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theycallmetomu Arc User

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theycallmetomu
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  • I could also cite the Vorpal, for a long time it was the worst enchant of the game, I know, because I already had it. I've been kicked out of ToNG in my GWF for being using Vorpal. After this I went to get information here in the forum and in other …
  • Because as the name suggests, it is a 'Control' Wizard. Clerics heal, tanks take damage and draw aggro, others do DPS, let Control Wizards have a control build. Our control mechanic is not being fully realized. As I stated in the above post, they co…
  • If companions yesterday did to much damage and today to little, why not hit a middle value in next patch? Beats me. Just because I don't think it's a big problem doesn't mean that I don't think that it's unfixable. I suspect, however, that for so…
  • Honestly, I think companions are an unnecessary part of the game, and they should just remove them whole cloth, so it's hard for me to be sympathetic to people complaining. So why the heck are you here? In the companions thread? Your statemen…
  • If companions yesterday did to much damage and today to little, why not hit a middle value in next patch? Beats me. Just because I don't think it's a big problem doesn't mean that I don't think that it's unfixable. I suspect, however, that for so…
  • Not having to identify items is well worth not getting identify scrolls in the package. The keys are just the icing on the cake for VIP. The many convenience benefits are far more important to many of us. Well, the keys on their own can pay for V…
  • No one is asking for combat to be optimal. We are asking for every companion, wether combat or augment, to be an equally viable choice so we can have some selection for our summoned. We were actually at this point on preview before yesterday’s patch…
  • I mean, the bottom line is that they're trying to rebuild the game from the ground up without having to actually rebuild it from the ground up. What they "should" (not really) do is shut down the server, and develop an actual Neverwinter 2, without…
  • They obviously don´t trust the playerbase concerning the companion and Augment debate. Now it´s useless to think about anything else than an augment honestly. The game survived for years on "augments are useless." I'm sure it can survive a few mod…
  • They obviously don´t trust the playerbase concerning the companion and Augment debate. Now it´s useless to think about anything else than an augment honestly. The game survived for years on "augments are useless." I'm sure it can survive a few mod…
  • > @eregerog said: > @noworries#8859 > I would rather see Arcane/Lightning-based feats for the arcanist and Repel could be changed to deal cold damage, add chill and perhaps leave behind a frozen trail (if it complies with d&d lore) …
  • Thats ridiculous. They already have 70 levels to get through first. Marketing by making it 'available' as quickly as possible is good. But to make it easy to master is wildly counter-productive. We should avoid a mentality of spoiling new player…
  • Don't act like the reason anyone buys VIP is for the identification scrolls. It's all about the keys!
  • If I'm being honest, I'd prefer no at-wills at all. 3 seconds between encounter powers at which point I dance around is better than having to sit still and throw magic missiles.
  • You cannot RLQ into content you haven’t unlocked right now on Live. You could actually add the missing skirmishes from the levelling zones to RLQ as well to significantly increase the content in that part of the game. Also Tiamat would be Level 80 …
  • You cannot RLQ into content you haven’t unlocked right now on Live. You could actually add the missing skirmishes from the levelling zones to RLQ as well to significantly increase the content in that part of the game. Also Tiamat would be Level 80 …
  • There is no "rearranging your gear" as all pieces for a given slot seem to have the same set of stats, with just the amounts fluctuating based on ilvl. Uhm...if you consider the gear sets, from Primal and up, you pretty much have two pieces to c…
  • You get scaled for RLQ now, fix that scaling to be effective and you have that solved. There is no real “group content” outside Epic Dungeons, Hunts and Expeditions - all of which would be level 80 under my suggestion. I thought the goal was to A…
  • One thing is certain - currently existing system is not working, and it seems to be beyong hope to working. So new approach is needed and devs are running out of time here.....yet they still wont to break pretty funcional system we have now and for…
  • One fringe idea: have scaling so that everyone's at the same point IL wise except for the endgame content BUT Boons bypass this. So your base is your gear sans boons, and then you add the boon bonus on top. The boon effects are relatively small, bu…
  • You get scaled for RLQ now, fix that scaling to be effective and you have that solved. There is no real “group content” outside Epic Dungeons, Hunts and Expeditions - all of which would be level 80 under my suggestion. I thought the goal was to A…
  • This is a fairly crazy suggestion at this point in time, but... Why not rework the campaign flow for the game at this time? Suggested campaign flow: Level 1-50 would become the original campaign (and the Seer campaign) Level 51-60 would be Sharan…
  • The exchanges are meant to BtA. There are too many different abuses, including changing bind status of bound enchants to unbound, that happen in an unbound system. For anyone who wants to change their enchants but wants unbound ones, trading with …
  • The exchanges are meant to BtA. There are too many different abuses, including changing bind status of bound enchants to unbound, that happen in an unbound system. For anyone who wants to change their enchants but wants unbound ones, trading with …
  • The exchanges are meant to BtA. There are too many different abuses, including changing bind status of bound enchants to unbound, that happen in an unbound system. For anyone who wants to change their enchants but wants unbound ones, trading with …
  • It works that people that don’t use trade channel still have a venue for swapping enchants if they need to do so. While also stopping speculators from profiting from the change. Compare the cost of Training Runestones to others at the moment f…
  • Perhaps, the best couse of action is to give everyone double points toward campaign completion... as if they had a free Token of Patronage, so that they do not have to re-play the grinder quests over and over. This is what makes them painful. Mor…
  • Perhaps, the best couse of action is to give everyone double points toward campaign completion... as if they had a free Token of Patronage, so that they do not have to re-play the grinder quests over and over. This is what makes them painful. Mor…
  • I couldn't disagree more. A new player that comes to Neverwinter online because it looks awesome, wants to play a game... a real game, not get escorted directly to the final dungeon. That will make many of the players looking for a 'deeper game' q…
  • I couldn't disagree more. A new player that comes to Neverwinter online because it looks awesome, wants to play a game... a real game, not get escorted directly to the final dungeon. That will make many of the players looking for a 'deeper game' q…