The 40% extra hit points would help address the gap in tank vs. non-tank capping DR and stacking hit points, as long as that bonus includes ALL sources of hit points not just base...except taking awa… (View Post)
So my question regarding Vengeance (I added the bold to your quote) - why the obsession with making Fighters take hits all the time to do more damage? It make sense when tanking, but when I was testi… (View Post)
5-10% each, for a possible total of 25-50% for a party of five? That seems way too high based on the minimal buffs I'm seeing on preview right now. Also, I don't think penalizing a party because two … (View Post)
Feedback: Dreadnought feels like Dread-NOT. The AoE's are terrible, especially Piercing Thrust which says Range 20' Arc 75deg but I can't even tell if I did any damage to an enemy standing right behi… (View Post)
Thanks for taking the time to respond! I love tanking as I love the added challenge and the aspect of controlling the fight (when you can) via positioning etc. The biggest challenge sometimes is that… (View Post)