Currently repel both and control and dps skill, and it does control in a bad way, it moves target causing melee to dps to miss or to waste time by moving to new position of monster. Sometimes even bo… (View Post)
There are bosses that are immune to control immunity (Baphomet, I'm looking at you), so there could be some traps are immune to immunity to injures according to the same logic. (View Post)
It heals in combat, but for very very small amount (360 HP in my case). This amount is completely useless. The developers just force us to use augments because everything else is useless too except f… (View Post)