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2nd Best Shield after Fleet Elite?

captainkroncaptainkron Member Posts: 123 Arc User
CC Def + Rom Eng + ? = :)

Which Rep shield do you roll with and why? Adap MACO, Dyson, Maco? I know what are you trying to do Tank, DPS, Survivability? Lets say you have the above and want temp shield till you have enough FCs to buy Fleet Elite. Thanks in advance.
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Post edited by captainkron on

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    dahminusdahminus Member Posts: 0 Arc User
    edited July 2014
    Maco when you have no leech

    Solonoae, nukara or adapted maco with leech.
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
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    nobletnoblet Member Posts: 0 Arc User
    edited July 2014
    You have to define "best." Best = survivability? Dps? And dps further subdivides into energy dps (Nukara) and torp dps (Honor Guard).

    Overall, Nukara is a strong choice, provides the best energy dmg (most ppl are energy) while near best protection (resilient plus 10% all energy dmg reduction, which is only half of elite fleet shield, but is immediate and permanent).
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2014
    I will back the sentiment posted already.

    But I want to add that the Nukara Shield, esp. with the 2 piece bonus, has been looking better and better to me.
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    cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited July 2014
    But I want to add that the Nukara Shield, esp. with the 2 piece bonus, has been looking better and better to me.

    To everyone since Undine set came out. Seriously, Nukara was dismissed quite often before S9.
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    wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited July 2014
    This is very hard to answer we need more info e,g for pvp/pve escort cruiser sci ship plus how do you like to play e,g escort full DHC or with torp beam FAW cruiser that laughs at mobs shooting at you.
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    Nukara? Blah. Skip it. Horrible set bonuses, as well.

    Solanae are better than Nukara and the 2pc and 3pc bonuses are pretty cool (hull heal leach when your weapons hit enemy? YES please!)

    KHG is a good shield all by itself, but add it with 2pc bonus and you'll never worry about crew loss. Crew loss affects hull repair in and out of combat and some other aspects of gameplay as well. It's currently broken and a 2000-crew ship can have no crew left in seconds of entering combat. So this helps a lot.

    And, for sheer, utter mind boggling capacity, for awesome visual effects, just run rom rep and get a purp XII Remen Advanced Prototype shield with ~9700 base cap.
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    cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited July 2014
    Yet, Solonae 3-pc heal is a 1% chance with 5 second look-out and heals are capped ... what parts would be used for that? Especially when the 'best' Deflector is generally from CC and/or 'best' engines are Rom. You would have to use the Solonae WC to start working for the 3-pc ability. The Solonae WC is ... questionably decent. No, I don't think the Solonae 3-pc is worth the effort, unless the build synergy would suit it.

    Humbly speaking, there is no single 'best' Shield - it really depends on the build as a whole.
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    1% chance and how many times are you firing? 1% times 10,000 hits in a long fight? Good odds of hitting a hundred times or so. Good incentive to keep you in the heart of combat firing away (which could also make your DPS better by rewarding you for getting to the fight faster and firing longer).

    I haven't really tried tracking it much, yet. I run it on one of my ships but it's hard to tell when it proc's. On paper it's an interesting idea. Yes, I wish it was higher than 1%, but so be it.
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    cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited July 2014
    Granted. Yet, Nukara Shield offers the same ability built-in with better resists in relation (not by much).

    Ultimately, the OP is asking an unanswerable question in my mind.
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    dahminusdahminus Member Posts: 0 Arc User
    edited July 2014
    Hey rodent, 2p nukara (weapon stabilizers) now give a 2.5% final damage boost to damage.

    Nukara engine/shield with counter command deflector is now on of the top, if not the best dps combos you can have.

    The shield is also pretty damn good for defensive purposes
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    Nah, perfectly answerable. IMO the Nukara seems soft. On paper maybe not, but in practice I tend to survive better in my KHG or my Solanae. Or my MACO if I'm not running Plasmonic, which is rare these days. Wish they'd fix that!

    There are a few tried and true staples. If you have shield heal boff skills, Remen Advanced Prototype. If you have a big crew or run warheads, KHG 2pc. Can't go wrong with Borg 3pc, and Solanae is surprisingly NOT terrible.

    There ya have it. Answered! :P
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    dahminus wrote: »
    Hey rodent, 2p nukara (weapon stabilizers) now give a 2.5% final damage boost to damage.

    Nukara engine/shield with counter command deflector is now on of the top, if not the best dps combos you can have.

    The shield is also pretty damn good for defensive purposes

    The deflector isn't on stowiki, I had to actually do quite a bit of searching to find a text description fo what it has. The skill points don't scale very well at the high end, IMO, but that isn't bad. Honestly, I might start using it, myself. However the 2% on the Nukara set? it doesn't make up for having to use a totally lackluster engine set. If that enginer weren't part of a set, I wouldn't even look at it twice before dismissing it. It brings nothing to the table that isn't surpassed by just about every other set engine in the game.

    For such a small reward? Splitting hairs at that point. For the ultimate min-maxers, maybe it's ideal. I can get that kind of boost by slotting a Nausicaan boff instead.
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    virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    Er...as far as finding things on STOwiki: http://sto.gamepedia.com/Set
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    Er...as far as finding things on STOwiki: http://sto.gamepedia.com/Set

    I only saw the Counter-Command space set. I thought the Fluidic set was something on one of the new ships. They ought to be more careful what they name these things.
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    jaegernljaegernl Member Posts: 506 Arc User
    edited July 2014
    With the Undine T4 trait, I've found new love for my MACO Shield (with Engine) and an Elite Deflector. Pretty nifty combo on sci-heavy ships, because of a 15% cooldown reduction on sci abilities.

    Of course, if you have Plasmonic Leech and are using energy weapons, another shield is a lot better. But I run my sci's with kinetic only.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2014
    I only saw the Counter-Command space set. I thought the Fluidic set was something on one of the new ships. They ought to be more careful what they name these things.

    The STOWiki has been increasingly out of date. More and more there's bad gouge there as the seasons go on.
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    eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited July 2014
    The STOWiki has been increasingly out of date. More and more there's bad gouge there as the seasons go on.

    I don't understand how people can complain about this. It's a wiki, jump in and add/edit some stuff yourself if things aren't up to date. Community effort :)

    After recently acquiring the Bulwark I went in and added the whole Voth set to the wiki that'd been empty since the set came out.
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    caldannachcaldannach Member Posts: 485 Arc User
    edited July 2014
    The deflector isn't on stowiki, I had to actually do quite a bit of searching to find a text description fo what it has. The skill points don't scale very well at the high end, IMO, but that isn't bad. Honestly, I might start using it, myself. However the 2% on the Nukara set? it doesn't make up for having to use a totally lackluster engine set. If that enginer weren't part of a set, I wouldn't even look at it twice before dismissing it. It brings nothing to the table that isn't surpassed by just about every other set engine in the game.

    For such a small reward? Splitting hairs at that point. For the ultimate min-maxers, maybe it's ideal. I can get that kind of boost by slotting a Nausicaan boff instead.

    Dude, you come on the thread talking about what is or isn't good, and you don't even know what half the gear you are mentioning does.

    Nukara is one of the best shields around, with or without set piece. Its that simple.

    Undine engine and deflector are also pretty awesome, again one of the best 2 pieces around for DPS.

    Yes some of the the stuff you mention is also very good, like the MACO 2/3 set and adapted MACO 2/3 set for certain builds as well as the Borg 2/3 set. These things will always be very good.

    Yet some of the stuff you mention isn't so hot like the Mk XII Reman shield. Yes it looks good on paper with its shield HP, and the passive bonus. However in reality it regens too slowly and is hard to keep topped up, and the passive very rarely procs despite its proc chance being relatively high. Also, the solonae hull leech bonus caps out at just over 1k hull per heal. And thats the max you can be healed by it each proc. While yes its still a small heal its not really that great unless you get really lucky.

    Bottom line, there are many viable choices, rather than just being a sheep with the Borg 2 set and MACO/Fleet res B shield like lots of people can't seem to deviate from without crapping their pants. if you don't know all the facts then don't stroll around the forums like you are some expert. You clearly are out of date in your info. Did you have a break from the game or something?

    I'm trying not to be a **** but i see people of your mindset all the time, telling people whats what based on what they personally like to use rather than knowing all the possible and viable alternatives based on first hand experience.

    I own all the gear being talked about so i know a bit about it all. If i didn't i wouldn't come on the forums talking like i did.
    " Experience is a hard mistress, she gives the tests first, and the lessons after... "
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    staq16staq16 Member Posts: 1,181 Arc User
    edited July 2014
    I've still got a soft spot for the KHG / Adapted MACO shield and it's the only one routinely vying for space with Fleet shields at the moment.

    Two reasons for this. Firstly, the KHG 2-pc bonus is an exceptionally useful one for offensive support ships and the crew resilience helps general tanking. Secondly, the placate proc and high capacity is very useful for hit-and-run tactics, where breaking an opponent's target lock briefly can make the difference between escaping and dying.
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    Caldannach: You're totally off-base, man. The only ones I didn't know of were the Undine set. The rest I'm speaking from actually trying them. With the exception of the hull leach (which I admitted openly I didn't have enough time to really track results, yet) I am speaking from experience and experience with others who I talk with.

    You didn't come off as being a ****, you simply are one. You insult me several times then say you're speaking from personal experience, as if I'm not. Go re-evaluate your life choice, because you are directing misguided anger at me and I don't deserve or warrant it.

    To anybody else in the topic: As I mentioned with the hull leach, on paper it looks good. It may be capped but you can also have it every second if you're firing enough. I don't know if that shows up in combat logs or not, maybe under the "heals" category? I will have to try it in several matches then look over the log reader.
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    smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited July 2014
    caldannach wrote: »
    words

    Your argument for everything you say about shields being right is because you own them? :confused:
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    annemarie30annemarie30 Member Posts: 2,600 Arc User
    edited July 2014
    all bets are off till tomorrow. the new Aegis sound like the cat's meow.

    and IMHO, great shield < good shield + set bonuses
    We Want Vic Fontaine
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    futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited July 2014
    Dyson is a good shield. It fixes itself nicely.
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2014
    all bets are off till tomorrow. the new Aegis sound like the cat's meow.

    and IMHO, great shield < good shield + set bonuses

    I still have some misgivings about S9.5 Aegis.

    There is a big difference even though current and S9.5 Aegis, as well as Elite Fleet Shields all having a sort of "Adaptive" resist build up.

    That difference is that Elite Fleet Shields are guaranteed to build up resists with every energy attack hitting it, while Aegis in whatever version you look at, has a "chance" to build up resist. Not only that, I don't recall seeing what this "chance" is.
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    eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited July 2014
    That difference is that Elite Fleet Shields are guaranteed to build up resists with every energy attack hitting it, while Aegis in whatever version you look at, has a "chance" to build up resist. Not only that, I don't recall seeing what this "chance" is.

    Apples and oranges a little. Fleet Shields apply the resist to the shield itself, making for a tougher shield. Aegis resists apply only to the hull, not shield (apart from the S9.5 3 piece bonus skill)

    So interesting, but I'm not sure I'd use it over fleet resilients that have half the bleed through (effectively, I think, doing a better job at protecting your hull than 10% bleed but with diminishing hull resist bonus) and are 'harder'.
    AFMJGUR.jpg
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    rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    Going back to the hull leach set bonus: I ran an ISE last night and checked the logs. It does parse! So you can track it.

    I ran an ISE where I got pounded because my Raider does some damage but is pretty squishy. I had limited heals.

    My build was pretty much this:

    http://skillplanner.stoacademy.com/?build=possibleccbuild_5549

    You'll note I had EPTS1 and A2SIF1. Those were on my spam bar, triggered every time they cooled down. I was running A2SIF1 for the resists even if I had full hull. I got down into the teens of hull % a few times when I got massive aggro, but I made it back up without a death.

    Checking the parse, the hull leach did 25,000 hull points of healing. That came to about 17.xx% of the total under my healing tab. One skill did about 75,000 heal points, and the other about 50,000 points. I want to say A2Sif was the 75 and EPTS was the 50, but can't recall. I was just looking at the hull leach.

    That's actually not too shabby. Granted, on a ship with better heal capability (I admit mine is squishy!) it may be less of an issue. 17% free healing, though? Pretty good for a smaller ship!
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    ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    Nah, perfectly answerable. IMO the Nukara seems soft. On paper maybe not, but in practice I tend to survive better in my KHG or my Solanae.
    Nukara Shield and Solanae Shield have the exact same cap and regen stats.
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    caldannachcaldannach Member Posts: 485 Arc User
    edited July 2014
    Caldannach: You're totally off-base, man. The only ones I didn't know of were the Undine set. The rest I'm speaking from actually trying them. With the exception of the hull leach (which I admitted openly I didn't have enough time to really track results, yet) I am speaking from experience and experience with others who I talk with.

    You didn't come off as being a ****, you simply are one. You insult me several times then say you're speaking from personal experience, as if I'm not. Go re-evaluate your life choice, because you are directing misguided anger at me and I don't deserve or warrant it.

    To anybody else in the topic: As I mentioned with the hull leach, on paper it looks good. It may be capped but you can also have it every second if you're firing enough. I don't know if that shows up in combat logs or not, maybe under the "heals" category? I will have to try it in several matches then look over the log reader.

    I didn't really insult you, i must have hit a nerve or something. So did you just have a break from the game? Maybe a passive aggressive comment but thats it, oh and i like the way you didn't quote my post. Good recovery attempt.

    You didn't even seem to know the new set bonuses on the Nukara were either, not just the Undine stuff. Do you even know they changed the Reman shield too?

    Whoever said "so you think because you own them everything you say is right", seriously try and actually read my actual post before you mouth off you cretin. I said i know a 'bit' about them. Never said i was an expert because of it. However you surely must agree that at least knowing all the stats of the various options out there is at least a precursor to giving any advice? I mean thats painfully obvious.

    The difference between me and people like this rodent is i state my opinion as an opinion, not as if its factual. **** annoys me, especially when people don't even know the stats and set bonuses on some stuff. Ok so i may be a **** at times, fair cop. I don't really mind if its addressing arrogant people....

    And yes someone said we need to wait for the Aegis set revamp, it looks very nice.....
    " Experience is a hard mistress, she gives the tests first, and the lessons after... "
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