Hello everyone! I just wanted to let people know that the time for Wizard changes is now largely over. I know there's lots of stuff people still wanted to see, and I'm sorry we didn't get to everythi… (View Post)
Update: I just checked in the fix to make Arcane Empowerment %-based rather than a flat 1s per tick. That change may or not make the build with the other changes. (I added a "they" to the t… (View Post)
Oh, and maybe one more thing about the scope of the changes that I can make: Since I'm a designer, I can make functionality changes to powers (although depending on the change, this can sometimes be … (View Post)
Ok, part 2, the dreaded "cooldown bug". I'm afraid this is going to get technical. Let's see if I can explain it clearly. Neverwinter (like other MMOs) is a "client/server game". … (View Post)
Ok, lots of strong feelings about Arcane Empowerment, understandably so. Let me try to explain my thinking. Lots of details involved, so hang on, it's going to be a bumpy ride. First, the balance iss… (View Post)