This is a good point. To show it as an example: Player + 6 Runestones + Augment + 3 Mount Insignia Bonuses + a re-usable consumable = 100% damage. Player with a combat companion has none of that. The… (View Post)
Are you sure it's intended? I am wondering if the intention was to start characters at 100%, and then every upgrade lowers the percent until they hit zero. Then your character just deletes itself. If… (View Post)
Root - Freeze - Slow - Stun - Daze - Confuse - Knockdown - Immobilized - Poisoned - Bleeding - On Fire One of the big issues with these 'effects' is that players do not know which ones are affected b… (View Post)
Can we have an option to turn off a guild boon? If I don't want to use one, I'd rather not be penalized with its IL level increase. I'm thinking about guilds that only have a mount speed bonus in tha… (View Post)
These changes for Arcanist are good. They reinforce AoE and give them a reason to "possibly' use Lightning Bolt (Sudden Storm) in their line-up, which adds some variety too. Is it time to take o… (View Post)