Brael - Dreamweaver Arc User

Comments

  • That's one point I'll readily concede. If you're pure arcane, either learn to get by without hp charms or be prepared for a ridiculous number of ticks. As for damage per spell, that's a matter of perspective I suppose. Mine is pretty damn nice, I can nuke ? bosses for 50k, I can occasionally land 200k nukes on BH bosses…
  • The thing with both of those water bosses is, even a level 100 water pet can't handle either of them (infact, my 93 undine mystic struggles with just the ae on the frozen river boss). In order to solo them you must have a pet with strong.
  • I'm pure arcane (well close, I screwed up on a couple points) and I use garnets for shards. HP is overrated for a class that's not taking many hits. The only things you really want to make sure of are that by the time you start doing fc runs you buff to over 5k with a barb (you'll probably need some citrines for that…
  • It's good for getting through FB51. I used to do that a lot back when I would run it solo for loot.
  • Dodge and accuracy are near worthless stats, the difference between tier 1 and tier 7 dodge on a test of 10,000 swings was 2%, which was within the margin of error. Accuracy takes another hit because the debuff from ironwood (or pierce, or the same debuff that other classes have) also drops the targets evasion to 0,…
  • Level 67 is when the crossover point is for an abysmal turtle (or the other level 5 variants) to be better than a level 80 plumpfish. The problem is actually leveling a pet that much. The reason a plumpfish is recommended is it does the job of tanking every water mob you need except for one (which a turtle can't either)…
  • Incorrect. If the attack misses, 0 damage is done and you aren't put on the aggro list.
  • After 35k rep, there's no point to going higher other than because you want a ring (there's better for an arcane veno) or because you want a rank 8 weapon (as shown, there's better). 165,000 additional rep even if you get 132 rep per day from BH (2x 66 rep) will take 1250 days. It's safe to say that BH alone isn't going to…
  • Well, look at a Glaive of Nirvana compared to it. First of all there's physical attack. The nirvana has an average of 773 while the rank 8 has 863.5. However, the rank 8 has an attack rate of 1/sec while the nirvana attacks 1.25 per second. So if you convert to per sec damage the nirvana is actually doing 966.25 while the…
  • Cast happens after channel. Venomous has a 2.5 sec cycle time, 1.5 channel then 1.0 cast. At 100% channel you would see a 60% increase in dps with it. In the case of a Beamhoof slicer, it does have 10% channeling which gives it a 4% channeling advantage, but the weapon refines poorly compared to other high level weapons.…
  • I was going by dpc. Thinking about it though, I probably should have gone with dps as blazing whether it's sage or demon is only going to be used during long fights. For general situations though, I think dpc is a more accurate number as soloing normal mobs or doing things such as bh's with a squad both result in very fast…
  • The reason you weren't able to tame it originally is probably because you didn't damage it enough. If you want to tame something, get it to under half hp first. If you do that the success chance is significantly higher. As for leveling tame, just don't do it. It's not a matter of using spirit elsewhere or that it's…
  • Here's some data for you Solandri. I'm not pure mag because I have 38 points misspent from lower levels before I knew better, but I'm fairly close. I've got 483 mag and my weapon is 1075-1094 magic attack with two sapphire gems in it so that should be 1234.5 weapon damage. Oh, and my channeling is 36%. 0 sparks -…
  • That's if you're using it in pvp though, in which case you're using it for the secondary effect and not the damage. The context was clearly referring to the damage output from the skill, not any other use it may have.
  • While it's technically high damage, once you consider the chi cost... it isn't. That 100 chi cost to use the skill really reduces the damage you get out of it when you take into consideration the damage the chi gets you in sparks.
  • The dot does 6427 over 24 seconds. Since each damage tick is 3 seconds that means ~803 damage per tick.
  • Get the herc first. The simple fact is, a herc is a bigger upgrade than 80 million worth of channeling gear and weapon refines.
  • Claw isn't "better" aggro than bash. It's worse aggro. A level 100 herc has 3210 attack and .8 attack/sec. Claw is a 30% increase, thus it gains 963 attack. That works out to 770.4 damage/hate per second. Level 5 bash has a skill activation aggro of ~6900 (I've only done quick tests so I haven't been able to narrow it down…
  • Are you sure this is the case? I can't say I know for sure as I've never specifically tested it, but at the same time I've never seen anyone else test it either (not to say no one did, I didn't touch the game or forums for 9 months). It seems to me like the stun would provide additional aggro because we know from bash…
  • Are they both level 1 now? My advice to a lower level would actually be to level neither. There's better uses for spirit. However, seeing as how you're level 88 I have to assume each skill is somewhat leveled already. To me Lucky didn't really get good until I had the sage version, the reason is because the value of a stun…
  • Basically, FR for veno's is a pvp skill. FR has a feature/bug/whatever where it behaves the exact opposite of all other pet skills. Against players it doesn't suffer a pvp damage reduction like bashes do but against mobs it suffers from level mitigation while bashes (and pet melee) don't. Additionally, there's a longer…
  • This is untrue. There's the skill aggro, the stun aggro (if it lands) and the aggro from hitting 25% faster for 15 seconds. In truth, on a per use basis Pounce generates MORE aggro than Bash. Of course that assumes the mob lives the full 16.5 seconds it takes Pounce to run. The real drawback to Pounce is that it has a 61.5…
  • You can only use 1 "bash". If you want to add another skill go with an elemental bash. Because of the time taken to deal the damage, the cooldown, and the bug that makes it take level based damage reduction, flesh ream is very bad in PvE. My suggestion for an extra skill would be toxic mist. The reason for this skill over…
  • Actually, if the ? mobs is earth, I can take it off my herc now. And I'm using a TT90 gold weapon with a +5 refine. The problem with pounce is that the cooldown on it makes it rather poor aggro over time. While it holds aggro sufficently against the mob it's used on, you can only use it once in several mobs because there's…
  • You got it mixed up for summers sprint. It's the sage version that's a purify the demon version prevents stun, slow, freeze, and I think sleep for 6 seconds after it's used.
  • If you want rep at a lower level the best spot would be FB59. Personally, I did levels 63-67 entirely in FB59, that was my grinding spot. No BH's (didn't exist), no WQ's (no point), just crazy stone and grinding in the FB. It took me that long to get up to 5k rep too. Anyways, I made a spreadsheet back in the day when I…
  • The four useful growth stats are hp, p-def, m-def, and attack. Here's a table of their stats from my spreadsheet HP P-Def M-Def AttackWolf 1 3 2 3 5Wolf 2 4 4 3 4Wolf 3 3 3 3 4Wolf 4 4 4 6 4 As you can see, if you're interested in damage output wolf 1 is the way to go. The suggested wolf would be a Cruel/Mad/Sharptooth…
  • Your herc won't get better over time with aggro, infact it will get worse. This isn't something specific to hercs, but rather all pets... their aggro doesn't increase at the same rate as player damage output (barbs suffer from this too). The difference with a herc though is that because it only has one aggro skill it's far…
  • They're about equal. If you get indepth enough, it's likely one of them slightly edges out the other, but so far no one has proven it one way or the other, which means regardless of the outcome they're really close. My advice would be to do one of two things. 1. See how the market is on your server and go with the choice…
  • If you're looking to get stuff out of it other than tokens, go with tiger packs. The chances of rewards other than tokens are slightly better.