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What is the Arc Client?
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  • I tried it many times over 3 or 4 days of playing and it never once worked for me. I tried immediate activation, waiting a couple seconds...nothing worked. I was expecting one of those highlights around the power to show visually that it was ready to be used like they do with some of the other feated power combinations,…
  • I think this is a bad decision, your scaling system is not going to be the "easy button" that you are hoping it will be to help you keep old content relevant. Two big reasons why: 1. Not enough new un-scaled content for those that want to avoid scaling and losing all their hard-earned progression 2. Too many bugs that are…
  • @hitchslapped My guess is they probably have about half the staff they need to properly run this game, maybe less. Total guess as I have no insider information and I don't know even how many people it takes to run this game. My opinion is based on how many team members they've lost over the past couple years and the…
  • @fenrir4life I think part of the reason is that dps is still just dps, tanking changes were drastic so asterdahl had a much more challenging task handling all three tank classes, and two of the three healer classes.
  • I took mine out of mothballs and ranked it up and equipped it, just wish that it included prones! Too many enemy and environment attacks have prone effects now.
  • Chest of Lost Adventurers - rewarding players with LEVEL 65 POTIONS!!! This is the chest that you can by for (1) rune etching from a vendor in the Yawning Portal. You get a rune etching by completing a Master Expedition quest, so you can only get (3) of these per day. This is level 80 content, and you can only earn (3) a…
  • Lots of prones though, which Elven Battle does not help with :(
  • I'm not even sure if this is the correct place to post this, but: The enemies in the Runic HE at the Southern end of Terminus were hitting me way too hard last night. I was level 80 on my Fighter with all endgame mod 15 gear on, being scaled down to 78 I think. I used 3 or 4 charges of my healthstone to survive a couple…
  • That old saying "life is what you make of it" applies to everything. You want a "drama free, elitist free, fun" guild then help make your guild that way. Whatever it is you want out of a guild, be a part of making that happen or start your own guild and make it happen if you are so inclined. I know you know this Comm, I'm…
  • @lowjohn I agree, in it's current state I don't even plan on using Enforced Threat. Sounds like they re-designed it to be training wheels for new tanks maybe? It doesn't make sense to use an ability that does no damage when my main source of threat is dealing damage.
  • Your best source of new business is old business Happy customers will: - spend more money - bring you new customers through "word of mouth" - provide you with free advertising (think streamers etc.) - sometimes pay a little more than they would for the same product from a competitor - etc. Your tunnel vision of supporting…
  • We had a player leave after the first run and it completely disbanded our party and kicked us out! That was frustrating, and we had only "wasted" about 15 minutes on the first run. If this had happened after 3 or 4 runs I would have been really ticked off.
  • I really like this event, with some tweaking they could really make it great. Let us earn 45 coins with a 5X run, don't make us run a 5X and a 4X on the same day to cap. That way players with less time to play have a better chance to complete the chapter too, and those that will grind it could earn it on more than one…
  • Is scaling still messed up when running the older dungeons?
  • I only had about an hour to play last night, so I ran a master expedition solo as Vanguard. I have to echo what others have said regarding dig-in vs. standard shift shield, they are so very similar. Just about every time I accidentally activated shield instead of dig-in, or vise versa. Maybe it was just that I had a long…
  • @"tyfud#3254" You mentioned Elven Battle Trance, are you talking about the armor enchant? It doesn't help with any of the newer control effects, that's why I put mine in the bank over a year ago. Pretty much anything from River District on. Bummer because it was my favorite enchant. Maybe it's still useful in PvP? lol Some…
  • Feedback: Ran the Tales of Old dungeon Frozen Heart with Vanguard and had a hard time getting and keeping threat on so many targets. I don't have the tools to keep threat on 10+ targets at a time, not sure what the target cap is on Enforced Threat but that was my only hope to try and grab stragglers that my melee attacks…
  • The 40% extra hit points would help address the gap in tank vs. non-tank capping DR and stacking hit points, as long as that bonus includes ALL sources of hit points not just base...except taking away 50% of shield negates that so it's back to even. Still doesn't address the loss of extra Armor Class and the trivialization…
  • I was on my Fighter and had tiger summoned as well, and I think I was also using his potency bonus, forgot what that bonus is called.
  • The 30% damage reduction for Vanguard is a hot topic. One thing I would say is I don't see a trade-off, Vanguard does not receive any extra defenses in exchange for giving up 30% damage. If everyone is getting their defensive capabilities primarily from stats will we see parties running without a tank? Unless the only…
  • Bug: Something is wrong with my stats trying to run this dungeon right now. My stats were dropping by 10K, then they were cut in half. At that point I can't fight, I'm doing very little damage and taking a lot of damage. Edit: I logged out and logged back in and it fixed it for now. Edit 2: It's back again, my stats keep…
  • Hey @gripnir78 I brought up the issue with tanks needing more stats than others back on page 5 I think, so you're not the only one worried about this issue. You forgot to mention the removal of Armor Class as another reason tanks will need to stack more stats to be effective. :p The Combined stats makes it less of an issue…
  • So my question regarding Vengeance (I added the bold to your quote) - why the obsession with making Fighters take hits all the time to do more damage? It make sense when tanking, but when I was testing Dreadnought I was either kneeling down trying to refill vengeance while my party ran ahead of me, or I was jumping in…
  • I didn't read all 10 pages here so forgive me if this has been addressed already, but does anyone know what's going on with combat advantage? It appears I can only gain combat advantage if I am positioned directly opposite of an ally, regardless of positioning of other allies around the enemy. Is this a deliberate change…
  • Bug: My stats were fluctuating drastically between different zones last night, even though I was level 80 in all of them: Stronghold, PE, Lair of the Mad Mage. I made sure to check it with Companion buff up so that wasn't the cause.
  • There are a lot of Quality of Life upgrades in Mod16 that I think are not getting the positive feedback they deserve. Changes to refinement and the way companions and their gear are handled are both much appreciated, by me at least! I was to the point with enchants and companions that any more fine-tuning was too tedious,…
  • @havlocke and @dread4moor That was amusing, you both appear to be saying kind of the same thing but not sure if you both realized it at the time :p
  • Feedback: The new Counter Stats system combined with the removal of Armor Class(AC) and threat being generated primarily through dealing damage makes it harder on tanks to get the stats they need to be effective. You want tanks to manage threat by dealing damage, but since AC is removed from gear tanks will have to stack…
  • I don't think losing 5% or even 20% damage is too bad, but TAKING 5-20% more damage would be more noticeable. The devs have enough to balance right now, pretty sure adding something like this is not even on their radar. My point still stands, you would end up with people being excluded from a party because of the class…