Right, went back ten pages and didn't see this covered, so if it already has been... feel free to link me or whatnot.
All three shatters, depending on cultivation, can have crit boost on them. In practice though, this crit boost doesn't work right.
For instance, my veno has 5% crit rate. My sage mind shatter adds 50% crit rate to wood and water skill damage. 20 venomous hits in a row, on average, hit one crit without it. When I tested with it after noticing something was fishy? Two.
Naturally my assumption is that this crit boost is applied to the caster's already-present crit rate, meaning that 5% base + (5% base * .5 from shatter) = 7.5% crit rate. Thing is, it's rather hard to get statistically significant data with that low of a rate.
Does anyone know for certain how it is actually factored in, if at all (wouldn't be the first time a skill effect didn't properly execute), or have a caster with a high enough crit rate to test it?
Thanks in advance. Been bugging me for a while now, but I've been too lazy to post about it.