> @autumnwitch said: > (Quote) > And it is in direct opposition to the heart of D&D which is completely set on progression as rewards. If I meet a level 10 skeleton when I am level five it should be a very hard fight, most likely I will lose. If I see the same skeleton when I am at level 20 it should be toast and very easy…
The free bags are enough you only need the Aurora's Whole Realms Catalogue artifact from auction house (cheap) and can summon a trader every 2 minutes.
> @nitocris83 said: > Greetings! > > With the new year and the recent addition of the CDP subforum, we have been thing of ways to better organize all forum topics. There is some redundancy in certain categories and over and under-use of others; the PC subforums get heavier use and first responses on issues (especially live…
If you fill your items with runes, use a companion with items and runes and you use your envounter skills and sprint smart even bosses should be easy. I don't suggest buy gears under lv80 but an augment companion, mounts and insignias maybe more 4 companion with good stats. Read this:…
Make old dungeons useful, now theyare wortless. Create a legacy version of them where youcan earn useful items. Similarly give stronghold vendors useful items. Make events thatcan bedone in party / in stronghold for useful rewards because currently there is no need to play with friends, guild mates except one epic duengon.
I read and watched about this topic a lot and tested. What I learnt: BS is obligatory. Trample or Blitz depends on your encounters, playstyle and mobs. I use only 1 encounters that activates Trample and I use encounters and playstyle that generates a nonstop rage so Blitz is more useful for me. But if you use 2 or more…
It is funny how you blame people because of expressing their negative opinion. The purpose of a forum is not soft soaping the devs but telling them your opinion even if it is negative. And since mod 16 we have a lot of reason to be negative. My main problem, I mained 3 classes from the beginning and just let's say I manage…
NO PLEASE NO. This is the best feat, gives you a lot more mobility, damage, 2 jumps=half Rage meter It seems you don't know how to use it: when Rage is over and you are no longer protected form stunt etc, you just jump away then jump back (deal 600 damage (sweet) and Rage is half again and you can use it again. If they…
You said: the paingiver chart isn't meaningless for people who need to be number one on the chart to feed their ego. Some of us don't need to be the top dps to have FUN running content. One criticizes people because they have problem with them.
> @"mystar#5733" said: > the paingiver chart isn't meaningless for people who need to be number one on the chart to feed their ego. Some of us don't need to be the top dps to have FUN running content. > > Sure it's nice checking the chart and seeing an increase in dps after doing some upgrades because it shows improvement,…
> @"callumf#9018" said: > (Quote) > No lets not make all striker companions equal please. > > BiS is Best in Slot and someone may have spent a lot of real life money on that Xuna. OR spent a lot of time to get that Xuna. > > Lets not neerf it Sorry tó disappoint you but the point of making money is making something OP,…
> @plasticbat said: > (Quote) > Yes but what is the big deal? The chart is more or less pointless. The only usefulness for me is to indicate if somebody did absolutely nothing. e.g. an OP may out heal a healer because the tank self heal more and the whole group does not need much heal. I thought the same until I discovered…
Although I still enjoy this game as a longtime player I see deterioration. I mean good features are gone or replaced with mainly worse. I'm not against change if it means improvement. I made some friends over the years in game I just see all of them offline since the doom mod. It tells everything.
Do most new mods have the problems that Mod 16 has had? No. I read somewhere they were forced by investors to change to use DnD 5 rules book instead of DnD 4, that's why the big changes. The problem is to implement so big changes made problems that needs time (and will) to fix. Do the developers stick to their guns or do…