are game balance, and some are flavor/canon features, but it has always been that way, and even feds have to deal with it -- the feds can't put their cloak console on their escorts or the avenger, for example.
Actually, according to Official Star Trek Canon, the front of the Defiant...the part that has the Main Deflector, is in actuality a giant torpedo weapon. And so it is meant to separate from the main hull of the Defiant, and to fly to a target and explode like sixty-nine-hundred-gigity-mac-daddy-torpedos thus vaporizing a huge hunk of what it explodes against or just outright neutranizing the target into oblivion.
Bottom line: some things are limited to certain ships, or certain classes of ships, or whatever, but there are some limitations in the game. Some of these limitations are game balance, and some are flavor/canon features, but it has always been that way, and even feds have to deal with it -- the feds can't put their cloak console on their escorts or the avenger, for example.
But otherwise yeah, there are fair limitations to the usability of consoles. Good case in point, I'd love to use the Tulwar's console that lets your shields stay up while cloaked on every one of my ships, but no dice there. That's special to the craziness of the Scimitar's development.
As a general rule, all T1-T4 rom universal consoles will work on any Warbird.
T5-T6 consoles work on either just that Warbird, or any in the same 'class', so Scimitar consoles will work on any of the variants, but not on other ships.
If you could not upgrade the T5 ships, your complaint could be warranted, but all T5 zen ships can be upgraded to be only marginally less strong than a T6.
As a general rule, all T1-T4 rom universal consoles will work on any Warbird.
T5-T6 consoles work on either just that Warbird, or any in the same 'class', so Scimitar consoles will work on any of the variants, but not on other ships.
If you could not upgrade the T5 ships, your complaint could be warranted, but all T5 zen ships can be upgraded to be only marginally less strong than a T6.
This is currently true.
That said, the T5 Romulan consoles are trending to be universal. You can equip the T5 D'Deredex console on any ship and the same is true for the Dehlan T5 console.
Soon, as each one appears in a lock box, you will be able to equip each T5 console on any ship.
Comments
5 bucks on not equipable T6 ship consoles on their fleet counterparts at their release.
Not sure what you're complaining about. The IPB is the Mogai's special baby. The Destabilized Plasma Torp of Doom is the T'Varo's special baby. The other consoles associated with those 2 are usable anywhere else. When ships have these special sets designed for them, 1 item is always unique to that ship while the other item can be used anywhere. That way the full set bonus will always be unique to the original ship.
So in other words, it's always been like this for most parts.
It'd be like me complaining that I can't put Saucer Separation on my Defiant.
Or why I can't use the Aquarius console on my Nebula.
http://sto.gamepedia.com/T%27varo_Console_Set#Console_-_Universal_-_Plasma_Destabilizer
Also, I'd pay to see them try to have the Defiant do a "saucer separation." But maybe that's my Romulan coming through, and secretly wanting to watch the Feds' precious little warship explode
Here you have Defiant saucer separation. One of early projects had such option, it suppose to work as live pod.
Cryptic has already started changing that, the Singularity Projector console of the D'Deridex Retrofit can now be equipped on any ship since it got stuffed into a cross-faction reward pack for the Delta lockbox, which means it's formally exclusive two-piece set can be used on any Warbird now. Same with the console/set for the lockbox before that (Sabotage Probe). Not entirely out of line to expect all T5 consoles to eventually be compatible with all Warbirds, or to be surprised that only certain ones are limited this way currently.
Admiral Dananra Lekall - R.R.W. Teverresh, Deihu-class Warbird
General J'Kar son of K'tsulan - I.K.S. Dlahath, Vo'devwl-class Carrier
Actually, according to Official Star Trek Canon, the front of the Defiant...the part that has the Main Deflector, is in actuality a giant torpedo weapon. And so it is meant to separate from the main hull of the Defiant, and to fly to a target and explode like sixty-nine-hundred-gigity-mac-daddy-torpedos thus vaporizing a huge hunk of what it explodes against or just outright neutranizing the target into oblivion.
Paraphrasing of course, but look it up and you WILL find this to be one hundred percent canon.
DREX FILES IMAGE (Hosted by http://wikia.nocookie.net/): http://img2.wikia.nocookie.net/__cb20100523225522/memoryalpha/de/images/9/9e/USS_Defiant_Deckplan.jpg
Take note of teh forward section of the ship in this schematic, which was formerly on The Drex Files website (now offline due to copyright claims).
That's All Folks!!
Best regards,
T9
Bottom line: some things are limited to certain ships, or certain classes of ships, or whatever, but there are some limitations in the game. Some of these limitations are game balance, and some are flavor/canon features, but it has always been that way, and even feds have to deal with it -- the feds can't put their cloak console on their escorts or the avenger, for example.
I totally forgot about that. Nicely done!
To my infinite frustration as a Romulan player... the Avenger can take the cloak http://sto.gamepedia.com/Avenger_Battle_Cruiser#Abilities
But otherwise yeah, there are fair limitations to the usability of consoles. Good case in point, I'd love to use the Tulwar's console that lets your shields stay up while cloaked on every one of my ships, but no dice there. That's special to the craziness of the Scimitar's development.
T5-T6 consoles work on either just that Warbird, or any in the same 'class', so Scimitar consoles will work on any of the variants, but not on other ships.
If you could not upgrade the T5 ships, your complaint could be warranted, but all T5 zen ships can be upgraded to be only marginally less strong than a T6.
This is currently true.
That said, the T5 Romulan consoles are trending to be universal. You can equip the T5 D'Deredex console on any ship and the same is true for the Dehlan T5 console.
Soon, as each one appears in a lock box, you will be able to equip each T5 console on any ship.