icreasing exp rate during CB

azori
azori Posts: 2 Arc User
edited August 2008 in Suggestion Box
The purpose of a CB is to make sure that every aspect of the game works properly, so in order to do that i suggest increasing the EXP dramatically so that the CB testers can make sure that everything works fine. In most CB phases you can not reach a high lvl in a short time ( unless you start playing 10-12 hours a day, which cannot be healthy ). SO in order to make sure we can test every aspect of the game ( including high lvl dungeons, quest, gear, .... ) i sugest increasing the EXP rate ( x 10, x20 .... )

Comments

  • ryuuzaki
    ryuuzaki Posts: 680 Arc User
    edited August 2008
    The purpose of this closed beta is actually to test the gameplay under normal conditions.
    xarfox wrote: »
    In order for our beta to be an effective test, we need the test environment to be as similar to the live environment as possible. Tweaking EXP or drop rate values during beta would taint our results and skew the data we'll be collecting.

    This doesn't mean that we don't have some things planned for beta. ;)
    [SIGPIC][/SIGPIC]
  • azori
    azori Posts: 2 Arc User
    edited August 2008
    hmm i guess I've missed that