Taking short breaks in-between writing for college to lurk forums and I wondered how come nobody has brought up this topic yet especially on a class that people build in all sort of ways.
Reawakening grants you as much as 156 additional points now. Let's assume the average player would go for 103s but that's still a considerable amount of 84 extra points. On top of this War Avatar cards can have magic, strength, dexterity and/or vitality +10 adds among other things including a general boost in attack and defences.
Another thing to consider is the passive skills. I'm not sure how true (or confirmed) it is but apparently you can get up to 56% more defence (physical, magical) and 10% more critical hit ratio. I don't know about the skill damage. Defences cap was also raised to 95%, previously being 90%.
What are your thoughts? What kind of physical defence HA builds can potentially achieve now? What critical hit ratio can LA builds get? What about AA builds getting extra points to use in Vit?
I guess it's kind of early but I wanted to discuss with people foxy alone I've always found it fascinating that you can build a Venomancer in different ways while remaining effective in things you do or give up things to gain other things even though just I'm going to continue the good ol' pure magic build.