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  • @schietindebux I think Wraith Claw/Mock Spirit scale with group Buffs. The puppet has your crit chance (so 100%), but has a flat 50% Crit Severity (which means it isn't boosted by Vorpal/Dread). @"balanced#2849" The bug I mentionend earlier is that Soul Investiture can not proc/refresh when you reach 5 stacks. This means…
  • The changes look decent so far. However there is a BUG in the new Damnation Capstone that may hinder its viability: When you are at 5 stacks, you can no longer refresh the buff duration This means that when you reach 5 stacks, you loose all your stacks 20 seconds later. And is it just me or the Big Dummy in Port Nyanzaru…
  • @duckntroll I won't comment on the Armor of Recovery since I have a hard time figuring out how it actually works. (Blame poor Eyesight) On Darkness feat, it isn't a straight 10% buff for you, it is a debuff on the enemy that only works for you, and you have to sacrifice a precious encounter slot for a low damage AoE…
  • Given how that the Owlbear used to proc on all PoP targets even with the cooldown, I kinda thought it miiiight have a similar functionment with the Armor. It doesn't and I haven't noticed anything particular with it. And I have been hearing some reports that it doesn't even work as intended in the tooltip. Until I get more…
  • PoP doesn't buff any of them directly. However if you get the PoP buff on yourself, the puppet will benefit from it @ramesh84 Nice catch on the boots which should be decent on HB (But aren't enduring boots better ? I just don't like them on SB but if people can use them, they are very good on bosses), I will probably add…
  • For DPS, Orcus Remains BiS. 1) Extra stats can't compare to Orcus set damage buff on Boss fights. 2) The only belt that gives Constitution (+% Damage for a SW) does not have dps stats, and Charisma isn't particularly interesting if you manage to Cap Crit and have high Crit+CA (which is not hard to accomplish on a SW).
  • https://www.arcgames.com/en/forums/neverwinter#/discussion/1239002/mod-12b-13-slyefs-all-round-guide-to-sw More a guide than a build per say, but people should be able to choose among the different build proposed in this guide
  • As far as build goes, do I need to post 1 build only ? (Will loadouts, the guide and all the data behind it be accounted for ?) Do you have to only use 1 set of powers or are you free to change depending on the situation ?
  • Yup there are some mistakes with Brutal / Deadly curse (got the name mixed up in there), Thank you for pointing that out. About the Pop, yes it comes from ACC and its new ability to crit, but the actual bug is, YOU DON'T NEED it slotted (just to learn it). I plan to add a description for Flames daily eventually, but I…
  • It seems to be an issue with weapon enchants iirc
  • @"balanced#2849" Thank you for your answer Is there a reason why Gates of Hell has such a small target cap ? It's a daily, the casting time is long, the range and area seems good, but when using it on big packs, the result is underwhelming even though the animation would make me think otherwise. Oh wait I should probably…
  • The bug has been acknowleged by devs \o/. As for Fey Im afraid the statement is still wrong (it doesn't match the percentage shown in the tests). TC does take into account the fey-buffed damage of the enchant (intended), but the issue is that this damage gets reduced by the debuff part of the enchant (which is intended for…
  • @schietindebux - TC doesn't benefit from buffs (since it scales with your original hit which already benefits from them), so this is intended, though there are some exceptions. (and at times your damage will just go kaboom) - TC works bad with Terror too (see @rjc9000 post on enchants), since it has a damage debuff too.…
  • *facepalm* Bts (not talking about empowered stuff buff here) and Feytouched also have debuffs that decrease the enemy damage by 40% and 20% (at u. rank). What I'm showing here, is that these debuffs which are supposed to make your ENEMY deal less damage, also make YOU deal less damage. Also penta-post is kinda overkill
  • The only thing to test is the ratio between the damage you deal and the TC link, doesn't matter how much damage your first hit deals (the roll doesn't matter as well). -- There's no RNG involved. I just use KF since it's 'one big hit' and the TC tick from that is easy to spot.
  • For testing Purpose I use Killing Flames once I use TC. The log should do Your ability does damage (pre-debuff damage) In TC's case (I'll make sure to edit images with the calculations) Killing Flames does A (....) to your target. Tyrannical Curse does .... (B) to your target. Where B/A = 0.3 (There are other factors that…
  • A suggestion to make the buggy AI of Soul Puppet less of an issue Make Accursed Souls teleport the puppet to you if you already have one.
  • Okay I did some further testing, and it DOES seem that what happens is that the damage link is indeed reduced by damage debuffs (not only from self) on target.
  • Missing the Yuan-Ti bug (on top of the laaaaaag), a simple reconnection can do the trick. About the colouring potions, I don't get Blurry Sight at all (my Graphics are at the minimum), and if someone has many of them, it's probably intentional -- It's not hard to destack it.
  • +4 IG gear gives as much offensive stats as Loyal Avenger if you consider extra Off Slot and r12 enchants, on top of that it's easier to customize and it's account bound. The only avantage of LA is the def slot (which actually matters in some builds, but most don't really care). While Chult Rings are generally more…
  • Hey Darthz/Sylux ! Thanks for your DC class review doc. It covers well the facets ofDC and should help many of us tweak our DC build/gameplay ! (* Gets triggered by the animation of e. FF when there's only 1 DC on the team*) There are a couple things I disagree on, and I'll try not to make an awkward post this time I feel…
  • I can sell it now : Bind to account +4 IG gear is now unbound (bind to character on equip). My Maths tells me it's better than Siege Master : Your damage is reduced by 30%. Your damage is increased by 35 %.
  • **** Warning Incoming wall of text ***** While it's apparent that DCs are one of the best buffers of the game (% damage + power share + hastening light), and 2 parangons that synergize well, I also want to point out something else. They also bring top-tier protection in the game (especially AC). Remember, dead toons can't…
  • I know they don't atm, But there's a similar SW feat which DOES scale, and which can crit, So I wondered if these feat would receive the same treatment
  • One question Will the new feats that scale with power/buffs be able to crit ?
  • Templock can't fill its intented role in a few situations : It can't heal if it can't deal damage, making it useless in the following situations - Out of Combat Healing - A player gets hit by Hati's poisons and Hati flies away (Just don't stand in red and you'll be ok) - A player is affected by Ras Nsi Dot while he…
  • Pillar of Power (SW) enters in category #3 (I usually wait out for it to expire to get the buff again). Can't test it right now on live, but it's been like that for a while. Also I'm not quite sure the 'more than 1 person uses the enchant is only a myth though', I might have been dreaming but I remember seeing oddities in…
  • Current DC bug aside, It's definitely doable on SW being main dps (tested it in a HR+SW+2DC+tank GF, I was the only one above 13k). But IMO as long as you're a good dps, the victory (like often) is more dependant on having competent supports, and following the overall strategy. If you're themain dps on first boss you…
  • No.... just no. Maybe you're trying to revive public Q, but this causes just so many issues. 1) It's a huge nerf to people who are not ready to run FBI/SP/Sva. You want to bring your low ILVL friend to do new and challenging content, or for gearing up. But since you can't random q it, they get no AD. 2) Running MSP with an…