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Devs Elite Fed Hangar Pets Need More Elite-ness!

gooddaytodie39gooddaytodie39 Member Posts: 0 Arc User
edited May 2014 in Federation Discussion
First, for what they are, the Elite Fed Hangars need a significant cost reduction. Second, the changes made to the Elite versions are all pretty watered down. With the exception maybe being the Elite Yellow Stones, but even those are weak DPS compared to most Elites on the KDF side.
Example, the Elite Peregrine Fighters only gain CRF1 and swap a turret for a single cannon? It's hard for me and maybe others to justify the high marks and dil cost for that. Can you guys (Devs) please take a look at these and consider buffing them?

Thanks.
Post edited by gooddaytodie39 on

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    jestersagejestersage Member Posts: 8 Arc User
    edited May 2014
    First, for what they are, the Elite Fed Hangars need a significant cost reduction. Second, the changes made to the Elite versions are all pretty watered down. With the exception maybe being the Elite Yellow Stones, but even those are weak DPS compared to most Elites on the KDF side.
    Example, the Elite Peregrine Fighters only gain CRF1 and swap a turret for a single cannon? It's hard for me and maybe others to justify the high marks and dil cost for that. Can you guys (Devs) please take a look at these and consider buffing them?

    Thanks.

    Even then it will not be enough because they love to hug core breach. By the time it can survive core breach it basically is the same as a runabout.

    That being said, Yellowstone still reign supreme in PvP, even over elite interceptor, simply because of the high hull. It's literally between a frigate and fighters and is the one thing that Fed have over KDF, especially on single hangar ships.
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    jellico1jellico1 Member Posts: 2,719
    edited May 2014
    they need resistance to core breech and general tuffness added all round

    Elites pop like popcorn

    Scimitar drones do more dps than most pugs and are tougher !

    yellowstones are bugged n PvE and not usable because they make everything vansh

    pets are almost more of a bother than a benifit
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
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    ghyudtghyudt Member Posts: 1,112 Arc User
    edited May 2014
    I could agree with this, but there's one thing that makes me question weather this is a good idea, and that is certain ships with hangars. Ships like the obelisk and the atrox, they could probably slightly stronger fighters due to them having fewer weapon slots than most ships. But ships like the galaxy dreadnaught, which not only has the same arsenal as other cruisers in its class, but also saucer sep, phaser lance, and all the eng abilities you could ask for, really need more of a limit on what they can use. If elite pets are buffed, then ships like these should be restricted from using elite pets. The dreadnaught and escort carrier are just a couple of examples of ships that need this restriction.
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    gooddaytodie39gooddaytodie39 Member Posts: 0 Arc User
    edited May 2014
    ghyudt wrote: »
    I could agree with this, but there's one thing that makes me question weather this is a good idea, and that is certain ships with hangars. Ships like the obelisk and the atrox, they could probably slightly stronger fighters due to them having fewer weapon slots than most ships. But ships like the galaxy dreadnaught, which not only has the same arsenal as other cruisers in its class, but also saucer sep, phaser lance, and all the eng abilities you could ask for, really need more of a limit on what they can use. If elite pets are buffed, then ships like these should be restricted from using elite pets. The dreadnaught and escort carrier are just a couple of examples of ships that need this restriction.

    Both the Dread and the Armitage only have one hangar though, right? Due to the fact that they have more weps than the traditional carriers...
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    kelshandokelshando Member Posts: 887 Arc User
    edited May 2014
    Both the Dread and the Armitage only have one hangar though, right? Due to the fact that they have more weps than the traditional carriers...


    well no.. the jem'dread is a 4/3 with 2 handers.. the galaxy dread and is 4/4 and armitage is a 4/3 and are one hanger ships. On top of that the jem'dread has sci target sub-system as well.
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    nobletnoblet Member Posts: 0 Arc User
    edited May 2014
    kelshando wrote: »
    well no.. the jem'dread is a 4/3 with 2 handers.. the galaxy dread and is 4/4 and armitage is a 4/3 and are one hanger ships. On top of that the jem'dread has sci target sub-system as well.

    The Karfi is also 4/3 with 2 hangars, and fleet version has 4 tac consoles, while also having the science boffs to field grav well III. The elite frig pets use heavy tricobalt III and dual ap crf III. This all make carriers like the Atrox feel very gimpy.
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    gooddaytodie39gooddaytodie39 Member Posts: 0 Arc User
    edited May 2014
    kelshando wrote: »
    well no.. the jem'dread is a 4/3 with 2 handers.. the galaxy dread and is 4/4 and armitage is a 4/3 and are one hanger ships. On top of that the jem'dread has sci target sub-system as well.

    Um, guess should've been more specific I was referring to the Galaxy Dread not the Jemmy. Thanks for trying to argue and prove me wrong on something though...don't see what you're statement has to do with my OP. kthxbai
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